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    cervisiatepidus

    @cervisiatepidus

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    Best posts made by cervisiatepidus

    This user hasn't posted anything yet.

    Latest posts made by cervisiatepidus

    RE: Game crashes after 40 -50 minutes 6 players against AIx (Tech)

    Thank you for the reply. But why does the game only crash on my pc and not on the 5 other human players?

    posted in Game Issues and Gameplay questions •
    Game crashes after 40 -50 minutes 6 players against AIx (Tech)

    Hi,

    my friends and I sometimes play Forged Alliance 6 vs 2 AIx. After 40-50 minutes it crashes on my side. I already disabled my 5.1 Suround Sound, but that didn´t help. Drivers are up to date.

    Can anyone help me?

    Crash handler say this.

    EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0251d267
        attempted to read memory at 0xff388cd4
    
    Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
    Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game_13129860.log /gpgnet 127.0.0.1:9280 /mean 1500.0 /deviation 500.0 /savereplay gpgnet://127.0.0.1:50756/13129860/cervisiatepidus.SCFAreplay /country DE /numgames 0
    
    Callstack:
    	Unknown symbol (address 0x0251d267)
    	Unknown symbol (address 0x0251d5fb)
    	Unknown symbol (address 0x0251d660)
    	Unknown symbol (address 0x0251de5d)
    	Unknown symbol (address 0x0250e001)
    	BaseThreadInitThunk + 20 bytes ((Unknown)(0) + 0 bytes)
    	RtlGetAppContainerNamedObjectPath + 223 bytes ((Unknown)(0) + 0 bytes)
    	RtlGetAppContainerNamedObjectPath + 175 bytes ((Unknown)(0) + 0 bytes)
    
    Last 100 lines of log...
    
