Check How Many Teams Alive

0

Is there a function to count total teams in a game and see if the teams have been eliminated? Basically, need to be able to check if only two teams are still alive. So, for example, if a game starts with 4 teams (or FFA), I would be able to know when only two teams are left.

I have an idea for a (horribly written) script that might do this, but if there is a function already available, that would be great.

0

After beating rocks together, I found a simple solution to my problem. I wouldn't call it elegant, but it works.

0

Depends on what you need: sim or UI script.

My github repo with UI Mods

0

It is for SIM, really just needed to check if Team/FFA count was down to just 2 players.

0

There's likely an easier way, but one option is to cycle through each brain in ArmyBrains, exclude civilian brains, create a shortlist of those brains that aren't showing as defeated, sort them into teams using IsEnemy(), and use that to come up with a number.

What approach did you use?

0

@maudlin27

That is actually very close to what I did. After spending hours failing with overly convoluted attempts, I figured there must be a simpler way!

I already had a list of armies that weren't allied with the HQ. Just ran a check to see if they were allied with each other or not.

1

Hey @Rama, i found this:

code to check if a brain is defeated:
https://github.com/FAForever/fa/blob/deploy/fafdevelop/lua/victory.lua#L66

check for allied players:
https://github.com/FAForever/fa/blob/deploy/fafdevelop/lua/victory.lua#L95

maybe this can help to improve your code.

0

Oh, thank you! Will look through it. The current method is simpler and does the task, but this looks to give an accurate team count.