@p4block thanks for the explanation that actually clears a lot up for me about the way networking works with regards to FAF(at least the basics since its a very complex thing from what i've read/heard)
@p4block is it at possible for a quick explanation as to why the peer to peer fails in this game when for example, Warframe which also uses peer to peer has never really had issue like this to my knowledge? Because to my lack of understanding/knowledge of networking, there should never be a need for a relay full stop? But then I know sweet fuck all about this sorta thing.
Getting 600ms ping to someone a few hours away by car, near as I can tell from my research, I'm being forced through an ICE relay in US back to Aus doubling my usual 300 MS to the US.
I've attached every unique log i can find and have been through the less than helpful wiki looking at latency issues I don't get this issue connecting to US hots