How about we just remove the mercy B)
Best posts made by Terminal
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RE: Improve Mercy quality of life - turn radius and fuel
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RE: 2 weeks + Notice of Succession
Very sad to see another pillar of the community leaving. Thank you for your contributions to the community
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RE: UEF and Aeon ACU tweeks are needed - Seraphim ACU rework is great
UEF and Aeon get ACU shields, why doesn't Seraphim and Cybran get one too?
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RE: Seraphim ACU+SACU meme build? Does it work?
Not really. A fully rambo sera com is pretty expensive at 13800 mass and 800k power. Plus each rambo boy is another 10k mass and 500k energy. You will also need the power overflow to constantly over charge from 3+ acus. To kill a t3 unit you need 3 e storages per sacu. Really it just takes to long to build all of this. Chances are if you are trying to do this at a reasonable time your gonna be a empty slot for a long time. Also, getting a full rambo acu and 1 sacu plus the power to overcharge constantly(lets say 2 t3 pgns) already costs more than a GC in mass (30280 vs 27500). Plus if your against a aeon or seraphim you will just get out kited by sniper bots and by a fatboy if the enemy player is UEF.
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RE: Titan shield recharge after collapse OP.
@arran said in Titan shield recharge after collapse OP.:
You are supposedly a member of the balance team and this is how you behave? You also don't consider balance between the factions so... Well, one can only assume things about your role on the team...
To answer the in-game ramifications (to spell things out).Turins point of you only looking at statistics and not including any in game balance or reasoning is completely valid. As Rezy said titans lose to Harbs mass for mass anyways. Throwing in snarky comments after also only shows you who are.
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RE: Who created the Dual Gap phenomenom?
who would of known that dual gap has such history
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RE: Improve Mercy quality of life - turn radius and fuel
@melanol
You can hard counter t1 aa and flak by just using a single gunship or intie to soak up some damage and to get the aa turrets to rotate the other way. Mercies will land almost all the time with that. Its even funnier when they are playing cybran.
Latest posts made by Terminal
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RE: In the current system, rating 1v1 games is borderline rating manipulation
Although I don't think global rating is all that serious I agree with the tourny point. I think last tourny I played in (Morax's summer tourny) I gained around 80 points from 3 wins.
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RE: Chicken currently blocked by engineers etc?
Had the same issue with the chicken getting stuck on t1 engies, though it should be able to walk over units.
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RE: Improve Mercy quality of life - turn radius and fuel
@melanol
You can hard counter t1 aa and flak by just using a single gunship or intie to soak up some damage and to get the aa turrets to rotate the other way. Mercies will land almost all the time with that. Its even funnier when they are playing cybran. -
RE: Improve Mercy quality of life - turn radius and fuel
How about we just remove the mercy B)
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RE: Titan shield recharge after collapse OP.
@arran said in Titan shield recharge after collapse OP.:
You are supposedly a member of the balance team and this is how you behave? You also don't consider balance between the factions so... Well, one can only assume things about your role on the team...
To answer the in-game ramifications (to spell things out).Turins point of you only looking at statistics and not including any in game balance or reasoning is completely valid. As Rezy said titans lose to Harbs mass for mass anyways. Throwing in snarky comments after also only shows you who are.
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Aeon T1 transport not taking damage bug
Was watching Note 1v1 Grimplex when I noticed Notes T1 Transport was being shot at by a lab and 2 interceptors for 15+ seconds to only take around 40 HP of damage.
Replay ID: #17815787 at minute 7
Or for those who don't want to get the replay:
https://www.youtube.com/watch?v=83O3mngfptA&ab_channel=Terminal -
RE: Knights and King Tournament
Unfortunately I wont be able to play on tourny date so I'm gonna have to pull out.