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    la0michael0

    @la0michael0

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    Best posts made by la0michael0

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    Latest posts made by la0michael0

    RE: Post client update small questions,

    @brutus5000 ahh so its just that the regular mods may be different?

    The client version of extreme allowed u to use the tech building to upgrade them whilst the mod picked from the game

    skips that part and has them all upgraded,

    posted in Game Issues and Gameplay questions •
    Post client update small questions,

    Nothing major just curious about a few things,

    • Since the latest update the option for extreme wars / Phantom by the client isn't there anymore was it removed? I've looked around at update logs and hadn't seen it yet, ( i still have and play the extreme wars mod, but the separate mod version from the client auto starts with all units maxxed out health/ guns ) i liked more whn you could control how many upgrades there were,

    secondly

    • the game doesnt crash in this instance but on several maps that supposedly have AI markers
      the AI will build a land facotry 6 p gens one engie that rolls out to about 20 feet away then all the enemies freeze at ths point

    ( i can still move buiild etc )
    I have Uveso and Ai swarm

    one or two maps still work but even some common maps that ik for sure have markers itll do this

    Ive tried making all ai the same type and even undoing both mods to only use one at a time,

    and since it doesnt crash idk what i could be doing or have done to make this happen.

    posted in Game Issues and Gameplay questions •
    RE: Post Alpha update games still wont create + possible TM mod corruption?

    thank you it worked out, now to figure out how to fix the corrupted mods it seems to show the mods folder and the sounds folder in my notifications total mayhem it seems
    ive tried uninstalling and re installing the mod,

    is there a way i can troubleshoot it or pinpoint it?

    posted in Game Issues and Gameplay questions •
    RE: Post Alpha update games still wont create + possible TM mod corruption?

    Thank you, i looked up how to do that and i think ive done so, but want to check cause its still not working, What specifically should i be whitelisting

    so far ive done the C program file for faf forever and the c program file for the client,

    posted in Game Issues and Gameplay questions •
    RE: Post Alpha update games still wont create + possible TM mod corruption?

    Client Version: 2023.2.0-alpha-1
    java.lang.RuntimeException: java.nio.file.AccessDeniedException: C:\ProgramData\FAForever\cache\featured_mod\bin\c79711d82393a4465ceeb9413673083b -> C:\ProgramData\FAForever\bin\ForgedAlliance.exe
    at com.faforever.client.patch.SimpleHttpFeaturedModUpdaterTask.lambda$call$0(SimpleHttpFeaturedModUpdaterTask.java:94)
    at java.base/java.util.ArrayList.forEach(ArrayList.java:1511)
    at com.faforever.client.patch.SimpleHttpFeaturedModUpdaterTask.call(SimpleHttpFeaturedModUpdaterTask.java:70)
    at com.faforever.client.patch.SimpleHttpFeaturedModUpdaterTask.call(SimpleHttpFeaturedModUpdaterTask.java:29)
    at javafx.concurrent.Task$TaskCallable.call(Task.java:1426)
    at java.base/java.util.concurrent.FutureTask.run(FutureTask.java:264)
    at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1136)
    at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:635)
    at java.base/java.lang.Thread.run(Thread.java:833)
    Caused by: java.nio.file.AccessDeniedException: C:\ProgramData\FAForever\cache\featured_mod\bin\c79711d82393a4465ceeb9413673083b -> C:\ProgramData\FAForever\bin\ForgedAlliance.exe
    at java.base/sun.nio.fs.WindowsException.translateToIOException(WindowsException.java:89)
    at java.base/sun.nio.fs.WindowsException.rethrowAsIOException(WindowsException.java:103)
    at java.base/sun.nio.fs.WindowsFileCopy.copy(WindowsFileCopy.java:209)
    at java.base/sun.nio.fs.WindowsFileSystemProvider.copy(WindowsFileSystemProvider.java:284)
    at java.base/java.nio.file.Files.copy(Files.java:1305)
    at com.faforever.client.io.FeaturedModFileCacheService.copyFeaturedModFileFromCache(FeaturedModFileCacheService.java:64)
    at com.faforever.client.patch.SimpleHttpFeaturedModUpdaterTask.lambda$call$0(SimpleHttpFeaturedModUpdaterTask.java:89)
    ... 8 more

    posted in Game Issues and Gameplay questions •
    Post Alpha update games still wont create + possible TM mod corruption?

    Good afternoon, looking for some help with Creating games post alpha update, / Java fix download

    There is also a possible Total mayhem corruption within either sound or mod folder, I've looked but I'm unsure of what to look for.

    Things I've tried :
    started with the actual client update - Still couldn't create games - updated to alpha - still the same issue,

    Deselecting all the mods I use,
    Uninstalling and re-installing Total Mayhem
    Deselecting and trying for a default game,

    i have a log from the error message, will post if needed,

    posted in Game Issues and Gameplay questions •
    RE: Client java.lang.error fix

    Mine seems to still have the same issue after the alpha update,

    posted in FAF support (client and account issues) •