    debug: Loading module '\000/units/xsb2305/xsb2305_script.lua\000'
    debug: Current gametime: 00:42:30
    debug: Current gametime: 00:43:00
    info: CWldSession::DoBeat() unknown entity id (0x2ff00dac) supplied in a pose update.
    debug: Current gametime: 00:43:30
    debug: Current gametime: 00:44:00
    debug: Loading module '\000/mods/totalmayhem/projectiles/brpt3shbmproj/brpt3shbmproj_script.lua\000'
    debug: Current gametime: 00:44:30
    debug: Current gametime: 00:45:00
    info: CWldSession::DoBeat() unknown entity id (0x2ff0235b) supplied in a pose update.
    debug: Current gametime: 00:45:30
    debug: Loading module '\000/mods/totalmayhem/projectiles/ueft2exocet/ueft2exocet_script.lua\000'
    info: CWldSession::DoBeat() unknown entity id (0x2ff0235d) supplied in a pose update.
    info: CWldSession::DoBeat() unknown entity id (0x2ff02362) supplied in a pose update.
    debug: Current gametime: 00:46:00
    debug: Loading module '\000/units/ual0401/ual0401_script.lua\000'
    debug: Loading module '\000/mods/totalmayhem/projectiles/brnt1mtproj/brnt1mtproj_script.lua\000'
    debug: Loading module '\000/projectiles/saashleoaagatlinggun05/saashleoaagatlinggun05_script.lua\000'
    debug: Current gametime: 00:46:30
    info: CWldSession::DoBeat() unknown entity id (0x2ff02350) supplied in a pose update.
    info: CWldSession::DoBeat() unknown entity id (0x2ff02884) supplied in a pose update.
    info: CWldSession::DoBeat() unknown entity id (0x2ff02348) supplied in a pose update.
    info: CWldSession::DoBeat() unknown entity id (0x2ff02359) supplied in a pose update.
    debug: Current gametime: 00:47:00
    debug: Loading module '\000/units/zeb9602/zeb9602_script.lua\000'
    info: CWldSession::DoBeat() unknown entity id (0x2ff0234c) supplied in a pose update.
    info: CWldSession::DoBeat() unknown entity id (0x2ff02352) supplied in a pose update.
    debug: Loading module '\000/mods/totalmayhem/projectiles/brpt1extank2proj/brpt1extank2proj_script.lua\000'
    debug: Loading module '\000/projectiles/siflaansetacticalmissile04/siflaansetacticalmissile04_script.lua\000'
    debug: Loading module '\000/units/zeb9603/zeb9603_script.lua\000'
    info: CWldSession::DoBeat() unknown entity id (0x2ff0242e) supplied in a pose update.
    debug: Current gametime: 00:47:30
    info: CWldSession::DoBeat() unknown entity id (0x2ff022b8) supplied in a pose update.
    info: CWldSession::DoBeat() unknown entity id (0x2ff02340) supplied in a pose update.
    info: CWldSession::DoBeat() unknown entity id (0x2ff023ae) supplied in a pose update.
    info: CWldSession::DoBeat() unknown entity id (0x2ff02340) supplied in a pose update.
    info: CWldSession::DoBeat() unknown entity id (0x2ff04226) supplied in a pose update.
    debug: Current gametime: 00:48:00
    warning: SND: Error playing cue 0 on bank 33 [uesdestroy]
             XACT: Invalid arg
    info: CWldSession::DoBeat() unknown entity id (0x2ff04226) supplied in a pose update.
    warning: SND: Error playing cue 1 on bank 33 [uesdestroy]
             XACT: Invalid arg
    debug: Current gametime: 00:48:30
    info: CWldSession::DoBeat() unknown entity id (0x2ff00c0a) supplied in a pose update.
    debug: Loading module '\000/projectiles/saaolarisaaartillery05/saaolarisaaartillery05_script.lua\000'
    debug: Current gametime: 00:49:00
    debug: Loading module '\000/mods/totalmayhem/units/broat3pride/broat3pride_script.lua\000'
    info: CWldSession::DoBeat() unknown entity id (0x2ff00ca5) supplied in a pose update.
    debug: Loading module '\000/projectiles/sifinainostrategicmissile01/sifinainostrategicmissile01_script.lua\000'
    debug: Loading module '\000/lua/ui/game/nukelaunchping.lua\000'
    debug: Current gametime: 00:49:30
    info: CWldSession::DoBeat() unknown entity id (0x2ff045b5) supplied in a pose update.
    info: CWldSession::DoBeat() unknown entity id (0x2ff045db) supplied in a pose update.
    debug: Loading module '\000/units/uaa0304/uaa0304_script.lua\000'
    debug: Total Mayhem: Injecting BuilderGroups
    debug: Total Mayhem: Injecting FormerGroups
    info: CWldSession::DoBeat() unknown entity id (0x2ff022db) supplied in a pose update.
    warning: SND: Error playing cue 1 on bank 33 [uesdestroy]
             XACT: Invalid arg
    info: CWldSession::DoBeat() unknown entity id (0x2ff02396) supplied in a pose update.
    debug: Current gametime: 00:50:00
    info: CWldSession::DoBeat() unknown entity id (0x2ff0227c) supplied in a pose update.
    info: CWldSession::DoBeat() unknown entity id (0x2ff045a9) supplied in a pose update.
    warning: SND: Error playing cue 5 on bank 1 [explosions]
             XACT: Invalid arg
    debug: Current gametime: 00:50:30
    info: CWldSession::DoBeat() unknown entity id (0x2ff02354) supplied in a pose update.
    debug: Total Mayhem: Injecting BuilderGroups
    debug: Total Mayhem: Injecting FormerGroups
    info: CWldSession::DoBeat() unknown entity id (0x2ff04648) supplied in a pose update.
    info: CWldSession::DoBeat() unknown entity id (0x2ff04652) supplied in a pose update.
    debug: Loading module '\000/effects/entities/inainoeffectcontroller01/inainoeffectcontroller01_script.lua\000'
    debug: Loading module '\000/lua/sim/damagearea.lua\000'
    debug: Loading module '\000/effects/entities/sifinainostrategicmissileeffect02/sifinainostrategicmissileeffect02_script.lua\000'
    info: CWldSession::DoBeat() unknown entity id (0x2ff04637) supplied in a pose update.
    debug: Loading module '\000/effects/entities/sifinainostrategicmissileeffect01/sifinainostrategicmissileeffect01_script.lua\000'
    debug: Loading module '\000/effects/entities/sifinainostrategicmissileeffect04/sifinainostrategicmissileeffect04_script.lua\000'
    debug: Loading module '\000/effects/entities/sifinainostrategicmissileeffect03/sifinainostrategicmissileeffect03_script.lua\000'
    info: CWldSession::DoBeat() unknown entity id (0x2ff0458a) supplied in a pose update.
    debug: Current gametime: 00:51:00
    info: CWldSession::DoBeat() unknown entity id (0x2ff04652) supplied in a pose update.
    info: CWldSession::DoBeat() unknown entity id (0x2ff02f5d) supplied in a pose update.
    debug: Current gametime: 00:51:30
    debug: Loading module '\000/units/xab2307/xab2307_script.lua\000'
    debug: Loading module '\000/mods/totalmayhem/projectiles/brnt3doomsgunproj/brnt3doomsgunproj_script.lua\000'
    debug: Loading module '\000/projectiles/tdfplasma02/tdfplasma02_script.lua\000'
    info: CWldSession::DoBeat() unknown entity id (0x2ff030dd) supplied in a pose update.
    info: CWldSession::DoBeat() unknown entity id (0x2ff04696) supplied in a pose update.
    info: CWldSession::DoBeat() unknown entity id (0x2ff0466b) supplied in a pose update.
    info: CWldSession::DoBeat() unknown entity id (0x2ff046a7) supplied in a pose update.
    debug: Loading module '\000/mods/totalmayhem/units/brnt3bat/brnt3bat_script.lua\000'
    warning: SND: Error playing cue 1 on bank 33 [uesdestroy]
             XACT: Invalid arg
    debug: Loading module '\000/units/xsl0402/xsl0402_script.lua\000'
    warning: SND: Error playing cue 3 on bank 1 [explosions]
             XACT: Invalid arg
    debug: Current gametime: 00:52:00
    info: CWldSession::DoBeat() unknown entity id (0x2ff023c1) supplied in a pose update.
    info: CWldSession::DoBeat() unknown entity id (0x2ff024f3) supplied in a pose update.
    info: CWldSession::DoBeat() unknown entity id (0x2ff02c52) supplied in a pose update.
    debug: Loading module '\000/mods/totalmayhem/units/brpt1expbot/brpt1expbot_script.lua\000'
    info: CWldSession::DoBeat() unknown entity id (0x2ff02510) supplied in a pose update.
    debug: Loading module '\000/projectiles/tdfplasmaheavy03/tdfplasmaheavy03_script.lua\000'
    info: CWldSession::DoBeat() unknown entity id (0x2ff02518) supplied in a pose update.
    debug: Current gametime: 00:52:30
    
    
    posted in Game Issues and Gameplay questions •