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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Launch failed in every automatch.

    Scheduled Pinned Locked Moved FAF support (client and account issues)
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    • RoweyR Offline
      Rowey
      last edited by

      you're not able to ping the faf server. ping are disabled FYI

      "The needs of the many outweigh the needs of the few" - Spock

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      • E Offline
        emely128 @magge
        last edited by

        @magge I cant open site, but "ping to site" seems to I am able to open it. Strange.
        08d0eac1-7897-4192-a0e7-59a8d3cb8d00-image.png

        Translate: C:\Users\15and>ping faf.mabula.net

        Packet exchange with faf.mabula.net [103.4.235.100] with 32 bytes of data:
        Response from 103.4.235.100: number of bytes=32 time=345ms TTL=42
        Response from 103.4.235.100: number of bytes=32 time=345ms TTL=42
        Response from 103.4.235.100: number of bytes=32 time=345ms TTL=42
        Response from 103.4.235.100: number of bytes=32 time=345ms TTL=42

        Ping stats for 103.4.235.100:
        Packets: Sent = 4, Received = 4, Lost = 0
        (0% loss)
        Approximate round-trip time in ms:
        Minimum = 345ms, Maximum = 345ms, Average = 345ms

        About security. I have only windows defender, no more anitivirus software.

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        • maggeM Offline
          magge Global Moderator
          last edited by

          There is no site attached to that - but you could not ping that address in the logs. So the next question would be, was it just by coincidence, was it random or was it part of the problem. Your opponent could also just leave or is still downloading the map and quits for whatever reason.

          Sorry that I can not pinpoint the error, but it is a very general error and hard to pinpoint.

          The next steps could be:

          1. Remove everything related to FAF
          2. Install FAF again
          3. Reproduce the error and post the logs

          If it still happens frequently, then create a bug report on GitHub and a developer can look into this.

          https://github.com/FAForever/fa/issues/new/choose

          Join a FAFtastic Team

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          • E Offline
            emely128 @magge
            last edited by

            @magge I have removed and reproduced FAF before I wrote to this forum. And problem doesnt disappear. Suppose if the problem appears frequently, then most likely it is not an accident.

            And dont understand, what about ping faf.mabula.net. Did I something wrong?

            Anyway, big thanks for you answers and help. I will write to developer.

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            • maggeM Offline
              magge Global Moderator @emely128
              last edited by

              @emely128 said in Launch failed in every automatch.:

              And dont understand, what about ping faf.mabula.net

              Because in your log file, you got a timeout from faf.mabule.net. Which indicates some network related problem. It was the first random address I took from your logs, which you failed to ping in the first place.

              Join a FAFtastic Team

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              • E Offline
                emely128 @magge
                last edited by

                @magge
                Understood, thanks

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                • E Offline
                  emely128
                  last edited by

                  Hm, I open the log of Iceapapter "WARN Failed to ping faforever.com (c.f.iceadapter.util.PingWrapper:52)"

                  Ping to this site show that all packets has lossed. May be problem in Ice Adapter? Or problem with win11 which dont allow to work ice adapter? But I played twice that mean I can play, but most of my trying to play ended "lauch failed"

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                  • S Offline
                    Sheikah
                    last edited by

                    The ability to ping the FAF server has been disabled but the ice adapter doesn't need that to operate.

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                    • maggeM Offline
                      magge Global Moderator
                      last edited by magge

                      Yeah, the WARN for that faforever.com failed ping is really misleading in the log, if you do not know that the Admin has disallowed the ping for it in the first place - which means it will never succeed. It is just text noise and can get ignored. Maybe a dev can fix that one day to make it not a WARN message.

                      Join a FAFtastic Team

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                      • E Offline
                        emely128
                        last edited by

                        One more strange that all games, that I launch good was on Vya-3 Protectorate. The first problem that I founded when installed faf was inability to watch the replay, I was just loaded into the main menu of the game. May be problem that game dont autodownload maps, but I press button to do it. And strange that I have replays of games with "fail launched". And this game on other maps not Vya-3 Protectorate

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                        • MarcSpectorM Offline
                          MarcSpector
                          last edited by

                          https://github.com/FAForever/downlords-faf-client/issues/2613
                          Vya-3 Protectorate is the official map, It is stored in a different location than custom maps/mods. Where stores custom maps/mods?
                          Open menu (hamburger) in top-left corner -> Show map/mod folder

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                          • MarcSpectorM Offline
                            MarcSpector
                            last edited by MarcSpector

                            It looks like I suspect that your user name consists of Russian characters. Set another maps/mods location. Settings -> Forged Alliance Forever -> Maps and Mods Location

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                            • E Offline
                              emely128 @MarcSpector
                              last edited by

