@deribus said in 1v1 custom games should be unrated:
In my experience custom 1v1s are for practice, meme maps like 1v1 dual gap, or malicious rating manipulation, all of which shouldn't have an impact on a player's global rating.
No offense, but how much of this is actually your experience? I, and many others (when I have time and motivation to play) host custom 1v1 on maps we want to improve on, often maps hosted in the ladder pool. Just because a game is a 'practice game' does not mean it isn't competitive, or isn't a demonstration of who is better. There's also tournaments, which are a large source of 1v1 games.
Intentional rating manipulation certainly exists but IMO isn't worth removing 1v1 over. 1v1 dual gap is at the very least usually more of an overall skill demonstration than 6v6 dual gap.
Custom 1v1 is a great way of "correcting rating". A lower-rated player who keeps getting kicked due to rating can use 1v1 to gain enough points to get into the 1k range where more complex maps are typically hosted. Smilirarly, someone who feels overrated (like me when rusty) can host 1v1, and if my assumptions are correct then I go down to where I should be.