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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Faf client crash during game and lobbi

    Scheduled Pinned Locked Moved FAF support (client and account issues)
    5 Posts 2 Posters 184 Views 1 Watching
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    • A Offline
      Adellirose
      last edited by

      During the game or just while collecting the lobby, the FAF client closes, and communication with everyone is naturally lost.
      Latest entries in the logs

      ice-adapter.log client.log irc.log

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      • maggeM Offline
        magge Moderator FAF Association Board
        last edited by

        Can you share the game log as well, please?

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        A 1 Reply Last reply Reply Quote 0
        • A Offline
          Adellirose
          last edited by

          game_23714523.log
          game_23714578.log

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          • A Offline
            Adellirose @magge
            last edited by

            @magge

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            • maggeM Offline
              magge Moderator FAF Association Board
              last edited by

              Thanks for providing all logs! I have taken a look, unfortunately, I can not pinpoint what the root of the issue is. I would guess, it may be related to your network environment, and that would need further debugging on its own.

              If the client and the game are affected by the disconnects, then most likely it is related with your network. Maybe a random short interruption of internet by your provider, or random internet hiccup, or if you use WLAN, that is also very prone to having issues.

              The worst case: I have heard from at least one other streamer who blamed malicious attackers for making him losing connection to FAF and his game from time to time. I could not approve, nor deny it, and it resolved itself after a few days somehow for now - but it is something to consider. If you have anyone in your family/friend circle who is more advanced with IT-stuff, I would suggest letting that person check your latency/packet drops while you game, so he can narrow down the issue.

              When you could reproduce the issue every time when you do "X", it would also be helpful to narrow it down, but I guess it is "random" - which makes it impossible to see any pattern.

              Maybe someone else has an idea, in case I overlooked something.

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