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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Can't join or host custom games, but campaign works

    Scheduled Pinned Locked Moved Game Issues and Gameplay questions
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    • S Offline
      SomeRandomPerson
      last edited by

      Hi folks!

      Since a while ago, I've started having this strange issue with the game where I can join and host co-op games, but not the regular multiplayer. To my knowledge, I haven't done anything out of the ordinary, and this wasn't tied to a client update. This feels very strange, and I was wondering if anyone could give me any pointers 🙂

      What I'm seeing:

      When starting or joining a custom game, regardless of the map or selected mods, the game gets stuck on the "Connecting" screen

      What I've tried so far:

      • Googling this up - couldn't find a matching problem
      • Nuked the mods and the maps - didn't help
      • Updated the FAF client (basically a new install) - didn't help
      • Reinstalled the game in Steam - didn't help
      • Tried fiddling around with the connectivity settings (IPv6/ICE) - no change either

      I'm running 2024.3.0 on Fedora. Up until about a month ago, I was perfectly able to play normally. Please let me know if there's some way to debug this issue, or if perhaps anyone has already encounter this 🙂 Thanks!

      MostLostNoobM 1 Reply Last reply Reply Quote 0
      • MostLostNoobM Offline
        MostLostNoob @SomeRandomPerson
        last edited by

        @somerandomperson I would suggest that you start by adding an exception/exclusion for the FAF Client in both the active scan & firewall sections of your AV software & Windows Security.

        Next, in the FAF client, go to the top left menu > Settings:

        1. General > Write ICE Log File > check,
          2. (for Windows only) Forged Alliance Forever > Use FAF Debugger when starting Forged Alliance > check > click "Get the latest version of the debugger",
        2. Allow the ICE adapter to use IPv6 > unchecked,
        3. Preferred Coturns for ICE > select only Global,

        Next, quit the client (check Task Manager). Once it's completely closed, open the client again & play.

        The next time you join a game & have connection issues, please click the Reply button at the bottom between the 👁 (View) icon & the "Mark unread" button. Next, please go to client > top left menu > Show logs folder > logs > sort by Date Modified. From there, drag/drop these files into the Reply message window so those that can help (not me) have that data to look at:

        1. client.log file (the Text Document file without the date),
        2. ice-adapter.log & advanced-ice-adapter.log (both in a separate folder)
        3. if the game actually launched, then also include the latest game_2xxxxxxx.log file
        1 Reply Last reply Reply Quote 0
        • S Offline
          SomeRandomPerson
          last edited by

          Awesome, thanks for the quick response!

          I'm on Linux, so I don't really have AV software, and the firewall should be totally fine given the campaign works 🙂

          Other than that, I've set:

          • Write ICE Log File -> ✔
          • Allow the ICE adapter to use IPv6 -> ❌
          • Preferred Countries for ICE -> Global

          Restarted the client fully, then started a custom game. The game is stuck in this state:
          014d03da-c257-45d5-9de5-45e3a9ff76ff-image.png


          Here are the log contents:

          game_.*.log

          info: /numgames
          info: /mean
          info: /clan
          info: /deviation
          info: GPGNET: setting nat handler to 0x1187b004
          info: LOBBY: Game port 41594[UDP] opened.
          info: LOBBY: starting with local uid of 462914 [SomeRandomPerson]
          info: GPGNET: entering lobby state.
          info: Minimized false
          info: Minimized true
          

