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    Disconnect on game start

    Scheduled Pinned Locked Moved I need help
    connect errorclientdisconnectissue
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    • W
      Wendall
      last edited by Wendall

      Everytime I try to play a game with others I get a disconnect notification window come up saying everyone else has disconnected and gives me the timer to kick. Obviously this means it's me that's disconnected and when I check the client it has disconnected even though my wifi hasn't dropped.

      I've tried so many different options and nothing seems to work and i just keep ruining people's games by trying again and again.

      This also happened without using the FAF client and playing online on FA.

      Is this is a known issue and are there any fisxes?

      Log below

      thanks

      W 1 Reply Last reply Reply Quote 0
      • W
        Wendall @Wendall
        last edited by

        Here is the log file:

        info: Client version: 2023.8.0
        info: Game version: 3764
        info: Game type: faf
        info: Loading custom vault path: C:/Users/%USER%/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance
        info: mounting content: effects.nx2
        info: mounting content: env.nx2
        info: mounting content: etc.nx2
        info: mounting content: loc.nx2
        info: mounting content: lua.nx2
        info: mounting content: meshes.nx2
        info: mounting content: projectiles.nx2
        info: mounting content: textures.nx2
        info: mounting content: units.nx2
        info: mounting content: effects.scd
        info: mounting content: env.scd
        info: mounting content: loc_US.scd
        info: mounting content: meshes.scd
        info: mounting content: mods.scd
        info: mounting content: objects.scd
        info: mounting content: projectiles.scd
        info: mounting content: props.scd
        info: mounting content: skins.scd
        info: mounting content: textures.scd
        info: mounting content: units.scd
        info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/'
        info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/'
        info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/'
        info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/'
        info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/'
        info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/'
        info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/'
        info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/'
        info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/'
        info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/'
        info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/'
        info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/'
        info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/'
        info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/'
        info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/'
        info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/'
        info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/'
        info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/'
        info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/'
        info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/'
        info: DISK: AddSearchPath: '%USER_PROFILE%\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/'
        info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/'
        info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/'
        info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/'
        info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/'
        warning: Unknown DirectSound speaker configuration 8. Defaulting to Stereo.
        info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
        info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false
        debug: Wavebank prepared: 665dc20
        debug: SND: Loaded WaveBank 'aeonselect' at 665dc20
        info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false
        debug: Wavebank prepared: 665dd50
        debug: SND: Loaded WaveBank 'ambienttest' at 665dd50
        info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false
        debug: Wavebank prepared: 665de80
        debug: SND: Loaded WaveBank 'cybranselect' at 665de80
        info: IsStreamingWaveBank("/sounds/explosions.xwb") => false
        debug: Wavebank prepared: 665dfb0
        debug: SND: Loaded WaveBank 'explosions' at 665dfb0
        info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true
        debug: SND: Loaded WaveBank 'explosionsstream' at 665e0e0
        info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true
        debug: SND: Loaded WaveBank 'fmv_bg' at 665f280
