$300 Dynamic Duo Summer 2v2 Tournament


Welcome to the first Official FAF Teamgame Event! We'll be doing an oscillating schedule until LotS this year between 1v1 and larger team events. Depending on interest both from players and viewers, we can hopefully attach an end of the year event for team events as well!


Tournament Dates:
July 16th 14:00 UTC

Tournament Directors:
FtXCommando & Deribus

Event Link: https://www.twitch.tv/faflive
Event LiveCasters: Endranii

Challonge Top Bracket: https://challonge.com/1t5fpour
Challonge Lower Bracket: https://challonge.com/5kjx9y5m


Current Prize Pool: $300
Interested in Donating?
Contact me on the Forums/Discord/FAF Client.

Tournament Structure

This Tournament will follow a Single Elimination Format with BO3 series as a general rule. The tournament will also have a 4100 rating cap looking at player peak rating across global and the 2v2 leaderboard. However, the rating ceiling is capped at 2200 so if a player is above 2200 they will still be valued at 2200.

Rating will also be locked in at the values they were at as of July 2nd.


I may do adjustments depending on the quantity and quality of signups. If people fall well below the rating cap they can still feel free to signup and I don't mind running dual or triple brackets to keep the events competitive and interesting even with a large margin of skill levels.

I made this setup on the premise of about 10-12 3500+ rated teams signing up.

Map Selection

The maps this event will utilize are:

Map Gen 15x15 (8 spawns)
Map Gen 20x20 (8 spawns)

canis 4v4 spezial edition
Funeral Plains
Phenom Spartiate v2
Wonder open 5v5 v3b

Adaptive Metir
Huge Wonder Open (6-7 & 14-15)
Insanity Rising
Seton's Clutch - FAF Version
The Drunken Beetles Dance - FAF Version

Lower Bracket Map Pool

Map Gen 15x15 (8 spawns)
Map Gen 20x20 (8 spawns)

Badlands 5v5
Funeral Plains
Wonder 4v4 v3c (it's version 4)

Adaptive Moon
Adaptive Fate
Mangrove Delta
Point of Reach v4
The Drunken Beetles Dance - FAF Version

TL:DR - 3 alternating vetoes each, low seed vetoes first. High seed picks map 1. Low seed picks map 2. Players veto down for the last map. All maps are viable to veto on the 3rd game.

There is a pool of 13 maps and maps will be selected using a veto and pick system. This means each team has 3 vetos, with the lower seed in the group vetoing first in an alternating pattern. (ie lower seed, upper seed, lower seed, upper seed). Next the higher seed will select the first map, the lower seed the second map, and if necessary teams will resume vetoing maps until only 1 remains with the lower seed vetoing first.

No faction veto will be used for this tournament.

Once a map is picked for a round, the team that selected that respective map will confirm their team setup (who is playing slot 1 and 2) and the lower seeded team will then proceed to pick the slot setup they wish to play.

For mapgen, both teams can enter the lobby and view the map prior to sending in their vetoes. Each team now gets 1 reroll, but must use the rerolled map. Players must host with the tournament settings on when using map gen.

To clarify map picking and faction veto:

  1. Figure out whether you use the upper or lower bracket pool.
  2. Lower seed (as shown by the position in the group) vetoes first map
  3. Higher seed vetoes next map
  4. Lower seed uses next veto
  5. Higher seed uses next veto
  6. Lower seed uses final veto
  7. Higher seed uses final veto
  8. Higher seed then picks the first map to play from the list of maps in the pool that have not been vetoed
  9. Lower seed picks the second map following the same rules
  10. In the event of a tie, players veto down the remaining maps until 1 remains with lower seed going first
  11. The winner reports the results (including losses and tie games) to their group's tournament director in the #DD channel


1st: $150 and mario-classic_pattern_shaded.png luigi-classic_pattern_shaded.png
2nd: $100 + Faction Face
3rd: $50 + Faction Logo

Note: residents of countries under sanction by the US, EU, or Germany may be ineligible to receive cash prizes.


