FAF Statistics Megathread
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Faction Popularity in ladder globally :
Source : https://forums.faforever.com/viewtopic.php?f=2&t=13449&start=60#p161692
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Rating deltas that people are being matched with :
Source : https://forums.faforever.com/viewtopic.php?f=2&t=13449&start=60#p161660
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Rating charts for the 'faf' mod (so not ladder 1v1 or any other featured mods) :
Source : https://forums.faforever.com/viewtopic.php?f=2&t=13449&start=60#p161658
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Frequency of play in ladder at higher levels :
Source : https://forums.faforever.com/viewtopic.php?f=2&t=13449&start=60#p161657
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Play per faf variant :
Source : https://forums.faforever.com/viewtopic.php?f=2&t=13449&start=60#p161656
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How long players wait until their next game, with times rounded down to the nearest 10 minutes. (hours on the x axis, number of occurrences on the y axis)
Data is from March 2014 to March 2016 :
Source : https://forums.faforever.com/memberlist.php?mode=viewprofile&u=412
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Unique players (all time) and unique players (per month) :
Source : https://forums.faforever.com/memberlist.php?mode=viewprofile&u=412
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Win rates by faction (both these graphs are the same, just zoomed in on the second):
Source : https://forums.faforever.com/viewtopic.php?f=2&t=13449#p138899
Win rates (more detailed) :
Source : https://forums.faforever.com/viewtopic.php?f=2&t=13449&start=10#p139012
Win Ratio :
Source : https://forums.faforever.com/viewtopic.php?f=2&t=13449&start=10#p139180
Best version :
Source : https://forums.faforever.com/viewtopic.php?f=2&t=13449&start=90#p168733
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A graph of the number of times each faction gets played (counting rated games only) per week:
Source : https://forums.faforever.com/viewtopic.php?f=2&t=13449#p138924
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Proportion of games played as each faction. On the x axis this time is the number of games someone has played (in the data I have, with a cutoff once there is less than 100 people with that many games) :
Source : https://forums.faforever.com/viewtopic.php?f=2&t=13449#p138929
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This one is a plot of when I first saw someone play a game (in blue) and when I last saw them play a game (in green) (all values plotted are the cumulative values).
All this shows is that I see new people when my data begins, and I stop seeing people after my data ends (aka, time is a thing).
The real purpose of this post is to share all my code so far. Its all in ipython notebook (see http://jupyter.org/) files (thats how I did the dev), and is attached. Also included is all the raw data, so knock yourselves out.
Source : https://forums.faforever.com/viewtopic.php?f=2&t=13449#p138933
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Leaderboards rating distribution (amount of players) :
Source : https://forums.faforever.com/viewtopic.php?f=2&t=13449#p138971
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Popularity of different mods over time.
Looks like ladder really is dying this time! Also clear to see is when the server update broke coop, and when it got fixed again.
Notably missing is the "faf" mod, that was just way higher than all these other mods :
and by contrast with "vanilla" FAF :
Source : https://forums.faforever.com/viewtopic.php?f=2&t=13449&start=10#p139077 -
win ratios on Seton's Clutch for different factions:
All ratings:
1500+
Source : https://forums.faforever.com/viewtopic.php?f=2&t=13449&start=10#p139093 -
aeolus messages per day :
Source : https://forums.faforever.com/viewtopic.php?f=2&t=13449&start=10#p139149 -
Number of active players :
Source : https://forums.faforever.com/viewtopic.php?f=2&t=13449&start=10#p139660
Source : https://forums.faforever.com/viewtopic.php?f=2&t=13449&start=20#p140246
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Following on from my last graph, I decided to investigate how many "active" players we have in each rating group.
I decided that "active" for globally rated games was 50 games or more:
From this we can see that the growth in active players is mainly driven from people with global MEANS in the 1000 - 1500 range (aka, ~800 to 1300 rating)
The larger numbers of these players masked trends for higher rated groups in this graph, so I decided to plot them separately:
While there were never very many players in the 2000+ mean bracket (1800+ rating) there has been a clear downward trend, with there only being half the number active in that group as this time two years ago.
I also did the same for ladder, with "active" meaning 10 games or more in a month (since fewer ladder games are played:
Here its quite clearly the low rating groups which are the odd ones out, with the number of active people with 1000 mean or less (~800 rating or less) on ladder increasing drastically in recent months.All other rating groups for ladder seem to be falling significantly though.
Source : https://forums.faforever.com/viewtopic.php?f=2&t=13449&start=20#p139889
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Summed to periods of a month
factions, assuming 1=uef, 2=aeon, 3=cybran, 4=sera. no idea what 5 and 6 are
all ratings
1000+ mean
1500+ mean
1800+ mean
2000+ mean
Source : https://forums.faforever.com/viewtopic.php?f=2&t=13449&start=30#p149466
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mount of ladder games / week.
There are some differences with this one viewtopic.php?f=2&t=13449&start=10#p139077
My graph has some drops in activity at newyears that are not in soflty's graph.Here is a version with data only from 2016-2017
Source : https://forums.faforever.com/viewtopic.php?f=2&t=13449&start=30#p149475