        info: IsStreamingWaveBank("/sounds/impacts.xwb") => false
        debug: Wavebank prepared: 6660420
        debug: SND: Loaded WaveBank 'impacts' at 6660420
        info: IsStreamingWaveBank("/sounds/interface.xwb") => false
        debug: Wavebank prepared: 6660550
        debug: SND: Loaded WaveBank 'interface' at 6660550
        info: IsStreamingWaveBank("/sounds/music.xwb") => true
        debug: SND: Loaded WaveBank 'music' at 6660680
        info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true
        debug: SND: Loaded WaveBank 'op_briefing' at 6661820
        info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false
        debug: Wavebank prepared: 66629c0
        debug: SND: Loaded WaveBank 'seraphimselect' at 66629c0
        info: IsStreamingWaveBank("/sounds/uaa.xwb") => false
        debug: Wavebank prepared: 6662af0
        debug: SND: Loaded WaveBank 'uaa' at 6662af0
        info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false
        debug: Wavebank prepared: 6662c20
        debug: SND: Loaded WaveBank 'uaadestroy' at 6662c20
        info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false
        debug: Wavebank prepared: 6662d50
        debug: SND: Loaded WaveBank 'uaaweapon' at 6662d50
        info: IsStreamingWaveBank("/sounds/uab.xwb") => false
        debug: Wavebank prepared: 6662e80
        debug: SND: Loaded WaveBank 'uab' at 6662e80
        info: IsStreamingWaveBank("/sounds/ual.xwb") => false
        debug: Wavebank prepared: 6662fb0
        debug: SND: Loaded WaveBank 'ual' at 6662fb0
        info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false
        debug: Wavebank prepared: 66630e0
        debug: SND: Loaded WaveBank 'ualdestroy' at 66630e0
        info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false
        debug: Wavebank prepared: 6663210
        debug: SND: Loaded WaveBank 'ualweapon' at 6663210
        info: IsStreamingWaveBank("/sounds/uas.xwb") => false
        debug: Wavebank prepared: 6663340
        debug: SND: Loaded WaveBank 'uas' at 6663340
        info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true
        debug: SND: Loaded WaveBank 'uasdestroy' at 6663470
        info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false
        debug: Wavebank prepared: 6664610
        debug: SND: Loaded WaveBank 'uasweapon' at 6664610
        info: IsStreamingWaveBank("/sounds/uea.xwb") => false
        debug: Wavebank prepared: 6664740
        debug: SND: Loaded WaveBank 'uea' at 6664740
        info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false
        debug: Wavebank prepared: 6665600
        debug: SND: Loaded WaveBank 'ueadestroy' at 6665600
        info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false
        debug: Wavebank prepared: 6664c40
        debug: SND: Loaded WaveBank 'ueaweapon' at 6664c40
        info: IsStreamingWaveBank("/sounds/ueb.xwb") => false
        debug: Wavebank prepared: 6665258
        debug: SND: Loaded WaveBank 'ueb' at 6665258
        info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false
        debug: Wavebank prepared: 6665390
        debug: SND: Loaded WaveBank 'uefselect' at 6665390
        info: IsStreamingWaveBank("/sounds/uel.xwb") => false
        debug: Wavebank prepared: 66654c8
        debug: SND: Loaded WaveBank 'uel' at 66654c8
        info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false
        debug: Wavebank prepared: 6664898
        debug: SND: Loaded WaveBank 'ueldestroy' at 6664898
        info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false
        debug: Wavebank prepared: 6665738
        debug: SND: Loaded WaveBank 'uelweapon' at 6665738
        info: IsStreamingWaveBank("/sounds/ues.xwb") => false
        debug: Wavebank prepared: 66649d0
        debug: SND: Loaded WaveBank 'ues' at 66649d0
        info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true
        debug: SND: Loaded WaveBank 'uesdestroy' at 6665878
        info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false
        debug: Wavebank prepared: 6664b08
        debug: SND: Loaded WaveBank 'uesweapon' at 6664b08
        info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false
        debug: Wavebank prepared: 6664d78
        debug: SND: Loaded WaveBank 'unitrumble' at 6664d78
        info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false
        debug: Wavebank prepared: 6664eb0
        debug: SND: Loaded WaveBank 'unitsglobal' at 6664eb0
        info: IsStreamingWaveBank("/sounds/ura.xwb") => false
        debug: Wavebank prepared: 6665120
        debug: SND: Loaded WaveBank 'ura' at 6665120
        info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false
        debug: Wavebank prepared: 6664fe8
        debug: SND: Loaded WaveBank 'uradestroy' at 6664fe8
        info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false
        debug: Wavebank prepared: 6668030
