Various mostly unrelated changes based on replays provided:
- Adjustments to experimentals, including adjustments to when to build, targeting/attack logic adjustments for land experimentals, improvements to Novax target prioritisation
- Improved response to T2 bomber snipe attempts
- On chokepoint maps reclaim should be factored into the decision of where to setup the chokepoint
- Basic support for games where there are no enemy players (e.g. survival maps)
- Sniperbot attack logic rework
- Optimisation of the logic for calculating rally points (now takes c.10% as long)
- 12 Bugfixes, 38 other Misc changes
Acknowledgements
- Radde – a number of replays highlighting flaws in teamgames particularly late-game scenarios
- Wingflier – replay highlighting M27’s vulnerability to a Corsair snipe
- Relent0r – Highlighting performance concerns on Ian’s Cross, and a replay highlighting some issues on Fields of Isis 2v2
- Tomma – Various 1v1 replays, highlighting a couple of points that could be improved on further (e.g. bomber dodging)