@sylph_ said in Non-Cybran stealth:
Seems to need 'stealthed' added to the list of reasons for a blip to remain.
Maybe I'm following you incorrectly, here, but... Stealth doesn't hide structures UNLESS the opposing player(s) have not obtained vision on that structure to begin with. (Or Omni.)
Hence why I didn't mention stealth in that list.
Vision and Omni will break the illusion.
Omni will only reveal the blips.
And vision will grant you the identity of the structures and units and whatnot.
The intel side of the game, barring everything else, is actually quite complex, yeah.
Funnily enough, even with how complex it is behind the scenes, it's actually quite simple and straightforward in gameplay terms.
You either see something, or you don't.
You either know it's there, or you don't.
If something is greyed out, use your best context to figure out if it was upgraded, gifted, or destroyed.
Intel alone is 50% of the battle.
You can't fight (effectively) what you cannot see.