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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Why is it OK for Cybran to have the only stealth air?

    Scheduled Pinned Locked Moved Balance Discussion
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    • R Offline
      RedX @FtXCommando
      last edited by

      @ftxcommando said in Why is it OK for Cybran to have the only stealth air?:

      Yeah it’s about the same to me. Playing around the strengths of yourself or the opponent whether the player or the faction is just part of the game. You also seem to have skipped over the fact I said you SHOULD be doing this against every faction, Cybran ASFs just make it obvious why your inherently risky gameplay is bad and could be made better with minimal effort.

      Why do you need spy planes when you have omni and nobody else has any form of intel or counterintel on their asf?

      ASF micro is send them into the enemy and press stop, I’d say using a scout screen makes the average micro duress about equal to what old ASF micro was. Any argument about positioning ASF properly prior to the fight as micro doesn’t make sense because you should be using the spy planes to do that in the first place.

      Wait, did ASF micro change? Do we not turn circles anymore?

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      • FtXCommandoF Offline
        FtXCommando
        last edited by

        Haven't turned in circles for like, 3 years.

        Omni is min 20 or so in teamgames, meaning there is like 10 minutes of t3 air gameplay without it and those 10 minutes are likely the actual critical aggressive moves, and on larger maps it won't cover like a third of the map.

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        • R Offline
          RedX
          last edited by

          Got an up to date guide on current air micro? Or even the patchnotes that changed it? I had absolutely no idea anything changed lol... I've been out of the game for a while.

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          • FtXCommandoF Offline
            FtXCommando
            last edited by

            No real guide on it far as I know, you just move your cloud into the enemy cloud and hit stop so the ASF micro themselves. When the clouds are quite big often you need to stop micro select segments as they move into the fight so that they don't go idle due to having nothing in range to fight.

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            • F Offline
              FunkOff @FtXCommando
              last edited by

              @ftxcommando said in Why is it OK for Cybran to have the only stealth air?:

              Haven't turned in circles for like, 3 years.

              Omni is min 20 or so in teamgames, meaning there is like 10 minutes of t3 air gameplay without it and those 10 minutes are likely the actual critical aggressive moves, and on larger maps it won't cover like a third of the map.

              WHAT?! Is there a video of the new meta? I swear to god people last week were still circiling ints and asfs

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              • FtXCommandoF Offline
                FtXCommando
                last edited by

                They shouldn’t be, basically everyone will lose doing circle micro against stop micro. I’d just watch any 2k rated airfight to see it happen, both air clouds will collide, players hit stop, and the ASFs will target air units individually until a winner happens. However unlike manually targeting ASF, they will shoot at any ASF within range rather than a specific one they were told to target.

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                • waffelzNoobW Offline
                  waffelzNoob
                  last edited by

                  I still circle my asf, only use stop micro for large airfights. Pretty sure thats the general rule, and if not, i 1v3'd your air so get crushed noob

                  frick snoops!

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                  • O Offline
                    One-Above-AlI
                    last edited by One-Above-AlI

                    cybran = stealth
                    uef = big hp (now dont work by balance patch "one hp mex")
                    aeon = para, hover units, navy.
                    sera = com, ahwassa, no ras.

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                    • R Offline
                      RedX
                      last edited by

                      I'm still not sure I understand why stop micro is better, tbh. What changed to make stop micro better?

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                      • FtXCommandoF Offline
                        FtXCommando
                        last edited by

                        Can't turn nearly as tight in circles anymore. Most of the time your ASF are just going to be gliding at an arc and therefore not shooting since they aren't facing anything in front of them.

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                        • R Offline
                          RedX
                          last edited by

                          Can you point me in direction of "good" air players whose replays I can watch? Every game I've played I see people in the upper 1k range circling ASFs still and I don't pay enough attention to the top level of players to even know who to watch.

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