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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
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    Crotchcritter

    @Crotchcritter

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    Latest posts made by Crotchcritter

    • RE: The Superior FAF Experience Mod

      @thewheelie said in The Superior FAF Experience Mod:

      Nobody dislikes someone creating a mod like this, but if you blame an entire faf team of corruption then its drew that started the insults. It shouldnt be very surprising then that some people respond in kind since he set the tone of the topic. Nobody likes to be insulted for their volunteer work.

      I agree, but Drew has also spent hours (and years) trying to help out with things people have mentioned, or that he thought would help the community, without being on the balance team. I think both sides would benefit from a conversation. The mobile factory fixes, Sera T2 PD, fatboy upgrades, etc are legit. Hell, even the animations on the Megalith are amazing. He's not trying to reinvent the wheel.

      Someone mentioned his nerfs/buffs as a "dualgap syndrome". I honestly would prefer watching gap games (since I can't stand the map) where 90% of games aren't decided on which side built a T4 first, regardless if they didn't have map control, navy, nor air, yet come back and win a 2v6. I thought Boi's were nerfed for a similar reason.

      posted in Modding & Tools
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      Crotchcritter
    • RE: The Superior FAF Experience Mod

      @tagada said in The Superior FAF Experience Mod:

      I appreciate all of the work that has gone into the mod and I hope some of the bug fixes (like the beam weapons missing targets) and perhaps some features can be implemented into the base game version. However, I'm sad to see so much slander directed at the Balance team even if you disagree with the changes we've made over the past years. I can only hope you will be open to working in a civilized manner with the existing developers on improving the base game as well. A lot of the bug fixes and some features could have been easily implemented into the base game if you had engaged in a productive discussion or simply made contributions on GitHub.

      I would argue there are better ways to go about it, but Drews attitude is a direct reflection of the crap that gets slung at him anytime he posts. Drew pokes the bear with 14 paragraphs, everyone else mocks your requests due to a lack of "skill expression". It's one and the same.

      With that being said, I think you'd find Drew & Drunken indispensable if you worked together. I've seen first hand how incredibly boring, mind numbing, and thankless the job of coding and balancing can be.

      Any individual who spends dozens of hours of their personal time on things like this obviously care about the game and the future of it.

      posted in Modding & Tools
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      Crotchcritter
    • RE: The Superior FAF Experience Mod

      How are you supposed to react to me dispersing my 15 janus so your flak can only hit 1 at a time btw?

      I build more than one

      posted in Modding & Tools
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      Crotchcritter
    • RE: The Superior FAF Experience Mod

      @ftxcommando said in The Superior FAF Experience Mod:

      "Hoverbombing? if any other unit had that sort of OP, it would've been immediately fixed"

      • Groundfiring Subs
      • Groundfiring PD to abuse AoE
      • Halting fire on gunships to lower below shield and kill the shield structure
      • Manually dispersing gunships to avoid flak
      • Manually dispersing janus to avoid flak
      • Dodge micro via BS to cause enemy BS to overshoot
      • Microing Aeon lab to kill a tank

      Glad you found one thing you could actually give reasons for, but it's wild how everything you listed isn't near as effective, or would take place much later in the game when it would be your fault for not reacting, vs. hoverbombing 1:30 in.

      posted in Modding & Tools
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      Crotchcritter
    • RE: The Superior FAF Experience Mod

      @sladow-noob said in The Superior FAF Experience Mod:

      I love how you mentioned stuff which was going on in development for quite a while now and will even come out soon as well for FAF :cube_dude:
      Love how you apparently didn't read the part where he said players X, Y helped him out while doing so, assuming it's entirely his work

      Ah, yes. God forbid he fix things that were "in development for quite a while now" as you said, while ignoring the fact he fixed them...before they did.

      I also fail to see how giving credit to the people that helped him is somehow a knock against the work....isn't that how credit works?

      posted in Modding & Tools
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      Crotchcritter
    • RE: The Superior FAF Experience Mod

      @sladow-noob said in The Superior FAF Experience Mod:

      Jesus the amount of braincells I've lost reading that. I started to quote and deconstruct some shit you said but it's not even worth the effort tbh cuz I know you won't change your behaviour / opinion in any meaning anyway. So I'll just redirect you to the balance-patch-feedback-forums and wait for your GREAT insights!

      Ngl I hope you might find the way ComradeStryker did. He's doing an absolutely amazing job at arguing for changes and I'll definitely refer to his post when proposing a balance change. Simply the fact that you think they're promoting defensive gameplay after literally nerfing the mex and PG hp and the units leave less reclaim which makes raiding way more efficient just shows that you apparently don't inform yourself enough.

      Here's a wild take, quote and deconstruct his changes other than the wordy paragraphs. Have any problem with that? Sera T2 PD overshooting/leading units has been an issue for years. He fixed it. Scouts no longer providing intel after death, making you want to have to shoot em down? Fixed. Hoverbombing? Takes skill, but tilts the scale in such a manner that if any other unit had that sort of OP, it would've immediately been fixed. Mobile Factories ACTUALLY work while moving now?! Done.

      Hate him all you want, but at least he's trying to fix shit that should have been done a while back.

      posted in Modding & Tools
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      Crotchcritter