MadMax's maps page
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This is a show case of my maps
Adaptive Icy Death 10x10KM 4 Players
A cold and dark map set at night time
Adaptive Small and brutal 2x2KM 4 PlayersAn experimental map trying to make something in as small a size as possible
Adaptive on The Ledge Flooded 20x20 12 Players
One of my early maps
The Spires of Dadna Therma 20x20KM 6 Players
A map with a focus on air play you start being brought in on a transport with 2 engineers
Adaptive Furious Road 20x20 KM 6 players
My first competition map (I came in last place )
Adaptive Samekh Chi 20x20KM 16 Players
An FFA in the style of thermo x2
Adaptive Amadeo and Eliseo 20x20KM 8 Players
My attempt to make something with lava
Saintar Seytii 10x10KM 4 Players
Another competition map (Placed 8/10)
Adaptive 15km Cloudious Slime 15x15KM 6 Players
My interpretation of an old ta map
Adaptive Broken Headland 20x20KM 8 Players
A navy focused map
Caosoland Basin 10x10KM 4 Players
A map designed for 1v1 and 2v2 ladder, credit to jip for working his world machine magic
Adaptive Cherry Blossom Valley 10x10KM 6 Players
Another competition map (Placed 3/5 only 0.03 points separated the top 3) credit to jip for working his world machine magic