        debug: SND: Loaded WaveBank 'uraweapon' at 6668030
        info: IsStreamingWaveBank("/sounds/urb.xwb") => false
        debug: Wavebank prepared: 6668648
        debug: SND: Loaded WaveBank 'urb' at 6668648
        info: IsStreamingWaveBank("/sounds/url.xwb") => false
        debug: Wavebank prepared: 66682a0
        debug: SND: Loaded WaveBank 'url' at 66682a0
        info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false
        debug: Wavebank prepared: 6668510
        debug: SND: Loaded WaveBank 'urldestroy' at 6668510
        info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false
        debug: Wavebank prepared: 6667ef8
        debug: SND: Loaded WaveBank 'urlweapon' at 6667ef8
        info: IsStreamingWaveBank("/sounds/urs.xwb") => false
        debug: Wavebank prepared: 66678e0
        debug: SND: Loaded WaveBank 'urs' at 66678e0
        info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true
        debug: SND: Loaded WaveBank 'ursdestroy' at 6668a20
        info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true
        debug: SND: Loaded WaveBank 'ursstream' at 6669bc0
        info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false
        debug: Wavebank prepared: 66677a8
        debug: SND: Loaded WaveBank 'ursweapon' at 66677a8
        info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false
        debug: Wavebank prepared: 6667400
        debug: SND: Loaded WaveBank 'xaa_weapon' at 6667400
        info: IsStreamingWaveBank("/sounds/xab.xwb") => false
        debug: Wavebank prepared: 6667a18
        debug: SND: Loaded WaveBank 'xab' at 6667a18
        info: IsStreamingWaveBank("/sounds/xal.xwb") => false
        debug: Wavebank prepared: 6667190
        debug: SND: Loaded WaveBank 'xal' at 6667190
        info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false
        debug: Wavebank prepared: 66672c8
        debug: SND: Loaded WaveBank 'xal_weapon' at 66672c8
        info: IsStreamingWaveBank("/sounds/xas.xwb") => false
        debug: Wavebank prepared: 6666b78
        debug: SND: Loaded WaveBank 'xas' at 6666b78
        info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false
        debug: Wavebank prepared: 6667c88
        debug: SND: Loaded WaveBank 'xas_weapons' at 6667c88
        info: IsStreamingWaveBank("/sounds/xea.xwb") => false
        debug: Wavebank prepared: 66688b8
        debug: SND: Loaded WaveBank 'xea' at 66688b8
        info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false
        debug: Wavebank prepared: 6667dc0
        debug: SND: Loaded WaveBank 'xea_weapons' at 6667dc0
        info: IsStreamingWaveBank("/sounds/xeb.xwb") => false
        debug: Wavebank prepared: 6668168
        debug: SND: Loaded WaveBank 'xeb' at 6668168
        info: IsStreamingWaveBank("/sounds/xel.xwb") => false
        debug: Wavebank prepared: 6668780
        debug: SND: Loaded WaveBank 'xel' at 6668780
        info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false
        debug: Wavebank prepared: 6667538
        debug: SND: Loaded WaveBank 'xel_weapons' at 6667538
        info: IsStreamingWaveBank("/sounds/xes.xwb") => false
        debug: Wavebank prepared: 66683d8
        debug: SND: Loaded WaveBank 'xes' at 66683d8
        info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true
        debug: SND: Loaded WaveBank 'xes_destroy' at 666ad60
        info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false
        debug: Wavebank prepared: 6666cb0
        debug: SND: Loaded WaveBank 'xes_weapons' at 6666cb0
        info: IsStreamingWaveBank("/sounds/xra.xwb") => false
        debug: Wavebank prepared: 6666a40
        debug: SND: Loaded WaveBank 'xra' at 6666a40
        info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false
        debug: Wavebank prepared: 6666de8
        debug: SND: Loaded WaveBank 'xra_weapon' at 6666de8
        info: IsStreamingWaveBank("/sounds/xrb.xwb") => false
        debug: Wavebank prepared: 6667670
        debug: SND: Loaded WaveBank 'xrb' at 6667670
        info: IsStreamingWaveBank("/sounds/xrl.xwb") => false
        debug: Wavebank prepared: 6666f20
        debug: SND: Loaded WaveBank 'xrl' at 6666f20
        info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true
        debug: SND: Loaded WaveBank 'xrl_stream' at 666bf00
        info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false
        debug: Wavebank prepared: 6667058
        debug: SND: Loaded WaveBank 'xrl_weapon' at 6667058
        info: IsStreamingWaveBank("/sounds/xrs.xwb") => false
        debug: Wavebank prepared: 6667b50
        debug: SND: Loaded WaveBank 'xrs' at 6667b50
        info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false
        debug: Wavebank prepared: 666dcf8
        debug: SND: Loaded WaveBank 'xrs_weapon' at 666dcf8
        info: IsStreamingWaveBank("/sounds/xsa.xwb") => false
        debug: Wavebank prepared: 666e1d8
