ICE adapter status report 2
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I'm optimistic that the new version will continue to work for those of us that use IPv6. The current version does as it all uses IPv4 by default. I guess my comment is merely to make you mindful that we exist. It's actually the default in my country (Australia) on Telstra for example.
I'm happy to be a tester when it becomes available.
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I don't want to crush your hopes but I haven't seen any code disabling ip v6 before and I didn't see anything to enable it either. So don't expect any improvements there.
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Does this option in the client just point to an empty hole then
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Good question. Let me check this and I will post results here.
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I have not seen it in the ICE adapter because the client sets a JVM property that bypasses the ice adapter and directly affects the underlying ice4j library. By default ipv6 gets explicitly deactivated and only enabled if the set is activated in the client.
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@brutus5000 @clyf Well the last few games I played I didn't disable IPv6 on my PC and it worked fine. It was only a handful of games with one friend where I did that. It looks like everything is working the way it is meant to. Great news.
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It works fine with IPv6 enabled (and always has in my experience), I think the question is does it work with IPv6 only? I know that's not a particularly common scenario at the moment but it could be in the future. Also with carrier-grade NAT could some people potentially see a better experience if it were to prefer IPv6?
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If you have ipv6 only and the other side has -for some reason- ipv4 only, then it only works via relay. But in general it should work.
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1 hour ago we played a game with
Still lacking features like reconnect and telemetry though.
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Awesome!
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