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    What happened to pathfinding?

    Scheduled Pinned Locked Moved Game Issues and Gameplay questions
    22 Posts 5 Posters 1.5k Views
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    • R
      Reckless_Charger
      last edited by Reckless_Charger

      They're artillery not direct fire units. I think units doing the opposite of what you instruct them to does not add character rather it detracts from the game. I've no idea about how the game physics is coded but I would have thought there must be values for turning rates or deceleration that could be chosen for hover units which would make them less agile and more 'realistic'

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      • ?
        A Former User
        last edited by

        Here is ACU moving in circles: https://replay.faforever.com/22003007
        I think it happens when you order it to attack a unit that is close but not in its radius of attack

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