So ctrl+W will disable range rings for unselected units. Is there similarly a way to disable it for selected units?
The rings cause a lot of lag so it would be very helpful with lots of units.
I found 2 relevant-looking options in the key config for displaying intel/weapon ranges, but binding them and using them does nothing.
I'm looking at the wiki list of the GAZ UI options and there are options I can't find in the game.
For example, Display Reclaim Window. I can't find it anywhere in the options.
The list that I'm referring to: https://wiki.faforever.com/index.php?title=Game_Modifications_(Mods)#Options_and_Hotkeys
I hear the commander attack sound in custom games, but not in coop missions.
Would be very helpful if I knew about ANY attacks but is that really just down to bad design...
Does this game not have warning sounds? I know it has the commander under attack warning sound but even that doesn't seem to be working. What about other ones? They're pretty much a fundamental feature of any RTS, surely there's some? Is there an obscure setting I'm missing?