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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Coop coms explode as nukes

    Scheduled Pinned Locked Moved Game Issues and Gameplay questions
    6 Posts 3 Posters 317 Views
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    • ? Offline
      A Former User
      last edited by

      I have been noticing this behavior for some time now. Very high damage from com explosions

      https://replay.faforever.com/21062618

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      • Ctrl-KC Offline
        Ctrl-K
        last edited by

        It is intended.

        “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
        — Steve Jobs.
        My UI Mods
        Support me

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        • ? Offline
          A Former User @Ctrl-K
          last edited by

          @azath0th How can it be intended when it is not in non-coop? I don't remember the entire team dying because 1 of the 4 coms detonated, until recently. Something is breaking the code where com detonation is being reduced to 2500

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          • Ctrl-KC Offline
            Ctrl-K @Guest
            last edited by

            @melanol ok. https://github.com/FAForever/fa-coop/commit/95612f96bd213fe22a2e1367065f4e016378c6d4

            “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
            — Steve Jobs.
            My UI Mods
            Support me

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            • ? Offline
              A Former User @Ctrl-K
              last edited by A Former User

              @azath0th So, you are saying it was changed a year ago but only for coop?

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              • N Offline
                Nex @Guest
                last edited by

                @melanol that is indeed what this commit does
                and there has been no change to that since

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