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    Adaptiv map Option bug?

    Scheduled Pinned Locked Moved Mapping
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    • SaverS
      Saver
      last edited by

      Hi, everyone,

      I am currently working on a map which has the dimensions 10x20. If I want to activate the adaptive options, the map is converted into a 20x20 map. Can someone tell me whether I have to or can change the point in the map - skript.lua? If so, I haven't found the point yet.

      auch mal fünf gerade sein lassen

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      • JipJ
        Jip
        last edited by Jip

        The shrinking of the map is done by script. When you enable adaptive maps it overwrites the script. You'll have to add this line to your script file:

            ScenarioFramework.SetPlayableArea('AREA_1' , false)
        

        It should be in the OnStart function. Make sure to check if the name of the area is correct - you can see that in the editor. The false flag ensures the voice over doesn't trigger.

        A work of art is never finished, merely abandoned

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        • SaverS
          Saver
          last edited by

          Hello Jip, once again a big thank you for your quick response.

          auch mal fünf gerade sein lassen

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          • SaverS
            Saver
            last edited by

            Since I search every time, here's a picture ^^ 5779fa7c-993f-4181-8c10-b9b185cc0b70-image.png

            auch mal fünf gerade sein lassen

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