Antinukes don't perfectly coordinate shooting down nukes
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https://youtu.be/lSHbVL0ldSU?t=3227
Is this video you can see that an antinuke disappears mid-flight (ignore stacked sub nukes). Probably because its target was shot down by another antinuke and it self-destructed.
I noticed that sometimes antinuke launchers don't perfectly coordinate and shoot too many antinukes. I mostly noticed this with Yolona nukes, where 3 antinuke launchers fire.
Can we fix this?
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It is fixed with this pull request: https://github.com/FAForever/fa/pull/3893
Which is at the moment in a review stage. It will be part of the next release.
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Still happens: https://youtu.be/HRKtKd76xS0?t=4097
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