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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
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    Recent Best Controversial
    • RE: Supcom/Moho engine rewrite

      Great Work! I was happy to play it easily on my Mac mini. Very impressive what has been done so far. I came along with these bugs so far:

      1. The integrated mod "x2" which doubles the incoming resources seems not working, as the resources staying normal even when this mod is activated

      2. Sometimes units are built and they are invisible. This happens when you select e.g. factory to build 10 technicans or other units, then the first unit is normal as expected, but every further unit is invisible. Often these units staying stacked in the model of the factory. I didnt tested all factories, but when building multiple T3 battleships, they are not invisible, but e.g. on air factory i got this error with multiple units.

      3. When Cybran T4 Soul Ripper is in attack range of an enemy unit, it prioritizes the attack more than moving commands by me. It is then hardly control-able. Often it is attacking the enemy until it is dead, and then i can control it again.

      4. Is the damage of the T3 Anti-Air-Sam-Cannon normal? When 5 SAMs attacking 1 T3-Gunboat and they needed 30 seconds to finish it, the damage seems kinda small.

      5. Air-Transporter dont seem to be able to transport units? Units can be selected to support the transporter, but i cant get them into the transporter.

      6. When air troops are dying, they are crashing into the ground, and sometimes their object is still clickable, showing 0 lifepoints.

      posted in Contribution
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      lan94