        debug: SND: Loaded WaveBank 'xsa' at 666e1d8
        info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false
        debug: Wavebank prepared: 666dbc0
        debug: SND: Loaded WaveBank 'xsa_destroy' at 666dbc0
        info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false
        debug: Wavebank prepared: 666d950
        debug: SND: Loaded WaveBank 'xsa_weapon' at 666d950
        info: IsStreamingWaveBank("/sounds/xsb.xwb") => false
        debug: Wavebank prepared: 666da88
        debug: SND: Loaded WaveBank 'xsb' at 666da88
        info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false
        debug: Wavebank prepared: 666d818
        debug: SND: Loaded WaveBank 'xsb_weapon' at 666d818
        info: IsStreamingWaveBank("/sounds/xsl.xwb") => false
        debug: Wavebank prepared: 666e928
        debug: SND: Loaded WaveBank 'xsl' at 666e928
        info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false
        debug: Wavebank prepared: 666e310
        debug: SND: Loaded WaveBank 'xsl_destroy' at 666e310
        info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false
        debug: Wavebank prepared: 666d0c8
        debug: SND: Loaded WaveBank 'xsl_weapon' at 666d0c8
        info: IsStreamingWaveBank("/sounds/xss.xwb") => false
        debug: Wavebank prepared: 666e448
        debug: SND: Loaded WaveBank 'xss' at 666e448
        info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true
        debug: SND: Loaded WaveBank 'xss_destroy' at 666f0a8
        info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false
        debug: Wavebank prepared: 666d470
        debug: SND: Loaded WaveBank 'xss_weapon' at 666d470
        debug: SND: Loaded SoundBank 'ambienttest'
        debug: SND: Loaded SoundBank 'explosions'
        debug: SND: Loaded SoundBank 'fmv_bg'
        debug: SND: Loaded SoundBank 'impacts'
        debug: SND: Loaded SoundBank 'interface'
        debug: SND: Loaded SoundBank 'music'
        debug: SND: Loaded SoundBank 'op_briefing'
        debug: SND: Loaded SoundBank 'seraphimselect'
        debug: SND: Loaded SoundBank 'uaa'
        debug: SND: Loaded SoundBank 'uaadestroy'
        debug: SND: Loaded SoundBank 'uaaweapon'
        debug: SND: Loaded SoundBank 'uab'
        debug: SND: Loaded SoundBank 'ual'
        debug: SND: Loaded SoundBank 'ualdestroy'
        debug: SND: Loaded SoundBank 'ualweapon'
        debug: SND: Loaded SoundBank 'uas'
        debug: SND: Loaded SoundBank 'uasdestroy'
        debug: SND: Loaded SoundBank 'uasweapon'
        debug: SND: Loaded SoundBank 'uea'
        debug: SND: Loaded SoundBank 'ueadestroy'
        debug: SND: Loaded SoundBank 'ueaweapon'
        debug: SND: Loaded SoundBank 'ueb'
        debug: SND: Loaded SoundBank 'uel'
        debug: SND: Loaded SoundBank 'ueldestroy'
        debug: SND: Loaded SoundBank 'uelweapon'
        debug: SND: Loaded SoundBank 'ues'
        debug: SND: Loaded SoundBank 'uesdestroy'
        debug: SND: Loaded SoundBank 'uesweapon'
        debug: SND: Loaded SoundBank 'unitrumble'
        debug: SND: Loaded SoundBank 'unitsglobal'
        debug: SND: Loaded SoundBank 'ura'
        debug: SND: Loaded SoundBank 'uradestroy'
        debug: SND: Loaded SoundBank 'uraweapon'
        debug: SND: Loaded SoundBank 'urb'
        debug: SND: Loaded SoundBank 'url'
        debug: SND: Loaded SoundBank 'urldestroy'
        debug: SND: Loaded SoundBank 'urlweapon'
        debug: SND: Loaded SoundBank 'urs'
        debug: SND: Loaded SoundBank 'ursdestroy'
        debug: SND: Loaded SoundBank 'ursstream'
        debug: SND: Loaded SoundBank 'ursweapon'
        debug: SND: Loaded SoundBank 'xaa'
        debug: SND: Loaded SoundBank 'xaa_weapon'
        debug: SND: Loaded SoundBank 'xab'
        debug: SND: Loaded SoundBank 'xal'
        debug: SND: Loaded SoundBank 'xal_weapon'
        debug: SND: Loaded SoundBank 'xas'
        debug: SND: Loaded SoundBank 'xas_weapon'
        debug: SND: Loaded SoundBank 'xca'
        debug: SND: Loaded SoundBank 'xcb'
        debug: SND: Loaded SoundBank 'xcl'
        debug: SND: Loaded SoundBank 'xcs'
        debug: SND: Loaded SoundBank 'xea'
        debug: SND: Loaded SoundBank 'xea_weapon'
        debug: SND: Loaded SoundBank 'xeb'
        debug: SND: Loaded SoundBank 'xel'
        debug: SND: Loaded SoundBank 'xel_weapons'
        debug: SND: Loaded SoundBank 'xes'
        debug: SND: Loaded SoundBank 'xes_destroy'
        debug: SND: Loaded SoundBank 'xes_weapons'
        debug: SND: Loaded SoundBank 'xra'
        debug: SND: Loaded SoundBank 'xra_weapon'
        debug: SND: Loaded SoundBank 'xrb'
        debug: SND: Loaded SoundBank 'xrl'
        debug: SND: Loaded SoundBank 'xrl_destroy'
        debug: SND: Loaded SoundBank 'xrl_stream'
        debug: SND: Loaded SoundBank 'xrl_weapon'
        debug: SND: Loaded SoundBank 'xrs'
        debug: SND: Loaded SoundBank 'xrs_weapon'
