Messed around with this today a fair bit seeing if i could abuse it to solve another problem. Unfortunately it didnt help me much, but the script below does work.
Cheers!
Resin
OnCreate = function(self,builder,layer)
TWalkingLandUnit.OnCreate(self)
local version = GetVersion()
LOG('OnCreate, get version: ', version )
local SteamVersion = "1.6.6" -- Note FAFClient = '1.5.3809'
-- Determine which death weapon.lua to use based on FAF Client or Stand-Alone FAF played
if version == SteamVersion then
LOG('Stand-Alone FAF')
else
LOG('FAF Client')
end
end,