New laptop...any advice would be appreciated.
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Just got a new laptop and when I try to launch FAF I get the following fatal error log...:
CD3DDeviceResources::DevResInitResources: Unable to load effect file /effects/cartographic.fxProgram : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\Users\alex_\AppData\Roaming\Forged Alliance Forever\logs\game_26380478.log /gpgnet 127.0.0.1:63658 /mean 1321.989990234375 /deviation 470.4739990234375 /savereplay gpgnet://127.0.0.1:63655/26380478/AlexanderJC.SCFAreplay /country GB /numgames 2 /numgames 1Callstack:
unavailable.Last 100 lines of log...
debug: SND: Loaded SoundBank 'urldestroy'
debug: SND: Loaded SoundBank 'urlweapon'
debug: SND: Loaded SoundBank 'urs'
debug: SND: Loaded SoundBank 'ursdestroy'
debug: SND: Loaded SoundBank 'ursstream'
debug: SND: Loaded SoundBank 'ursweapon'
debug: SND: Loaded SoundBank 'xaa'
debug: SND: Loaded SoundBank 'xaa_weapon'
debug: SND: Loaded SoundBank 'xab'
debug: SND: Loaded SoundBank 'xal'
debug: SND: Loaded SoundBank 'xal_weapon'
debug: SND: Loaded SoundBank 'xas'
debug: SND: Loaded SoundBank 'xas_weapon'
debug: SND: Loaded SoundBank 'xca'
debug: SND: Loaded SoundBank 'xcb'
debug: SND: Loaded SoundBank 'xcl'
debug: SND: Loaded SoundBank 'xcs'
debug: SND: Loaded SoundBank 'xea'
debug: SND: Loaded SoundBank 'xea_weapon'
debug: SND: Loaded SoundBank 'xeb'
debug: SND: Loaded SoundBank 'xel'
debug: SND: Loaded SoundBank 'xel_weapons'
debug: SND: Loaded SoundBank 'xes'
debug: SND: Loaded SoundBank 'xes_destroy'
debug: SND: Loaded SoundBank 'xes_weapons'
debug: SND: Loaded SoundBank 'xra'
debug: SND: Loaded SoundBank 'xra_weapon'
debug: SND: Loaded SoundBank 'xrb'
debug: SND: Loaded SoundBank 'xrl'
debug: SND: Loaded SoundBank 'xrl_destroy'
debug: SND: Loaded SoundBank 'xrl_stream'
debug: SND: Loaded SoundBank 'xrl_weapon'
debug: SND: Loaded SoundBank 'xrs'
debug: SND: Loaded SoundBank 'xrs_weapon'
debug: SND: Loaded SoundBank 'xsa'
debug: SND: Loaded SoundBank 'xsa_destroy'
debug: SND: Loaded SoundBank 'xsa_weapon'
debug: SND: Loaded SoundBank 'xsb'
debug: SND: Loaded SoundBank 'xsb_weapon'
debug: SND: Loaded SoundBank 'xsl'
debug: SND: Loaded SoundBank 'xsl_destroy'
debug: SND: Loaded SoundBank 'xsl_weapon'
debug: SND: Loaded SoundBank 'xss'
debug: SND: Loaded SoundBank 'xss_destroy'
debug: SND: Loaded SoundBank 'xss_weapon'
debug: MEM: -1 bytes SND
info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true
debug: SND: Loaded WaveBank 'briefings' at 30742ab8
info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true
debug: SND: Loaded WaveBank 'seraphim_language' at 307448f0
info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true
debug: SND: Loaded WaveBank 'x01_vo' at 30744a58
info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true
debug: SND: Loaded WaveBank 'x02_vo' at 30744350
info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true
debug: SND: Loaded WaveBank 'x03_vo' at 30744788
info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true
debug: SND: Loaded WaveBank 'x04_vo' at 30743f18
info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true
debug: SND: Loaded WaveBank 'x05_vo' at 307441e8
info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true
debug: SND: Loaded WaveBank 'x06_vo' at 30743c48
info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true
debug: SND: Loaded WaveBank 'x1t_vo' at 307444b8
info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true
debug: SND: Loaded WaveBank 'x_fmv' at 30744080
info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true
debug: SND: Loaded WaveBank 'xgg' at 30744620
debug: SND: Loaded SoundBank 'briefings'
debug: SND: Loaded SoundBank 'x01_vo'
debug: SND: Loaded SoundBank 'x02_vo'
debug: SND: Loaded SoundBank 'x03_vo'
debug: SND: Loaded SoundBank 'x04_vo'
debug: SND: Loaded SoundBank 'x05_vo'
debug: SND: Loaded SoundBank 'x06_vo'
debug: SND: Loaded SoundBank 'x1t_vo'
debug: SND: Loaded SoundBank 'x_fmv'
debug: SND: Loaded SoundBank 'xgg'
debug: MEM: -796091502 bytes SND
info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
debug: MEM: -796091502 bytes SND
debug: Lua user environment initialized with game version 3829, game type FAF and at commit hash 62fd371b542a5b8f19412e10c84ee673f935d229
info: /savereplay
info: REPLAY ID: 26380478
info: adding font file /fonts/arial.ttf
info: adding font file /fonts/arialbd.ttf
info: adding font file /fonts/arialbi.ttf
info: adding font file /fonts/ariali.ttf
info: adding font file /fonts/arialn.ttf
info: adding font file /fonts/arialnb.ttf
info: adding font file /fonts/arialnbi.ttf
info: adding font file /fonts/arialni.ttf
info: adding font file /fonts/ariblk.ttf
info: adding font file /fonts/arlrdbd.ttf
info: adding font file /fonts/butterbe.ttf
info: adding font file /fonts/vdub.ttf
info: adding font file /fonts/wintermu.ttf
info: adding font file /fonts/zeroes_3.ttf
warning: c:\programdata\faforever\gamedata\effects.nx2\effects\cartographic.fx: unable to compile effect: c:\programdata\faforever\gamedata\effects.nx2\effects\cartographic.fx reason: internal error: unexpected input register type
internal error: unexpected input register type
ID3DXEffectCompiler: Compilation failed
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