FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login

    Is it possible to fade out DECALS?

    Scheduled Pinned Locked Moved Mapping
    10 Posts 3 Posters 525 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • O Offline
      OnceHandsome
      last edited by

      Folks, I have some square decals that I have pasted down into my terrain and it looks a little too much like a sticker because its basically a square texture that looks stamped onto the map. Im wondering is it possible to soften/blur or fade the edges so it has a more natural feathered look that blends into the map?

      1 Reply Last reply Reply Quote 0
      • JipJ Offline
        Jip
        last edited by

        You can do that in the texture of the decal

        A work of art is never finished, merely abandoned

        1 Reply Last reply Reply Quote 0
        • O Offline
          OnceHandsome
          last edited by

          thanks Jip but I dont follow.......is that a function in the FAF Map Editor in the Decal section/tab? the only tools i see are up down left right, CAMS and cutoff distances....... Im not even sure what those options are supposed to do. Is there a quick guide maybe on this sight for advanced decal functions and how to use the tools in that tab?

          1 Reply Last reply Reply Quote 0
          • JipJ Offline
            Jip
            last edited by

            Are you talking about custom decals? Can you share a screenshot of the decal in question?

            A work of art is never finished, merely abandoned

            1 Reply Last reply Reply Quote 0
            • O Offline
              OnceHandsome
              last edited by

              Jip ill try to get a picture for you.....but basically its the stock decals that are in the FAF Map editor under the decals section when you hit the + to Place Decals. It brings up different menus like evergreen, tundra, desert, ect.... then you choose one of the decals and it loads into the tool and you place it on any section of your map. Some of the decals are square textures that have pebble tech or ground erosion textures in them.....when you place them they are fully square, I was wondering if there is any way to slice, or fade them or gradually feather them so they dont look so harsh.....Ill try to take a picture and post

              1 Reply Last reply Reply Quote 0
              • O Offline
                OnceHandsome
                last edited by OnceHandsome

                ![alt text](cef55449-e6fe-41d1-be73-bc7c55ffc3c1-image.png image url)

                1 Reply Last reply Reply Quote 0
                • O Offline
                  OnceHandsome
                  last edited by

                  can i cut/or manipulate this shape in any way inside the editor other than the rotate, and enlarge tools?

                  1 Reply Last reply Reply Quote 0
                  • BlackYpsB Offline
                    BlackYps
                    last edited by

                    To do that you have to edit the ectual image file of the decal. One channel is used as transparency. I don't know which off the top of my head, but it should be pretty obvious. You then have to save it as a new file and then load that into your map

                    1 Reply Last reply Reply Quote 0
                    • JipJ Offline
                      Jip
                      last edited by

                      It is usually the red channel that is used for transparency

                      A work of art is never finished, merely abandoned

                      1 Reply Last reply Reply Quote 0
                      • JipJ Offline
                        Jip
                        last edited by

                        And as an alternative you can try using other decals to hide the 'square-isch' of this decal by placing them over it

                        A work of art is never finished, merely abandoned

                        1 Reply Last reply Reply Quote 0
                        • First post
                          Last post