v7 Release
Various small changes from replays and points people have highlighted in the past week (4 bugfixes and 9 misc changes), including:
- ACU should be less suicidal around PD @savinguptobebrok this should hopefully fix the issue you highlighted)
- Fixed an issue with large numbers of M28 on the same team where too few factories would get built (in turn leading to overflowing mass at the T2-T3 transition stage)
- Monkeylord should be more aggressive (instead of trying to kite with its bolters)
- ASFs should no longer suicide to defend a friendly novax satellite!
Acknowledgements
- QAI300 – Replay highlighting bug with land units not moving (caused by the logic that triggers when engineers are to build a game ender).
- Radde – 4 human v 4 M28AI replay highlighting mass overflow issues at the T2-T3 stage
- Azraeelian Angel – More human vs AI replays