UI scale issue - Nuke missile and anti overlay
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When I build a nuke or antinuke, the overlay display that shows on top of the buildings (with countdown timer for building the respective missiles) is displayed in the wrong place, offset a long way from where it should be.
The issue is related to the UI scale setting - I am playing on a 4K monitor with UI scale set to 150%. On 100% it works fine.
Does anyone know how to fix?
Thanks
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What mods do you have?
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I'd also like a screenshot of what happens
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@jip Thank you too. Please see here a screensho of the issue. The nuke and antinuke overlay can be seen below and to the right in red text. (I have highlighted it by drawing a selection box around them.)
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That is eco manager issue