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    Nuke Sub Rework

    Scheduled Pinned Locked Moved Balance Discussion
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    • H Offline
      HarambeOccultist @FtXCommando
      last edited by

      @ftxcommando
      A personal anecdote, I just won a game of Dual Gap thanks to my nuke subs (and I commonly build them on any map with a lot of water). As to the ideas presented here I actually like all of them, haha!-- Billy nuke and TMD rebalance, or slightly cheaper normal nukes, or even the upgrades idea @veteranashe presented.

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      • C Offline
        clyf
        last edited by

        Found this thread through search because I was curious what else had been said on the topic.

        What if strat subs had some version of the above-mentioned tactical nuke ability, but could also load strategic nukes from SML(!) that were carried to them by transports(!!)?

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        • ? Offline
          A Former User @clyf
          last edited by

          @slicknixon SMLs use different nukes.

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          • FichomF Offline
            Fichom
            last edited by

            Y'all necromancers.

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            • C Offline
              clyf @Guest
              last edited by clyf

              @melanol

              Non factor. It's a transportable luggage unit with a script to add and remove ammo when added to storage. Payload and range can be whatever you want on either launch platform. Could even make the warheads able to self-destruct and transportable by ACU/SACU/engineer for a bit of ground-and-pound.

              @Fichom

              I felt that an idea to rework nuke subs fit perfectly in in thread titled "Nuke Sub Rework".

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