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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    First Campaign cannot start after edit

    Scheduled Pinned Locked Moved Game Issues and Gameplay questions
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    • G Offline
      GeneralJenson
      last edited by

      I edited the map by just adding several units for UEF, Order, Seraphim. After I save in faf editor, I edited script.lua also to spawn the units by using scenario.utils.createarmygroup or unit. However, as I start the game to test the map It got stuck at first spawn ( Uef player base) then it does not continue or spawn the whole setup. Is there something I missed after adding units using faf editor and script.lua. I checked everything and also increase the unit caps of uef, order, seraphim in order to avail those units. I need help since im just a beginner in editing the campaign maps for supcom fa.

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      • JipJ Offline
        Jip
        last edited by

        Make sure to check the log for errors (F9, or check F1 for 'log'). If you made a mistake the script will stop executing once it encounters said mistake.

        For future questions it is best to add the current state of your project as a .zip. That way we can more easily identify the source of the issue.

        A work of art is never finished, merely abandoned

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