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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
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    Recent Best Controversial
    • FAF - what's next ? what is needed?

      BUG?:
      a) T1 Air Scout Sele-istle (when crashed allows to see crash spot for a long period).

      BALLANCE:
      b) "Yolona Oss" nuke radius is 45-60, compared to SML nuke radius 30-40. Taking into consideration that Yolo has similar cost to "Mavor" "Scathis" it seems be overpowered. With "Mavor" or "Scathis" you need to snipe enemy Arty/EndGamer/ACU, with Yolona you just blind shoot - that is not fair adventage.
      c) All factions T3 Arty should have the same amount of HP.
      d) Heavy Gunship needs to be re-ballanced.
      e) "Atlantis" needs Anti-Torpedo Defense to be added.
      f) Cybran T3 "Pulsar" Mobile EMP Missile Launcher - needs to be re-ballanced- to short in range, to low in DPS when compared to other T2/T3 Missiles Launchers.
      g) T1 land units have their role even in the late game, but no T1 air or navy units.

      FEATURES NEEDED (Some tweaks to make game more intresting):
      h) Upgradable Hydrocarbon Power Plant - as standard feature in the game.
      i) T5 Experimentals similar in idea to the End Gamers, or add to existing Experimentals upgradable slot Enhancements (like: More HP, Nano-repair, Personal Shield Generator, Radar Jammer).
      j) Add T2 wall.
      k) Make experimentals, SML and T3 Arty more expensive to force players to play more with T1/T2/T3 units instead.

      posted in Suggestions
      eXterminationE
      eXtermination