          client.log

          2024-04-18T19:37:39.765-07:00  INFO 52913 --- [FAF Client] [pool-3-thread-2] c.f.c.p.SimpleHttpFeaturedModUpdaterTask : Featured mod file already prepared: `FeaturedModFile(id=2342, version=3808, name=schook.nx2, md5=49b242006d3ed9c1b80de3c9dd859ca7, url=https://content.faforever.com/legacy-featured-mod-files/updates_faf_files/schook.3808.nx2?verify=1713494196-RWu%2B8sP%2BMLpS6kwUB8u0%2Bo0SrXNI8MluvLe%2BkiARaSI%3D, cacheableUrl=https://content.faforever.com/legacy-featured-mod-files/updates_faf_files/schook.3808.nx2, hmacToken=1713494196-RWu%2B8sP%2BMLpS6kwUB8u0%2Bo0SrXNI8MluvLe%2BkiARaSI%3D, hmacParameter=verify)`
          2024-04-18T19:37:39.925-07:00  INFO 52913 --- [FAF Client] [pool-3-thread-2] c.f.c.p.SimpleHttpFeaturedModUpdaterTask : Featured mod file already prepared: `FeaturedModFile(id=2344, version=3808, name=textures.nx2, md5=eca0b10296c4e6df04d9d1fbcfd66a83, url=https://content.faforever.com/legacy-featured-mod-files/updates_faf_files/textures.3808.nx2?verify=1713494196-%2FDyMux1uQnYbmzixE2nsQuSCiAQugh1yurYF8G%2F%2BGlI%3D, cacheableUrl=https://content.faforever.com/legacy-featured-mod-files/updates_faf_files/textures.3808.nx2, hmacToken=1713494196-%2FDyMux1uQnYbmzixE2nsQuSCiAQugh1yurYF8G%2F%2BGlI%3D, hmacParameter=verify)`
          2024-04-18T19:37:40.130-07:00  INFO 52913 --- [FAF Client] [pool-3-thread-2] c.f.c.p.SimpleHttpFeaturedModUpdaterTask : Featured mod file already prepared: `FeaturedModFile(id=2339, version=3808, name=units.nx2, md5=bb2e8b127898bd9a60815b5b7412ccdd, url=https://content.faforever.com/legacy-featured-mod-files/updates_faf_files/units.3808.nx2?verify=1713494196-fd3NEKOR9TusQMYh2b9Nn76ua4d3DTnkitT6FJ17u2Y%3D, cacheableUrl=https://content.faforever.com/legacy-featured-mod-files/updates_faf_files/units.3808.nx2, hmacToken=1713494196-fd3NEKOR9TusQMYh2b9Nn76ua4d3DTnkitT6FJ17u2Y%3D, hmacParameter=verify)`
          2024-04-18T19:37:40.131-07:00  INFO 52913 --- [FAF Client] [pool-3-thread-2] c.f.c.p.SimpleHttpFeaturedModUpdaterTask : Featured mod file already prepared: `FeaturedModFile(id=2335, version=3808, name=etc.nx2, md5=b3f81321ffbb086dbdd64ece568e2258, url=https://content.faforever.com/legacy-featured-mod-files/updates_faf_files/etc.3808.nx2?verify=1713494196-EfISYJZFKiMyYKICpe1eKYuRX3ilskASkoJpVCOlShQ%3D, cacheableUrl=https://content.faforever.com/legacy-featured-mod-files/updates_faf_files/etc.3808.nx2, hmacToken=1713494196-EfISYJZFKiMyYKICpe1eKYuRX3ilskASkoJpVCOlShQ%3D, hmacParameter=verify)`
          2024-04-18T19:37:40.140-07:00  INFO 52913 --- [FAF Client] [pool-3-thread-2] c.f.c.patch.GameBinariesUpdateTaskImpl   : Updating binaries to `3808`
          2024-04-18T19:37:40.396-07:00  INFO 52913 --- [FAF Client] [Thread-44] c.faforever.client.replay.ReplayServer   : Connecting to replay server at `lobby.faforever.com:15000`
          2024-04-18T19:37:40.397-07:00  INFO 52913 --- [FAF Client] [ForkJoinPool.commonPool-worker-7] c.f.client.fa.relay.ice.IceAdapterImpl   : Starting ICE adapter with command: [/usr/lib/jvm/java-21-openjdk-21.0.2.0.13-1.rolling.fc39.x86_64/bin/java, -Dorg.ice4j.ipv6.DISABLED=true, -cp, %USER_PROFILE%/Games/FAF/faf-client-2024.3.0/natives/faf-ice-adapter.jar:%USER_PROFILE%/Games/FAF/latest/lib/javafx-base-21-linux.jar:%USER_PROFILE%/Games/FAF/latest/lib/javafx-base-21.jar:%USER_PROFILE%/Games/FAF/latest/lib/javafx-controls-21-linux.jar:%USER_PROFILE%/Games/FAF/latest/lib/javafx-controls-21.jar:%USER_PROFILE%/Games/FAF/latest/lib/javafx-fxml-21-linux.jar:%USER_PROFILE%/Games/FAF/latest/lib/javafx-graphics-21-linux.jar:%USER_PROFILE%/Games/FAF/latest/lib/javafx-graphics-21.jar:%USER_PROFILE%/Games/FAF/latest/lib/javafx-media-21-linux.jar:%USER_PROFILE%/Games/FAF/latest/lib/javafx-media-21.jar:%USER_PROFILE%/Games/FAF/latest/lib/javafx-swing-21-linux.jar:%USER_PROFILE%/Games/FAF/latest/lib/javafx-web-21-linux.jar, com.faforever.iceadapter.IceAdapter, --id, 462914, --game-id, 22312718, --login, SomeRandomPerson, --rpc-port, 38571, --gpgnet-port, 41645]
          2024-04-18T19:37:40.409-07:00  WARN 52913 --- [FAF Client] [ForkJoinPool.commonPool-worker-7] c.f.client.fa.relay.ice.IceAdapterImpl   : Could not connect to ICE adapter (attempt 1/50)
          2024-04-18T19:37:40.660-07:00  WARN 52913 --- [FAF Client] [ForkJoinPool.commonPool-worker-7] c.f.client.fa.relay.ice.IceAdapterImpl   : Could not connect to ICE adapter (attempt 2/50)
          2024-04-18T19:37:42.769-07:00  INFO 52913 --- [FAF Client] [reactor-http-epoll-8] c.f.c.fa.ForgedAllianceLaunchService     : Starting Forged Alliance with command: [%USER_PROFILE%/Games/FAF/run, %USER_PROFILE%/.faforever/bin/ForgedAlliance.exe, /nomovie, /init, init.lua, /nobugreport, /log, %USER_PROFILE%/.faforever/logs/game_22312718.log, /gpgnet, 127.0.0.1:41645, /mean, 1447.7900390625, /deviation, 114.25199890136719, /savereplay, gpgnet://127.0.0.1:34331/22312718/SomeRandomPerson.SCFAreplay, /country, CA, /numgames, 143, /numgames, 133] in directory: %USER_PROFILE%/.faforever/bin
          