                              @marcspector user name without Cyrillic, but I tryed to set another location and now when I tryed to see replay it give me error that map failed to dawnload and this
                              Client Version: 2022.2.0
                              java.util.concurrent.CompletionException: java.util.concurrent.CompletionException: java.nio.file.AccessDeniedException: C:\Program Files\maps\maps
                              at com.faforever.client.game.GameService.lambda$runWithReplay$16(GameService.java:366)
                              at java.base/java.util.concurrent.CompletableFuture.uniHandle(CompletableFuture.java:930)
                              at java.base/java.util.concurrent.CompletableFuture$UniHandle.tryFire(CompletableFuture.java:907)
                              at java.base/java.util.concurrent.CompletableFuture$Completion.exec(CompletableFuture.java:479)
                              at java.base/java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:290)
                              at java.base/java.util.concurrent.ForkJoinPool$WorkQueue.topLevelExec(ForkJoinPool.java:1016)
                              at java.base/java.util.concurrent.ForkJoinPool.scan(ForkJoinPool.java:1665)
                              at java.base/java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1598)
                              at java.base/java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:183)
                              Caused by: java.util.concurrent.CompletionException: java.nio.file.AccessDeniedException: C:\Program Files\maps\maps
                              at java.base/java.util.concurrent.CompletableFuture.encodeThrowable(CompletableFuture.java:331)
                              at java.base/java.util.concurrent.CompletableFuture.completeThrowable(CompletableFuture.java:346)
                              at java.base/java.util.concurrent.CompletableFuture$UniAccept.tryFire(CompletableFuture.java:704)
                              at java.base/java.util.concurrent.CompletableFuture.postComplete(CompletableFuture.java:506)
                              at java.base/java.util.concurrent.CompletableFuture.completeExceptionally(CompletableFuture.java:2152)
                              at com.faforever.client.task.CompletableTask.lambda$new$1(CompletableTask.java:18)
                              at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:86)
                              at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:234)
                              at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:191)
                              at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:58)
                              at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
                              at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74)
                              at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:54)
                              at javafx.event.Event.fireEvent(Event.java:198)
                              at javafx.concurrent.EventHelper.fireEvent(EventHelper.java:219)
                              at javafx.concurrent.Task.fireEvent(Task.java:1358)
                              at javafx.concurrent.Task.setState(Task.java:709)
                              at javafx.concurrent.Task$TaskCallable.lambda$call$2(Task.java:1455)
                              at com.sun.javafx.application.PlatformImpl.lambda$runLater$10(PlatformImpl.java:428)
                              at java.base/java.security.AccessController.doPrivileged(AccessController.java:391)
                              at com.sun.javafx.application.PlatformImpl.lambda$runLater$11(PlatformImpl.java:427)
                              at com.sun.glass.ui.InvokeLaterDispatcher$Future.run(InvokeLaterDispatcher.java:96)
                              at com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
                              at com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:174)
                              at java.base/java.lang.Thread.run(Thread.java:832)
                              Caused by: java.nio.file.AccessDeniedException: C:\Program Files\maps\maps
                              at java.base/sun.nio.fs.WindowsException.translateToIOException(WindowsException.java:89)
                              at java.base/sun.nio.fs.WindowsException.rethrowAsIOException(WindowsException.java:103)
                              at java.base/sun.nio.fs.WindowsException.rethrowAsIOException(WindowsException.java:108)
                              at java.base/sun.nio.fs.WindowsFileSystemProvider.createDirectory(WindowsFileSystemProvider.java:506)
                              at java.base/java.nio.file.Files.createDirectory(Files.java:694)
                              at java.base/java.nio.file.Files.createAndCheckIsDirectory(Files.java:801)
                              at java.base/java.nio.file.Files.createDirectories(Files.java:787)
                              at com.faforever.commons.io.Unzipper.unzip(Unzipper.java:45)
                              at com.faforever.client.map.DownloadMapTask.call(DownloadMapTask.java:57)
                              at com.faforever.client.map.DownloadMapTask.call(DownloadMapTask.java:19)
                              at javafx.concurrent.Task$TaskCallable.call(Task.java:1425)
                              at java.base/java.util.concurrent.FutureTask.run(FutureTask.java:264)
                              at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1130)
                              at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:630)

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                              • S Offline
                                Sheikah
                                last edited by

                                java.nio.file.AccessDeniedException The client cannot write to where you defined the folder

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                                • E Offline
                                  emely128 @Sheikah
                                  last edited by

                                  @sheikah So I need to get another location?

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                                  • S Offline
                                    Sheikah
                                    last edited by

                                    Yes you need to put it in a folder that the client can access with regular user permission

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                                    • E Offline
                                      emely128 @Sheikah
                                      last edited by emely128

                                      @sheikah Amazing, that problem was so easy to solve, now game is working. Thank you very much and all who help to solve my problem!

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