@MazorNoob said in Points of Imbalance.:
This thread is getting some renewed attention from https://forum.faforever.com/topic/814/balance-thread-guidelines-feedback regarding T4, so continuing from there I have a thought or two:
- Monkeylord is about as good as mass equivalent number of bricks.
- Bricks and percies are in general mass-effective against T4.
- Monkeylord is not more mass effective against other T4 because it has way less range and can't micro against them.
- Therefore, there's no reason to build Monkeylords instead of mass equivalent numbers of Bricks.
My reasoning here is, Aeon and Sera don't have an equivalent of Bricks or Percies, so they have to build T4 to attack. In exchange they have snipers, which are great against T3 armies. Fatboy has huge range and can kite enemy T4s as long as it has space to retreat to, so UEF have a reason to build it over Percies.
To some extent same goes for Megalith, but Monkeylord doesn't seem to have any advantages over T3 spam. Maybe it's harder to strat since no mobile shields? Then again, ML has a total of 45k HP versus cumulative 67,5k of 15 bricks.
15 bricks = ~ 4700 dps, 72k build power
mk = ~4200 dps (+ minor anti air), 27k buildpower, 0.2 units faster + stealth field
Bricks require t3 factory and 3 times slower to build, by the time monkeylord started moving something, you would be on on your 5.5 brick. Also monkeylord can vet and get same +10k/20k hp way faster than a blob of bricks.
Actually seems balanced - you want firepower NOW - go ML, you just want firepower 'somethere in the future' - go bricks.