          ice-adapter.log

          2024-04-18 19:38:41.141 DEBUG Listening for GPG messages (c.f.iceadapter.gpgnet.GPGNetServer:137)
          2024-04-18 19:38:41.142 INFO  Sending Notification:{"method":"onConnectionStateChanged","params":["Connected"],"jsonrpc":"2.0"} (com.nbarraille.jjsonrpc.JJsonPeer:529)
          2024-04-18 19:38:41.143 INFO  GPGNetClient has connected (c.f.iceadapter.gpgnet.GPGNetServer:84)
          2024-04-18 19:38:41.148 DEBUG New GameState: Idle (c.f.iceadapter.gpgnet.GPGNetServer:95)
          2024-04-18 19:38:41.149 INFO  Sent GPGNet message: CreateLobby 0 41594 SomeRandomPerson 462914 1 (c.f.iceadapter.gpgnet.GPGNetServer:126)
          2024-04-18 19:38:41.150 INFO  Received GPGNet message: GameState Idle (c.f.iceadapter.gpgnet.GPGNetServer:116)
          2024-04-18 19:38:41.150 INFO  Sending Notification:{"method":"onGpgNetMessageReceived","params":["GameState",["Idle"]],"jsonrpc":"2.0"} (com.nbarraille.jjsonrpc.JJsonPeer:529)
          2024-04-18 19:38:41.267 DEBUG New GameState: Lobby (c.f.iceadapter.gpgnet.GPGNetServer:95)
          2024-04-18 19:38:41.268 INFO  Received GPGNet message: GameState Lobby (c.f.iceadapter.gpgnet.GPGNetServer:116)
          2024-04-18 19:38:41.268 INFO  Sending Notification:{"method":"onGpgNetMessageReceived","params":["GameState",["Lobby"]],"jsonrpc":"2.0"} (com.nbarraille.jjsonrpc.JJsonPeer:529)
          

          advanced-ice-adapter.log

          19:38:41.141 [Thread-5] DEBUG c.f.i.g.GPGNetServer - Listening for GPG messages
          19:38:41.142 [Thread-0] INFO  c.n.j.JJsonPeer - Sending Notification:{"method":"onConnectionStateChanged","params":["Connected"],"jsonrpc":"2.0"}
          19:38:41.143 [Thread-0] INFO  c.f.i.g.GPGNetServer - GPGNetClient has connected
          19:38:41.148 [Thread-5] DEBUG c.f.i.g.GPGNetServer - New GameState: Idle
          19:38:41.149 [Thread-5] INFO  c.f.i.g.GPGNetServer - Sent GPGNet message: CreateLobby 0 41594 SomeRandomPerson 462914 1
          19:38:41.150 [Thread-5] INFO  c.f.i.g.GPGNetServer - Received GPGNet message: GameState Idle
          19:38:41.150 [Thread-5] INFO  c.n.j.JJsonPeer - Sending Notification:{"method":"onGpgNetMessageReceived","params":["GameState",["Idle"]],"jsonrpc":"2.0"}
          19:38:41.267 [Thread-5] DEBUG c.f.i.g.GPGNetServer - New GameState: Lobby
          19:38:41.268 [Thread-5] INFO  c.f.i.g.GPGNetServer - Received GPGNet message: GameState Lobby
          19:38:41.268 [Thread-5] INFO  c.n.j.JJsonPeer - Sending Notification:{"method":"onGpgNetMessageReceived","params":["GameState",["Lobby"]],"jsonrpc":"2.0"}
          

          Does anything look out of the ordinary here?

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