        debug: SND: Loaded SoundBank 'xsa'
        debug: SND: Loaded SoundBank 'xsa_destroy'
        debug: SND: Loaded SoundBank 'xsa_weapon'
        debug: SND: Loaded SoundBank 'xsb'
        debug: SND: Loaded SoundBank 'xsb_weapon'
        debug: SND: Loaded SoundBank 'xsl'
        debug: SND: Loaded SoundBank 'xsl_destroy'
        debug: SND: Loaded SoundBank 'xsl_weapon'
        debug: SND: Loaded SoundBank 'xss'
        debug: SND: Loaded SoundBank 'xss_destroy'
        debug: SND: Loaded SoundBank 'xss_weapon'
        debug: MEM: -39585511 bytes SND
        info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
        info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true
        debug: SND: Loaded WaveBank 'briefings' at 66e5da8
        info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true
        debug: SND: Loaded WaveBank 'seraphim_language' at 66e6f10
        info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true
        debug: SND: Loaded WaveBank 'x01_vo' at 66e84d8
        info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true
        debug: SND: Loaded WaveBank 'x02_vo' at 66e8d48
        info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true
        debug: SND: Loaded WaveBank 'x03_vo' at 66e8a78
        info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true
        debug: SND: Loaded WaveBank 'x04_vo' at 66e8370
        info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true
        debug: SND: Loaded WaveBank 'x05_vo' at 66e8910
        info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true
        debug: SND: Loaded WaveBank 'x06_vo' at 66e8640
        info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true
        debug: SND: Loaded WaveBank 'x1t_vo' at 66e8208
        info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true
        debug: SND: Loaded WaveBank 'x_fmv' at 66e87a8
        info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true
        debug: SND: Loaded WaveBank 'xgg' at 66e8be0
        debug: SND: Loaded SoundBank 'briefings'
        debug: SND: Loaded SoundBank 'x01_vo'
        debug: SND: Loaded SoundBank 'x02_vo'
        debug: SND: Loaded SoundBank 'x03_vo'
        debug: SND: Loaded SoundBank 'x04_vo'
        debug: SND: Loaded SoundBank 'x05_vo'
        debug: SND: Loaded SoundBank 'x06_vo'
        debug: SND: Loaded SoundBank 'x1t_vo'
        debug: SND: Loaded SoundBank 'x_fmv'
        debug: SND: Loaded SoundBank 'xgg'
        debug: MEM: -796091502 bytes SND
        info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
        debug: MEM: -796091502 bytes SND
        info: /savereplay
        info: REPLAY ID: 20697495
        info: adding font file /fonts/arial.ttf
        info: adding font file /fonts/arialbd.ttf
        info: adding font file /fonts/arialbi.ttf
        info: adding font file /fonts/ariali.ttf
        info: adding font file /fonts/arialn.ttf
        info: adding font file /fonts/arialnb.ttf
        info: adding font file /fonts/arialnbi.ttf
        info: adding font file /fonts/arialni.ttf
        info: adding font file /fonts/ariblk.ttf
        info: adding font file /fonts/arlrdbd.ttf
        info: adding font file /fonts/butterbe.ttf
        info: adding font file /fonts/vdub.ttf
        info: adding font file /fonts/wintermu.ttf
        info: adding font file /fonts/zeroes_3.ttf
        info: Compiled shader: /effects/cartographic.fx
        info: Compiled shader: /effects/frame.fx
        info: Compiled shader: /effects/mesh.fx
        info: Compiled shader: /effects/particle.fx
        info: Compiled shader: /effects/primbatcher.fx
        info: Compiled shader: /effects/range.fx
        info: Compiled shader: /effects/sky.fx
        info: Compiled shader: /effects/terrain.fx
        info: Compiled shader: /effects/ui.fx
        info: Compiled shader: /effects/vision.fx
        info: Compiled shader: /effects/water2.fx
        info: SHADERS COMPILED
        debug: Wavebank prepared: 665e0e0
        debug: Wavebank prepared: 665f280
        debug: Wavebank prepared: 6660680
        debug: Wavebank prepared: 6661820
        debug: Wavebank prepared: 6663470
        debug: Wavebank prepared: 6665878
        debug: Wavebank prepared: 6668a20
        debug: Wavebank prepared: 6669bc0
        debug: Wavebank prepared: 666ad60
        debug: Wavebank prepared: 666bf00
        debug: Wavebank prepared: 666f0a8
        debug: Wavebank prepared: 66e5da8
        debug: Wavebank prepared: 66e6f10
        debug: Wavebank prepared: 66e8d48
        debug: Wavebank prepared: 66e8a78
        debug: Wavebank prepared: 66e8370
        debug: Wavebank prepared: 66e8910
        debug: Wavebank prepared: 66e8640
        debug: Wavebank prepared: 66e8208
        debug: Wavebank prepared: 66e87a8
        debug: Wavebank prepared: 66e84d8
        debug: Wavebank prepared: 66e8be0
        info: GPGNET: entering idle state.
