Fac upgrade used mass whilst paused

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https://replay.faforever.com/18156522

11:30 minutes for Kye3k1 upgrading T3 Navy HQ. Watch the behaviour.

I was upgrading the right side Navy HQ Factory from T2 to T3. Despite eventually pausing all my production the factory (unassisted) still used 60 mass per tick.

You can see the game mass/energy overlay shows the upgrade using 60 mass even when paused.

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The overlay is often wrong, it doesn't take into account mass stalls. Prob or want using mass, but to be sure you could sandbox a new game and only have one fac and look at your mass bar

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No, it is a bug which afaik is fixed in fafdevelop

My github repo with UI Mods

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@nine2 said in Fac upgrade used mass whilst paused:

The overlay is often wrong, it doesn't take into account mass stalls. Prob or want using mass, but to be sure you could sandbox a new game and only have one fac and look at your mass bar

Tell us when it is wrong and we'll fix it 🙂

In this particular issue it is correct, where the unit doesn't actually pause because the script crashes.

A work of art is never finished, merely abandoned