FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login
    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Repeated Crashes

    Scheduled Pinned Locked Moved FAF support (client and account issues)
    1 Posts 1 Posters 121 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • L Offline
      lukshan13
      last edited by

      Hi there,
      I get repeated crashes around 20-30 mins into the game. The games are usually played on seton's clutch. Here's the log file

      Unhandled exception:
      
      Unknown error 0x000003e6
      
      Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
      Cmd line arguments : /init init.lua /nobugreport /log C:\Users\Lukshan\AppData\Roaming\Forged Alliance Forever\logs\game_18540981.log /gpgnet 127.0.0.1:48981 /mean 1133.37 /deviation 106.383 /savereplay gpgnet://127.0.0.1:9349/18540981/lukshan13.SCFAreplay /country GB /numgames 74 /numgames 73
      
      Callstack:
      	Unknown symbol (address 0x008d462c)
      
      Last 100 lines of log...
      
      debug: MEM: -4194304 bytes LUABP
      debug: MEM: -4194304 bytes OGRID
      info: Loading save file: 	/maps/SCMP_009/SCMP_009_save.lua
      info: Loading script file: 	/maps/SCMP_009/SCMP_009_script.lua
      info: * OnCreateAI: AIPersonality: (sorianadaptivecheat)
      debug: Detected an AI with skirmish systems: ARMY_2, enabling AI functionality
      warning:  NUM PROPS = 5182
      debug: Generated navigational mesh in 1.553162 seconds
      debug: Active mods in sim: 	
      info: Hooked /lua/ui/game/gamemain.lua with /mods/idleengineers/hook/lua/ui/game/gamemain.lua
      debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0001o_icon.dds
      debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0002o_icon.dds
      debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0003o_icon.dds
      debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0004_icon.dds
      debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/zxa0001_icon.dds
      info: creating high fidelity terrain
      info: creating high fidelity water
      info: creating high fidelity terrain
      info: creating high fidelity water
      info: /savereplay
      warning: GetResource: Invalid name ""
      info: Can't find texture "" -- trying fallback.
      warning: GetResource: Invalid name ""
      info: Can't find texture "" -- trying fallback.
      warning: GetResource: Invalid name ""
      info: Can't find texture "" -- trying fallback.
      info: Exe GitSHA: 3e34599
      debug: Current gametime: 00:00:00
      info: Exe GitSHA: 3e34599
      info: Exe GitSHA: 3e34599
      info: Exe GitSHA: 3e34599
      info: Exe GitSHA: 3e34599
      info: Exe GitSHA: 3e34599
      info: Exe GitSHA: 3e34599
      info: Exe GitSHA: 3e34599
      info: Exe GitSHA: 3e34599
      info: AIGetMarkerLocationsEx 20 markers for Land Path Node
      info: AIGetMarkerLocationsEx 16 markers for Water Path Node
      info: AIGetMarkerLocationsEx 26 markers for Air Path Node
      info: AIGetMarkerLocationsEx 32 markers for Amphibious Path Node
      info: *AI DEBUG: ARMY 	2	: Initiating Archetype using SorianMainWater
      debug: Current gametime: 00:00:30
      info: Keybindings CreateUI
      info: Keybindings CloseUI
      debug: Current gametime: 00:01:00
      debug: Current gametime: 00:01:30
      debug: Current gametime: 00:02:00
      debug: Current gametime: 00:02:30
      debug: Current gametime: 00:03:00
      debug: Current gametime: 00:03:30
      debug: Current gametime: 00:04:00
      debug: Current gametime: 00:04:30
      info: Keybindings CreateUI
      info: Keybindings CloseUI
      info: Keybindings CloseUI
      debug: Current gametime: 00:05:00
      info: Keybindings CreateUI
      info: Keybindings CloseUI
      info: Keybindings CloseUI
      debug: Current gametime: 00:05:30
      debug: Current gametime: 00:06:00
      debug: Current gametime: 00:06:30
      debug: Current gametime: 00:07:00
      debug: Current gametime: 00:07:30
      debug: Current gametime: 00:08:00
      debug: Current gametime: 00:08:30
      debug: Current gametime: 00:09:00
      debug: Current gametime: 00:09:30
      debug: Current gametime: 00:10:00
      warning: Error running OnRelease script in <deleted object>: ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(101): Game object has been destroyed
               stack traceback:
               	[C]: in function `Play'
               	...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(101): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:94>
      debug: Current gametime: 00:10:30
      debug: Current gametime: 00:11:00
      debug: Current gametime: 00:11:30
      debug: Current gametime: 00:12:00
      debug: Current gametime: 00:12:30
      debug: Current gametime: 00:13:00
      debug: Current gametime: 00:13:30
      debug: Current gametime: 00:14:00
      debug: Current gametime: 00:14:30
      debug: Current gametime: 00:15:00
      debug: Current gametime: 00:15:30
      debug: Current gametime: 00:16:00
      debug: Current gametime: 00:16:30
      debug: Current gametime: 00:17:00
      debug: Current gametime: 00:17:30
      debug: Current gametime: 00:18:00
      debug: Current gametime: 00:18:30
      debug: Current gametime: 00:19:00
      debug: Current gametime: 00:19:30
      debug: Current gametime: 00:20:00
      debug: Current gametime: 00:20:30
      debug: Current gametime: 00:21:00
      debug: Current gametime: 00:21:30
      debug: Current gametime: 00:22:00
      debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/unknown_icon.dds
      debug: Current gametime: 00:22:30
      debug: Current gametime: 00:23:00
      debug: Current gametime: 00:23:30
      debug: Current gametime: 00:24:00
      warning: Unable to load texture: c:\programdata\faforever\gamedata\units.nx2\units\uel0401\uel0401_normalsts.dds
      

      I am reinstalling the game and faf now, hopefully that will fix it?

      1 Reply Last reply Reply Quote 0
      • First post
        Last post