        info: /country
        info: /init
        info: /numgames
        info: /mean
        info: /clan
        info: /deviation
        info: GPGNET: setting nat handler to 0x11821004
        info: LOBBY: Game port 46163[UDP] opened.
        info: LOBBY: starting with local uid of 491096 [Wendall]
        info: GPGNET: entering lobby state.
        info: NET: using deflate compression for sends to %CPU_NAME%:51210.
        info: LOBBY: Connecting to host "Scarecrow228" [%CPU_NAME%:51210, uid=489714]
        info: Can't add chat text -- no chat display
        info: text=Connecting to game host...
        info: DisconnectFromPeer (uid=489128)
        info: LOBBY: deleting unknown peer uid 489128.
        info: ConnectToPeer (name=Wallestaaar_, uid=489128, address=127.0.0.1:51211, USE PROXY)
        info: NET: using deflate compression for sends to %CPU_NAME%:51211.
        info: LOBBY: Adding peer "Wallestaaar_" [%CPU_NAME%:51211, uid=489128]
        info: Can't add chat text -- no chat display
        info: text=Connecting to Wallestaaar_...
        info: DisconnectFromPeer (uid=249964)
        info: LOBBY: deleting unknown peer uid 249964.
        info: ConnectToPeer (name=HAPKOS, uid=249964, address=127.0.0.1:51212, USE PROXY)
        info: NET: using deflate compression for sends to %CPU_NAME%:51212.
        info: LOBBY: Adding peer "HAPKOS" [%CPU_NAME%:51212, uid=249964]
        info: Can't add chat text -- no chat display
        info: text=Connecting to HAPKOS...
        info: DisconnectFromPeer (uid=346419)
        info: LOBBY: deleting unknown peer uid 346419.
        info: ConnectToPeer (name=Alexsandr_44, uid=346419, address=127.0.0.1:51213, USE PROXY)
        info: NET: using deflate compression for sends to %CPU_NAME%:51213.
        info: LOBBY: Adding peer "Alexsandr_44" [%CPU_NAME%:51213, uid=346419]
        info: Can't add chat text -- no chat display
        info: text=Connecting to Alexsandr_44...
        info: DisconnectFromPeer (uid=455203)
        info: LOBBY: deleting unknown peer uid 455203.
        info: ConnectToPeer (name=benbuben, uid=455203, address=127.0.0.1:51214, USE PROXY)
        info: NET: using deflate compression for sends to %CPU_NAME%:51214.
        info: LOBBY: Adding peer "benbuben" [%CPU_NAME%:51214, uid=455203]
        info: Can't add chat text -- no chat display
        info: text=Connecting to benbuben...
        info: DisconnectFromPeer (uid=385014)
        info: LOBBY: deleting unknown peer uid 385014.
        info: ConnectToPeer (name=SPRINTER, uid=385014, address=127.0.0.1:51215, USE PROXY)
        info: NET: using deflate compression for sends to %CPU_NAME%:51215.
        info: LOBBY: Adding peer "SPRINTER" [%CPU_NAME%:51215, uid=385014]
        info: Can't add chat text -- no chat display
        info: text=Connecting to SPRINTER...
        info: DisconnectFromPeer (uid=453842)
        info: LOBBY: deleting unknown peer uid 453842.
        info: ConnectToPeer (name=White_Rabbit_, uid=453842, address=127.0.0.1:51216, USE PROXY)
        info: NET: using deflate compression for sends to %CPU_NAME%:51216.
        info: LOBBY: Adding peer "White_Rabbit_" [%CPU_NAME%:51216, uid=453842]
        info: Can't add chat text -- no chat display
        info: text=Connecting to White_Rabbit_...
        info: NET: using deflate compression for receives from %CPU_NAME%:51215
        info: LOBBY: connection to "SPRINTER" [%CPU_NAME%:51215, uid=385014] made, status=Connecting.
        info: NET: using deflate compression for receives from %CPU_NAME%:51210
        info: LOBBY: connection to "Scarecrow228" [%CPU_NAME%:51210, uid=489714] made, status=Connecting.
        info: Can't add chat text -- no chat display
        info: text=Connection to SPRINTER established.
