Thanks, I'll check it out
Posts made by TacticalBacon1st
-
RE: 2 Crashes in 2 games. New patch unstable.
Hi Jip, the debugger gave me the above unless there's a different screen? I shared the dump logs. Looks like it was a CodeCave Malicious attempt flagged by one particular endpoint scanner (Sophos)
-
RE: 2 Crashes in 2 games. New patch unstable.
3 Crashes.
java.lang.RuntimeException: Forged Alliance Crashed with exit code -1073740768. See game_15379736.log for more information
at com.faforever.client.game.GameService.lambda$spawnTerminationListener$43(GameService.java:696)
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1130)
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:630)
at java.base/java.lang.Thread.run(Thread.java:832) -
2 Crashes in 2 games. New patch unstable.
java.lang.RuntimeException: Forged Alliance Crashed with exit code -1073740768. See game_15379644.log for more information
at com.faforever.client.game.GameService.lambda$spawnTerminationListener$43(GameService.java:696)
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1130)
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:630)
at java.base/java.lang.Thread.run(Thread.java:832)both logs finished here.
debug: Current gametime: 00:02:30
debug: Loading module '\000/lua/ui/dialogs/keybindings.lua\000'
debug: Loading module '\000/lua/keymap/properkeynames.lua\000'
debug: Loading module '\000/lua/keymap/keynames.lua\000'
debug: Loading module '\000/lua/keymap/keycategories.lua\000'
debug: Loading module '\000/lua/ui/game/diplomacy.lua\000'
debug: Loading module '\000/units/ura0102/ura0102_script.lua\000'