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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Endless freeze while loading unit lua

    Scheduled Pinned Locked Moved Game Issues and Gameplay questions
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    • L Offline
      Lord_Greg
      last edited by Lord_Greg

      We played a game today, and two players (Oprichnick_Vasya and Lord_Greg) had their game frozen. First happened right after a commander kill, and second after queueing attack of air superiority fighters and pressing Ctrl-G.

      I can't attach logs as they are not pictures, but here are the last lines:

      Vasya:

      debug: Current gametime: 00:18:30
      debug: Loading module '\000/projectiles/tdfplasmaheavy02/tdfplasmaheavy02_script.lua\000'
      debug: Loading module '\000/units/uas0201/uas0201_script.lua\000'
      debug: Loading module '\000/lua/aeon_naval_weapons.lua\000'
      debug: Loading module '\000/projectiles/tananglertorpedo06/tananglertorpedo06_script.lua\000'
      debug: Loading module '\000/projectiles/adflaserhighintensity01/adflaserhighintensity01_script.lua\000'
      debug: Loading module '\000/effects/entities/uefnukeeffectcontroller01/uefnukeeffectcontroller01_script.lua\000'
      debug: Loading module '\000/lua/sim/damagearea.lua\000'
      warning: ACU kill detected. Rating for ranked games is now enforced.
      info: Sending game result: 5 score 1
      debug: Loading module '\000/lua/ui/game/gameresult.lua\000'
      info: GAMERESULT : \000score 1
      debug: Current gametime: 00:19:00
      debug: Loading module '\000/effects/entities/uefnukeeffect01/uefnukeeffect01_script.lua\000'
      debug: Loading module '\000/effects/entities/uefnukeeffect02/uefnukeeffect02_script.lua\000'
      debug: Loading module '\000/effects/entities/uefnukeshockwave01/uefnukeshockwave01_script.lua\000'
      debug: Loading module '\000/effects/entities/uefnukeshockwave02/uefnukeshockwave02_script.lua\000'
      debug: Loading module '\000/effects/entities/uefnukeeffect03/uefnukeeffect03_script.lua\000'
      debug: Loading module '\000/effects/entities/uefnukeflavorplume01/uefnukeflavorplume01_script.lua\000'
      debug: Loading module '\000/units/xss0202/xss0202_script.lua\000'
      

      Greg:

      debug: Current gametime: 00:35:00
      debug: Loading module '\000/units/uaa0310/uaa0310_script.lua\000'
      debug: Loading module '\000/effects/entities/scudeath01/scudeath01_script.lua\000'
      warning: ACU kill detected. Rating for ranked games is now enforced.
      debug: Loading module '\000/effects/entities/scudeathshockwave01/scudeathshockwave01_script.lua\000'
      info: Sending game result: 8 score 1
      info: SSB >>> TRACE GameResults: [8] = score 1, army = Teg
      info: CWldSession::DoBeat() unknown entity id (0x2ff0036c) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00380) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00384) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff0038a) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff0038f) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00390) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00392) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00397) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00398) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff003e7) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff0042f) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00451) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00454) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00455) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00456) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00463) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00467) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00468) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff0047e) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00480) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00483) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00484) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00487) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff0048f) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00498) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff004c1) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff004c2) supplied in a pose update.
      info: Sending game result: 7 defeat -10
      info: SSB >>> TRACE GameResults: [7] = defeat -10, army = ToothFa1ry
      info: SSB >>> TRACE GameResults: ToothFa1ry has been defeated by Teg
      info: SSB >>> TRACE AnnounceDeath [KKB] ToothFa1ry  has been defeated by  Teg
      info: SSB >>> TRACE OnBeat() player has died: ToothFa1ry
      debug: Loading module '\000/units/ueb2301/ueb2301_script.lua\000'
      debug: Loading module '\000/projectiles/aaserpentine/aaserpentine_script.lua\000'
      debug: Current gametime: 00:35:30
      info: CWldSession::DoBeat() unknown entity id (0x2ff00124) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00125) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff0019b) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff001d7) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00269) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff0035d) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00380) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00384) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff0038a) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00390) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00392) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00397) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00398) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff003c3) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff003d4) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff003e7) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff003f2) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff0042f) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00451) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00455) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00456) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00463) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00467) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00468) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff0047e) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff004e9) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff004ef) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00521) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff0053b) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff0053c) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff0053d) supplied in a pose update.
      debug: Loading module '\000/units/ueb2305/ueb2305_script.lua\000'
      debug: Loading module '\000/units/xsb4302/xsb4302_script.lua\000'
      info: send Ptr: A3EF0002 
      info: send Ptr: A3EF0002 
      info: send Ptr: A3EF0002 
      info: send Ptr: A3EF0002 
      info: send Ptr: A3EF0002 
      info: send Ptr: A3EF0002 
      info: send Ptr: A3EF0002 
      warning: Connection dialogue opening due to disconnection by players:
      info: send Ptr: A3EF0002 
      info: send Ptr: A3EF0002 
      info: send Ptr: A3EF0002 
      info: terminated 
      debug: Loading module '\000/units/urb0303/urb0303_script.lua\000'
      debug: Current gametime: 00:36:00
      debug: Loading module '\000/units/url0304/url0304_script.lua\000'
      

      https://replay.faforever.com/13385387

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      • O Offline
        Oprichnik_Vasya
        last edited by

        I confirmed. Me too.

        1 Reply Last reply Reply Quote 0
        • Dragun101D Offline
          Dragun101
          last edited by

          Any mods installed?/used?

          I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

          Project Head and current Owner/Manager of SCTA Project

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