        info: LOBBY: "SPRINTER" [%CPU_NAME%:51215, uid=385014] has established connections to: 249964, 346419, 453842, 455203, 489128, 489714, 491096
        info: CONNECTED TO HOST
        info: Supreme Commander: Forged Alliance version 3763
        info: NET: using deflate compression for receives from %CPU_NAME%:51211
        info: LOBBY: "Scarecrow228" [%CPU_NAME%:51210, uid=489714] has established connections to: 249964, 346419, 385014, 453842, 455203, 489128, 491096
        info: NET: using deflate compression for receives from %CPU_NAME%:51214
        info: { }
        info: { }
        info: { }
        info: { }
        info: MOD LIST SET TO:
        info: NET: using deflate compression for receives from %CPU_NAME%:51212
        info: NET: using deflate compression for receives from %CPU_NAME%:51213
        info: NET: using deflate compression for receives from %CPU_NAME%:51216
        info: LOBBY: connection to "Wallestaaar_" [%CPU_NAME%:51211, uid=489128] made, status=Connecting.
        info: Starting background task "Map loader /maps/scmp_009/scmp_009.scmap"
        info: Background task "Map loader /maps/scmp_009/scmp_009.scmap" running.
        info: Active game mods for blueprint loading:
        info: Blueprints Loading... '*.bp' files
        info: LOBBY: connection to "HAPKOS" [%CPU_NAME%:51212, uid=249964] made, status=Connecting.
        info: LOBBY: connection to "Alexsandr_44" [%CPU_NAME%:51213, uid=346419] made, status=Connecting.
        info: LOBBY: connection to "benbuben" [%CPU_NAME%:51214, uid=455203] made, status=Connecting.
        info: LOBBY: connection to "White_Rabbit_" [%CPU_NAME%:51216, uid=453842] made, status=Connecting.
        info: Blueprints Loading: original files from /effects directory
        info: LOBBY: "Wallestaaar_" [%CPU_NAME%:51211, uid=489128] has established connections to: 249964, 346419, 385014, 453842, 455203, 489714, 491096
        info: LOBBY: "benbuben" [%CPU_NAME%:51214, uid=455203] has established connections to: 249964, 346419, 385014, 453842, 489128, 489714, 491096
        info: LOBBY: "White_Rabbit_" [%CPU_NAME%:51216, uid=453842] has established connections to: 249964, 346419, 385014, 455203, 489128, 489714, 491096
        info: LOBBY: "Alexsandr_44" [%CPU_NAME%:51213, uid=346419] has established connections to: 249964, 385014, 453842, 455203, 489128, 489714, 491096
        info: LOBBY: "HAPKOS" [%CPU_NAME%:51212, uid=249964] has established connections to: 346419, 385014, 453842, 455203, 489128, 489714, 491096
        info: Blueprints Loading: original files from /env directory
        info: Blueprints Loading: original files from /meshes directory
        info: Blueprints Loading: original files from /projectiles directory
        info: Blueprints Loading: original files from /props directory
        info: Blueprints Loading: original files from /units directory
        info: Blueprints Extracting mesh...
        info: Blueprints Modding...
        info: Blueprints Loading... completed: 603 original, 0 modded, and 62 preset units
        info: Blueprints Loading... completed: 392 original and 0 modded projectiles
        info: Blueprints Registering...
        debug: MEM: -31 bytes RULE
        info: /savereplay
        info: REPLAY ID: 20697495
        info: Active mods in session:
        debug: MEM: -5247026 bytes STIMap
        debug: MEM: -5247026 bytes LoadTexturing
        debug: MEM: -5247026 bytes WaterMask
        debug: MEM: -12252683 bytes TERRAIN
        info: Background task "Map loader /maps/scmp_009/scmp_009.scmap" finished.
        debug: OpenMovie /movies/UEF_load.sfd: 9030
        debug: Preparing movie /movies/UEF_load.sfd: 9030
        debug: Preparing movie /movies/UEF_load.sfd: 9030
        debug: Preparing movie /movies/UEF_load.sfd: 9030
        debug: Preparing movie /movies/UEF_load.sfd: 9030
        debug: Preparing movie /movies/UEF_load.sfd: 9030
        debug: Preparing movie /movies/UEF_load.sfd: 9030
        debug: Playing movie c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies\uef_load.sfd: 9030
        info: Saving replay to "gpgnet://127.0.0.1:50558/20697495/Wendall.SCFAreplay"
        debug: MEM: 0 bytes LUABP
        debug: MEM: 0 bytes OGRID
        info: Loading save file: /maps/SCMP_009/SCMP_009_save.lua
        info: Loading script file: /maps/SCMP_009/SCMP_009_script.lua
        warning: NUM PROPS = 5182
        info: Initialize Armies brain nickname is White_Rabbit_
        info: CreateArmy group ARMY_1
        info: Initialize Armies brain nickname is benbuben
        info: CreateArmy group ARMY_2
        info: Initialize Armies brain nickname is Wendall
        info: CreateArmy group ARMY_3
        info: Initialize Armies brain nickname is Scarecrow228
        info: CreateArmy group ARMY_4
        info: Initialize Armies brain nickname is Alexsandr_44
        info: CreateArmy group ARMY_5
        info: Initialize Armies brain nickname is SPRINTER
        info: CreateArmy group ARMY_6
        info: Initialize Armies brain nickname is HAPKOS
        info: CreateArmy group ARMY_7
        info: Initialize Armies brain nickname is Wallestaaar_
        info: CreateArmy group ARMY_8
        info: Initialize Armies brain nickname is civilian
        info: CreateArmy group NEUTRAL_CIVILIAN
        warning: SND: XACT3DApply failed.
