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    Aeon gun upgrade needs a rework

    Scheduled Pinned Locked Moved Balance Discussion
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    • S Offline
      Sainse @waffelzNoob
      last edited by Sainse

      @waffelzNoob

      Add to this the advantage that aeon's gun upgrades being split into two gives them more flexibility

      It’s much more of disadvantage than advantage. 3k e is not that big (12%). The big (100%) difference is that non-Aeon can combine up to two other combat upgrades with gun. Aeon can do only one more. Aeon are already worse than others.

      If aeon range + gun will have the same combined cost of other faction gun & range I don't see much point in keeping them separate upgrades. It's just worse for basically no reason. If go in this direction than just make first upgrade to be the same as everyone else (speed&range) and second upgrade to give advanced range

      waffelzNoobW 1 Reply Last reply Reply Quote -4
      • J Offline
        JaggedAppliance
        last edited by

        Aeon first range is honestly the best acu upgrade of any faction.

        https://www.youtube.com/c/jaggedappliance

        1 Reply Last reply Reply Quote 0
        • maudlin27M Offline
          maudlin27
          last edited by

          Aeon ACU has 1k less health than UEF acu yet the same regen rate, so not like they're starting from an equal footing

          M27AI and M28AI developer; Devlogs and more general AI development guide:
          https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v71-devlog
          https://forum.faforever.com/topic/5331/m28ai-devlog-v150

          1 Reply Last reply Reply Quote 2
          • waffelzNoobW Offline
            waffelzNoob @Sainse
            last edited by

            @Sainse

            1. Aeon (double) shield + advanced range is easily the strongest combat ACU for its cost. It is better vs percivals, bricks, harbinger, othuum, and T4s than double nano splash or cloak laser are.
            2. The speed gun can later be replaced by omni sensor array, adding up to 3 combat upgrades anyway
            3. 3k e is like 20 seconds of e production for that stage of the game (assuming you don't pause literally everything else). Having a gun upgrade 20 seconds before your opponent can be pretty devastating.

            frick snoops!

            1 Reply Last reply Reply Quote 1
            • S Offline
              Sainse
              last edited by Sainse

              @waffelzNoob

              1. Cloak mazer is way better, more expensive but definitely better. Saying it’s worse is insane.
              2. Basically no one makes sensors already yet they’re gonna be nerfed more in the next patch.
              3. Producing extra 3k energy is easy, producing an extra ACU slot is impossible.
              S 1 Reply Last reply Reply Quote -4
              • S Offline
                Sainse @Sainse
                last edited by

                @Sainse said in Aeon gun upgrade needs a rework:

                1. Basically no one makes sensors already yet they’re gonna be nerfed more in the next patch.

                It's funny to downvote this/upvote the opposite for people who didn't make sensors upgrade in TMM ever once a year

                Waffelz - 2 times sensor, 0 times sensors
                Jagged - 2 times speed, 0 times sensor
                Skrat - 6 times speed, 0 times sensor

                16 minutes is the best time to make speed but not even 25 minutes is good enough to switch to sensors.

                If speed isn't that important, why not be in favor of range -> range & speed -> adv range & speed? You're saying speed isn't a big deal later on anyways

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                • J Offline
                  JaggedAppliance
                  last edited by JaggedAppliance

                  I downvoted because point 1 completely misses the point.

                  "Aeon (double) shield + advanced range is easily the strongest combat ACU for its cost."

                  He said "For its cost." and you replied:

                  "Cloak mazer is way better, more expensive but definitely better. Saying it’s worse is insane."

                  Do you miss the point on purpose?

                  Your response to point 3 is also just dumb.

                  I made sensors today so keep your stats. The thread is not about sensors.

                  https://www.youtube.com/c/jaggedappliance

                  1 Reply Last reply Reply Quote 1
                  • S Offline
                    Sainse
                    last edited by Sainse

                    It is better vs ... than double nano splash or cloak laser are

                    It's a different statement, this one is without any reference to the cost. I replied to it. I didn't miss anything, as for the cost my reply was

                    more expensive but definitely better

                    Of course provided you didn't miss it on purpose

                    1 Reply Last reply Reply Quote 0
                    • J Offline
                      JaggedAppliance
                      last edited by

                      It's fine, I won't be responding to your comments anymore.

                      https://www.youtube.com/c/jaggedappliance

                      1 Reply Last reply Reply Quote 0
                      • waffelzNoobW Offline
                        waffelzNoob
                        last edited by

                        now compare that to how often i made splash gun or lazer in tmm in the last year!

                        frick snoops!

                        S 1 Reply Last reply Reply Quote 0
                        • S Offline
                          Sainse @waffelzNoob
                          last edited by Sainse

                          @waffelzNoob I’ve seen cloak mazer killing t4 way more often than aeon acu doing the same. However that’s just my experience and unfortunately this data is not quantifiable
                          UPD. You’ve never done double shield either btw, which isn’t surprising at this sample size honestly

                          1 Reply Last reply Reply Quote 0
                          • FtXCommandoF Offline
                            FtXCommando
                            last edited by

                            I’ve also never done sensor upgrade…… curious……

                            1 Reply Last reply Reply Quote 0
                            • CrofisC Offline
                              Crofis
                              last edited by

                              I didn't know it was cheaper. Considering an early gun at min 6-7 when ppl energy production is around 300-400/s, 3k energy is not negligible: you might make let's say 3-5 pgen more to cover the extra 3k or stall your way through it (losing mass), but i'd imagine that's a solid 200-300 mass advantage for no good reason on an early gun. This would apply if the gun was the same, but then you also have the versatility to split it. Paying less to have more?

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