Adaptiv map Option bug?

0

Hi, everyone,

I am currently working on a map which has the dimensions 10x20. If I want to activate the adaptive options, the map is converted into a 20x20 map. Can someone tell me whether I have to or can change the point in the map - skript.lua? If so, I haven't found the point yet.

2

The shrinking of the map is done by script. When you enable adaptive maps it overwrites the script. You'll have to add this line to your script file:

    ScenarioFramework.SetPlayableArea('AREA_1' , false)

It should be in the OnStart function. Make sure to check if the name of the area is correct - you can see that in the editor. The false flag ensures the voice over doesn't trigger.

A work of art is never finished, merely abandoned

0

Hello Jip, once again a big thank you for your quick response.