        Invalid arg
        debug: Preloading 1405 batch textures
        debug: Preloading 970 d3d textures
        debug: Preloading 111 models
        debug: Preloading 532 animations
        info: creating high fidelity terrain
        info: creating high fidelity water
        info: creating high fidelity terrain
        info: creating high fidelity water
        info: /savereplay
        warning: GetResource: Invalid name ""
        info: Can't find texture "" -- trying fallback.
        warning: GetResource: Invalid name ""
        info: Can't find texture "" -- trying fallback.
        warning: GetResource: Invalid name ""
        info: Can't find texture "" -- trying fallback.
        info: creating high fidelity terrain
        info: creating high fidelity water
        info: Exe GitSHA: 71f3206
        debug: Current gametime: 00:00:00
        info: Exe GitSHA: 71f3206
        info: Exe GitSHA: 71f3206
        info: Exe GitSHA: 71f3206
        info: Exe GitSHA: 71f3206
        info: Exe GitSHA: 71f3206
        info: Exe GitSHA: 71f3206
        info: Exe GitSHA: 71f3206
        info: Exe GitSHA: 71f3206
        warning: Connection dialogue opening due to disconnection by players:
        info: White_Rabbit_
        info: benbuben
        info: Scarecrow228
        info: Alexsandr_44
        info: SPRINTER
        info: HAPKOS
        info: Wallestaaar_
        info: send Ptr: 0FC80002
        info: send Ptr: 0CC80002
        info: send Ptr: 0AC80002
        info: send Ptr: 0DC80002
        info: send Ptr: 0EC80002
        info: send Ptr: 10C80002
        info: send Ptr: 0BC80002
        info: send Ptr: 0FC80002
        info: send Ptr: 0CC80002
        info: send Ptr: 0AC80002
        info: send Ptr: 0DC80002
        info: send Ptr: 0EC80002
        info: send Ptr: 10C80002
        info: send Ptr: 0BC80002
        info: send Ptr: 0FC80002
        info: send Ptr: 0CC80002
        info: send Ptr: 0AC80002
        info: send Ptr: 0DC80002
        info: send Ptr: 0EC80002
        info: send Ptr: 10C80002
        info: send Ptr: 0BC80002
        info: send Ptr: 0FC80002
        info: send Ptr: 0CC80002
        info: send Ptr: 0AC80002
        info: send Ptr: 0DC80002
        info: send Ptr: 0EC80002
        info: send Ptr: 10C80002
        info: send Ptr: 0BC80002
        info: send Ptr: 0FC80002
        info: send Ptr: 0CC80002
        info: send Ptr: 0AC80002
        info: send Ptr: 0DC80002
        info: send Ptr: 0EC80002
        info: send Ptr: 10C80002
        info: SafeQuit sync timed out
        info: Block is too late !
        info: terminated
        info: Block is too late !
        info: terminated
        info: Block is too late !
        info: terminated
        info: Block is too late !
        info: terminated
        info: Block is too late !
        info: terminated
        info: Block is too late !
        info: terminated
        info: Block is too late !
        info: terminated
        info: GPGNET: setting nat handler to 0x00000000
        info: CNetTCPBuf::Read(): recv() failed: WSAEINTR
        info: Run time: 0h03m32s

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        • MostLostNoobM
          MostLostNoob
          last edited by

          You have a sound bug which you can tell by the SND/XACT warnings. You should go to Windows key > Control Panel > Sound > Playback > select the Device you use > Configure to ensure that your sound device is set to Stereo then look in Properties to make sure that all Enhancements & Spatial Sound are Off. After you've verified those settings, usually a simple Restart or Shift+Shutdown (not just Shutdown) of your PC will resolve the sound issue.

          If that doesn't work, then you can have a look at this thread for further troubleshooting: https://forum.faforever.com/topic/4084/solutions-for-snd-error-xact-invalid-arg-xact3dapply-failed

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