Swkoll Crushers Crushers (Bully & Auto) - 4131
Swkoll Crushers (grimplex & Tersto) - 4095
TBD (Tagada & Sladow) - 4092
Blodir & Wesh (Blodir & Wesh) - 4081
(Protect & Smith) - 4078
Creativity Issue (ZLO & arch) - 4057
Psychonauts (Farm & FtX) - 4032
Deepression Squad (Shen & Maitz) - 4010
Circus Rejects (Harzer & Blast) - 4008
Creativename11 (Yudi & SpikeyNoob) - 3996
Cringeload (Resistance & MacroNoob) - 3940
RickRoll (Banana & Furkotya) - 3870
Full Aeon, Full Baguette (Auriko & Unknow) - 3582
Forlorn Hope (Robogear & demonstreamer666) - 3475

Looking for Teammate:

BlueNoob - 1792

Secondary Bracket Signups:

Karateka & FalconV - 2100 rating
SoulRipper77 & Tytoos - 2000 rating
loxpooig & Nevelke - 2000 rating
Babel-42 & EnablingBarley - 1900 rating
NikolaMX & Brannou - 1900 rating
Talon & dman88249 - 1800 rating

This tournament will also follow standard FAF tournament rules. Any comments or concerns about the procedures or structure of the tournament? Please post them here.

Helpful Links:

Rating Leaderboards:

Player Ratings from July 2nd:
Tournament Ratings.pdf

For my sake when you sign up please give your highest rating between global and 2v2 matchmaker. It makes me have to do less bookkeeping about rating and makes it easier for people that are looking for a teammate when I post them on the OP.

Lost paradise has a lot of pathfinding issues and is asymmetrical which gives the bottom team a significant advantage (iirc) depending on what spawns are.

Signing up with you

@thewheelie The rules are rigged just for you guys, knew it.

@TheWheelie under standard tourney rules
I. Tournament Directors are not allowed to play in their own tournaments unless given special allowance by the Player Councillor.
Ftx will need permission from someone who does not exist I believe

Ras Boi's save lives.

@haachamachama said in $300 Dynamic Duo Summer 2v2 Tournament:

Lost paradise has a lot of pathfinding issues and is asymmetrical which gives the bottom team a significant advantage (iirc) depending on what spawns are.

Actually I forgot that the bottom has 2 paths of attack and the top has 1 which is a bigger problem than the mountain paths for me IMO, but since you usually drop the side expansion from the air slot it makes the top team one way easier to defend so I’ll swap it out for that reason.

Swapped a couple maps with FAF Versions and took lost paradise out for Insanity Rising.

@FtXCommando Send us a message if you want this in the news for next week

"The needs of the many outweigh the needs of the few" - Spock

I already made a request via the google form.

Here's a pdf of the ratings of basically everyone that is relevant for the rating limit. Should make it easier for people to figure out who to ask to play. I'll also add it to the OP.

Tournament Ratings.pdf

As a fun fact 20% of people had a higher 2v2 rating than global.

Adjusting the rating cap to 4100 to allow 2200s to play with 1800s since it seems to enable many of the "traditional" 2v2 teams I've seen in custom and 2v2 matchmaker games that aren't particularly oppressive.

Signing up Blast and me
Teamname: circus rejects

Looking for a nice 1.8k-1.9k rated team mate

Haachamachama(2207) + SpikeyNoob(1805) signing up

Team name: creativename11

Signing up aurico + unknow
Team name : full Aeon full baguette

I like to Sign myself up, I have no team mate, and I'm a lower ranking player.

  • Global - 783
  • 2v2 Ladder - 720

If someone wants to give me a change and team up with me would be great 🙂 if not no hard feelings.

anybody wanna team up with me ? i'm 1300 almost all (global, 1v1, 2v2..)

one day I will find the supreme commander

Archsimkat and ZLO signing up
Team name: Pick a name for us

BalanceSlave and Tersto joining to crush!!!
TEAM name: Swkoll Crushers

The embodiment of depression...