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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    How can I fix next connection problem?

    Scheduled Pinned Locked Moved FAF support (client and account issues)
    3 Posts 3 Posters 98 Views
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    • D Offline
      DrLivsey
      last edited by

      Sometimes I have next mistake, what ruin my connection to other players after 30sec-1 min after game starts. I noticed that mistake come out more often in ladder games, but it just my assumption.

      EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x00915402
      attempted to read memory at 0x449bb7f8

      Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
      Cmd line arguments : /init init.lua /nobugreport /cybran /log C:\Users\admin\AppData\Roaming\Forged Alliance Forever\logs\game_25409699.log /gpgnet 127.0.0.1:58448 /mean 1534.9599609375 /deviation 232.04600524902344 /division unlisted /savereplay gpgnet://127.0.0.1:58446/25409699/DrLivsey.SCFAreplay /country RU /numgames 289 /team 2 /players 6 /startspot 1 /numgames 2

      Callstack:
      Unknown symbol (address 0x00915402)

      Last 100 lines of log...

      info: SSB >>> TRACE CreateArmyLine()... armyID = 3, color = ff2929e1, txtColor = FFA946F4, type=player, name = Fr0maN
      info: SSB >>> TRACE CreateArmyLine()... armyID = 4, color = ff901427, txtColor = FFF73C3C, type=player, name = lukasz55555
      info: SSB >>> TRACE CreateArmyLine()... armyID = 5, color = ff9161ff, txtColor = FFA946F4, type=player, name = jonnyradars
      info: SSB >>> TRACE CreateArmyLine()... armyID = 6, color = ffff873e, txtColor = FFF73C3C, type=player, name = koleos
      info: SSB >>> TRACE CreateArmyLine()... armyID = -1, color = ff9161ff, txtColor = FFA946F4, type=team, name = TEAM 1
      info: SSB >>> TRACE CreateArmyLine()... armyID = -2, color = ffe80a0a, txtColor = FFF73C3C, type=team, name = TEAM 2
      info: SSB >>> TRACE CreateMapLine()...
      info: SSB >>> TRACE CreateInfoLine()...
      info: SSB >>> TRACE CreateInfoLine()... game is not ranked because No Rush is on
      info: SSB >>> TRACE CreateInfoIconMods()... UI Idle Engineers 2
      info: SSB >>> TRACE CreateInfoIconMods()... UI Redux ACU Icons
      info: SSB >>> TRACE CreateInfoIconMods()... UI Build Range Preview
      info: SSB >>> TRACE CreateInfoIconMods()... UI Supreme Score Board
      info: SSB >>> TRACE CreateInfoIconMods()... UI Advanced target priorities
      info: /savereplay
      info: SSB >>> TRACE GetReplayId()... from cmd /savereplay 58446
      info: SSB >>> TRACE SetLayout()...
      info: Hooked /lua/ui/game/score.lua with /mods/supremescoreboard/hook/lua/ui/game/score.lua
      debug: Context based templates: Found template: AppendPowerGeneratorsToTML with name Power generators
      debug: Context based templates: Found template: AppendT3FabricatorWithStorages with name Storages
      debug: Context based templates: Found template: TorpedoDefense with name Torpedo defense
      debug: Context based templates: Found template: T3ExtractorWithStorages with name Extractor and storages
      debug: Context based templates: Found template: AppendPowerGeneratorsToSalvation with name Power generators
      debug: Context based templates: Found template: AppendWallsToPointDefense with name Walls
      debug: Context based templates: Found template: AppendOpticsWithPower with name Power generators
      debug: Context based templates: Found template: AppendAirGrid with name Air grid
      debug: Context based templates: Found template: AppendPowerGeneratorsToEnergyStorage with name Power generators
      debug: Context based templates: Found template: AppendExtractorWithFabs with name Storages and fabricators
      debug: Context based templates: Found template: AppendPowerGeneratorsToT3Artillery with name Power generators
      debug: Context based templates: Found template: AppendRadarWithPower with name Power generators
      debug: Context based templates: Found template: AppendPowerGeneratorsToT2Artillery with name Power generators
      debug: Context based templates: Found template: T1Hydrocarbon with name Hydrocarbon
      debug: Context based templates: Found template: T3ExtractorWithStoragesAndFabs with name Extractor, storages and fabricators
      debug: Context based templates: Found template: AppendT3ArtilleryWithPower with name Power generators
      debug: Context based templates: Found template: PointDefense with name Point defense
      debug: Context based templates: Found template: AppendT2ArtilleryWithPower with name Power generators
      debug: Context based templates: Found template: AirDefenseLand with name Anti-air defense
      debug: Context based templates: Found template: AppendExtractorWithStorages with name Storages
      debug: Context based templates: Found template: T3Extractor with name Extractor
      debug: Context based templates: Found template: AirDefenseWater with name Anti-air defense
      debug: Context based templates: Found template: AppendSalvationWithPower with name Power generators
      debug: Context based templates: Found 23 templates
      info: /savereplay
      warning: GetResource: Invalid name ""
      info: Can't find texture "" -- trying fallback.
      warning: GetResource: Invalid name ""
      info: Can't find texture "" -- trying fallback.
      warning: GetResource: Invalid name ""
      info: Can't find texture "" -- trying fallback.
      warning: GetResource: Invalid name ""
      info: Can't find texture "" -- trying fallback.
      warning: GetResource: Invalid name ""
      info: Can't find texture "" -- trying fallback.
      debug: Session time: 00:00:41 Game time: 00:00:00 Heap: 256.0M / 214.8M
      info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
      info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
      info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
      info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
      info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
      info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
      info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
      info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
      info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
      info: creating high fidelity terrain
      info: creating high fidelity water
      info: SSB >>> TRACE initialized
      info: SSB >>> TRACE SetLayout()...
      warning: SND: XACT3DApply failed.
      Invalid arg
      debug: Session time: 00:00:52 Game time: 00:00:07 Heap: 256.0M / 220.1M
      info: buildActionUnit
      info: - Builders
      info: buildActionUnit
      info: - Builders
      info: buildActionUnit
      info: - Sensors
      info: buildActionUnit
      info: - Shields
      info: buildActionUnit
      info: - Builders
      info: buildActionUnit
      info: - Builders
      info: buildActionUnit
      info: - Sensors
      info: buildActionUnit
      info: - Shields
      debug: Session time: 00:01:02 Game time: 00:00:15 Heap: 256.0M / 225.9M
      info: buildActionUnit
      info: - Builders
      info: buildActionUnit
      info: - Builders
      info: buildActionUnit
      info: - Builders
      info: buildActionUnit
      info: - Builders
      info: buildActionUnit
      info: - Builders
      info: buildActionUnit
      info: - Builders
      info: buildActionUnit
      info: - Builders

      1 Reply Last reply Reply Quote 0
      • maggeM Offline
        magge Moderator FAF Association Board
        last edited by

        Have a look at this thread about connection issues.

        Join a FAFtastic Team | Join the FAForever Association

        1 Reply Last reply Reply Quote 0
        • Brutus5000B Offline
          Brutus5000 FAF Server Admin
          last edited by

          Game crashes are no connection issues...

          He said, "I've been to the year 3000
          Not much has changed, but they live underwater
          And your great-great-great-granddaughter
          Is playin' FAF, playin' FAF"

          1 Reply Last reply Reply Quote 0

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