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    Forged Alliance (Not FAF launcher) CTD on start + possible solution

    Scheduled Pinned Locked Moved Game Issues and Gameplay questions
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    • A
      Anhydrous
      last edited by Anhydrous

      Hey,

      Do excuse me if format/post location is not quite right.

      I've just finished a pretty annoying debug session and thought I'd share, in case this helps anyone.

      I've just done a clean installation of FA itself from Steam and installed FAF via the Linux script.

      Installation went smoothly and FAF client launched correctly (albeit with a few graphical oddities).

      Relevant libraries are present and updated to several months ago.


      Upon attempting to start a CO-OP (alone, for testing purposes), I've encountered a crash-to-desktop due to access violation (surprisingly, not due to a null-dereference)

      Starting directly via steam (With launch flags PROTON_NO_ESYNC=1 PROTON_NO_FSYNC=1 %command%) worked as expected.

      After some digging, I've narrowed the issue down as relating to the 'sounds' directory.
      The was no sound specific error in the log, just a stacktrace (Is there anywhere I can get debug symbols from?) and an access violation exception.

      After going through the sounds one-by-one, I've narrows the problematic files to:

      • UAAWeapon
      • XES_Destroy
      • XSA_Weapon

      After removal (both xsb and xwb), game now launches correctly (though I've yet to actually start a round so may encounter more errors later on)


      Casual system info:

      OS: Manjaro 24 (Cinnamon DE V 6.2.6)
      Kernel: 6.6.41-1-MANJARO LTS
      CPU: Intel I9-10900K (Normal Tau, no OC aside normal boost clock)
      GPU: Sapphire 7900XTX Nitro+
      Mem: 32GiB DDR4 4GhZ (CAS... 17 if I recall, XMP, no manual OC)
      Display server: X11

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      • JipJ
        Jip
        last edited by

        This is an interesting find. Perhaps @magge can add it to its how-to-fix-sound-crash guide as a possible solution.

        A work of art is never finished, merely abandoned

        A 1 Reply Last reply Reply Quote 0
        • A
          Anhydrous @Jip
          last edited by

          @jip - Ack, glad to hear (and thanks for the response).

          Please let me know if you require any further info, I'll try to keep an eye on this page.

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