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    lukshan13

    @lukshan13

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    Latest posts made by lukshan13

    • Repeated Crashes

      Hi there,
      I get repeated crashes around 20-30 mins into the game. The games are usually played on seton's clutch. Here's the log file

      Unhandled exception:
      
      Unknown error 0x000003e6
      
      Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
      Cmd line arguments : /init init.lua /nobugreport /log C:\Users\Lukshan\AppData\Roaming\Forged Alliance Forever\logs\game_18540981.log /gpgnet 127.0.0.1:48981 /mean 1133.37 /deviation 106.383 /savereplay gpgnet://127.0.0.1:9349/18540981/lukshan13.SCFAreplay /country GB /numgames 74 /numgames 73
      
      Callstack:
      	Unknown symbol (address 0x008d462c)
      
      Last 100 lines of log...
      
      debug: MEM: -4194304 bytes LUABP
      debug: MEM: -4194304 bytes OGRID
      info: Loading save file: 	/maps/SCMP_009/SCMP_009_save.lua
      info: Loading script file: 	/maps/SCMP_009/SCMP_009_script.lua
      info: * OnCreateAI: AIPersonality: (sorianadaptivecheat)
      debug: Detected an AI with skirmish systems: ARMY_2, enabling AI functionality
      warning:  NUM PROPS = 5182
      debug: Generated navigational mesh in 1.553162 seconds
      debug: Active mods in sim: 	
      info: Hooked /lua/ui/game/gamemain.lua with /mods/idleengineers/hook/lua/ui/game/gamemain.lua
      debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0001o_icon.dds
      debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0002o_icon.dds
      debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0003o_icon.dds
      debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0004_icon.dds
      debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/zxa0001_icon.dds
      info: creating high fidelity terrain
      info: creating high fidelity water
      info: creating high fidelity terrain
      info: creating high fidelity water
      info: /savereplay
      warning: GetResource: Invalid name ""
      info: Can't find texture "" -- trying fallback.
      warning: GetResource: Invalid name ""
      info: Can't find texture "" -- trying fallback.
      warning: GetResource: Invalid name ""
      info: Can't find texture "" -- trying fallback.
      info: Exe GitSHA: 3e34599
      debug: Current gametime: 00:00:00
      info: Exe GitSHA: 3e34599
      info: Exe GitSHA: 3e34599
      info: Exe GitSHA: 3e34599
      info: Exe GitSHA: 3e34599
      info: Exe GitSHA: 3e34599
      info: Exe GitSHA: 3e34599
      info: Exe GitSHA: 3e34599
      info: Exe GitSHA: 3e34599
      info: AIGetMarkerLocationsEx 20 markers for Land Path Node
      info: AIGetMarkerLocationsEx 16 markers for Water Path Node
      info: AIGetMarkerLocationsEx 26 markers for Air Path Node
      info: AIGetMarkerLocationsEx 32 markers for Amphibious Path Node
      info: *AI DEBUG: ARMY 	2	: Initiating Archetype using SorianMainWater
      debug: Current gametime: 00:00:30
      info: Keybindings CreateUI
      info: Keybindings CloseUI
      debug: Current gametime: 00:01:00
      debug: Current gametime: 00:01:30
      debug: Current gametime: 00:02:00
      debug: Current gametime: 00:02:30
      debug: Current gametime: 00:03:00
      debug: Current gametime: 00:03:30
      debug: Current gametime: 00:04:00
      debug: Current gametime: 00:04:30
      info: Keybindings CreateUI
      info: Keybindings CloseUI
      info: Keybindings CloseUI
      debug: Current gametime: 00:05:00
      info: Keybindings CreateUI
      info: Keybindings CloseUI
      info: Keybindings CloseUI
      debug: Current gametime: 00:05:30
      debug: Current gametime: 00:06:00
      debug: Current gametime: 00:06:30
      debug: Current gametime: 00:07:00
      debug: Current gametime: 00:07:30
      debug: Current gametime: 00:08:00
      debug: Current gametime: 00:08:30
      debug: Current gametime: 00:09:00
      debug: Current gametime: 00:09:30
      debug: Current gametime: 00:10:00
      warning: Error running OnRelease script in <deleted object>: ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(101): Game object has been destroyed
               stack traceback:
               	[C]: in function `Play'
               	...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(101): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:94>
      debug: Current gametime: 00:10:30
      debug: Current gametime: 00:11:00
      debug: Current gametime: 00:11:30
      debug: Current gametime: 00:12:00
      debug: Current gametime: 00:12:30
      debug: Current gametime: 00:13:00
      debug: Current gametime: 00:13:30
      debug: Current gametime: 00:14:00
      debug: Current gametime: 00:14:30
      debug: Current gametime: 00:15:00
      debug: Current gametime: 00:15:30
      debug: Current gametime: 00:16:00
      debug: Current gametime: 00:16:30
      debug: Current gametime: 00:17:00
      debug: Current gametime: 00:17:30
      debug: Current gametime: 00:18:00
      debug: Current gametime: 00:18:30
      debug: Current gametime: 00:19:00
      debug: Current gametime: 00:19:30
      debug: Current gametime: 00:20:00
      debug: Current gametime: 00:20:30
      debug: Current gametime: 00:21:00
      debug: Current gametime: 00:21:30
      debug: Current gametime: 00:22:00
      debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/unknown_icon.dds
      debug: Current gametime: 00:22:30
      debug: Current gametime: 00:23:00
      debug: Current gametime: 00:23:30
      debug: Current gametime: 00:24:00
      warning: Unable to load texture: c:\programdata\faforever\gamedata\units.nx2\units\uel0401\uel0401_normalsts.dds
      

      I am reinstalling the game and faf now, hopefully that will fix it?

      posted in FAF support (client and account issues)
      L
      lukshan13