@blackyps I'm not sure but it's an interesting question.
One way I can think of is promoting this as a companion mod wherever the various AI mods advertise their features, the same way other mod communities organize when they want to avoid making mod-packs and uber-mods for other, technical reasons.
Another, more ambitious way is possible to envision if any of the single-player scenario builders like @speed2 ever considers making or adapting some training missions and feels such a mod might help.
Until then, maybe a sticky news post could serve as a guide for new players, pointing out how to play the campaign, how to play vs all the different AIs and providing info on such helper mods as this.
Shipping faf with noob-helper mods pre-activated might even be justified the same way (some, I think?) AI mods were recently added in automatically for new users. Making sure such mods are deactivated to ensure the game is rated would be up to custom game hosts, but it might be easier to burden them with this task instead of completely new players with finding such mods if we can't come up with a better on-boarding experience.