before the last update i ha dalmost no undhandled exception crashes. since it came out i had 2. 1 yesterday and 1 today.
2 out of 4 or 5 games.
todays log is below.
no idea what could be the problem, maybe its not even related to the update but noticable it started yesterday
Unhandled exception:
bad allocation
Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game_12917718.log /gpgnet 127.0.0.1:32731 /mean 1673.0481 /deviation 94.75894 /savereplay gpgnet://127.0.0.1:63804/12917718/butch3r.SCFAreplay /country HU /clan SC /numgames 2014
Callstack:
Unknown symbol (address 0x008d462c)
Last 100 lines of log...
info: StartCommandMode order RULEUCC_Move
info: StartCommandMode order RULEUCC_Move
debug: Loading module '\000/lua/ui/game/confirmunitdestroy.lua\000'
info: UI_Lua import("/lua/ui/game/confirmunitdestroy.lua").ConfirmUnitDestruction(true)
debug: Loading module '\000/projectiles/tifmissilecruise02/tifmissilecruise02_script.lua\000'
debug: Current gametime: 00:37:00
info: StartCommandMode order RULEUCC_Move
debug: Loading module '\000/units/uas0401/uas0401_script.lua\000'
debug: Loading module '\000/units/uab4202/uab4202_script.lua\000'
debug: Loading module '\000/projectiles/tifmissilenuke02/tifmissilenuke02_script.lua\000'
debug: Current gametime: 00:37:30
debug: Loading module '\000/units/xsl0303/xsl0303_script.lua\000'
debug: Loading module '\000/projectiles/siflaansetacticalmissile04/siflaansetacticalmissile04_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeeffectcontroller01/uefnukeeffectcontroller01_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeeffect01/uefnukeeffect01_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeeffect02/uefnukeeffect02_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeshockwave01/uefnukeshockwave01_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeshockwave02/uefnukeshockwave02_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeeffect03/uefnukeeffect03_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeflavorplume01/uefnukeflavorplume01_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeeffect05/uefnukeeffect05_script.lua\000'
debug: Loading module '\000/projectiles/aimantimissile01/aimantimissile01_script.lua\000'
info: CWldSession::DoBeat() unknown entity id (0x2ff000b1) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff000fc) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00106) supplied in a pose update.
info: StartCommandMode order RULEUCC_Move
info: StartCommandMode order RULEUCC_Move
info: StartCommandMode order RULEUCC_Move
debug: Current gametime: 00:38:00
info: StartCommandMode order RULEUCC_Move
info: StartCommandMode order RULEUCC_Move
info: StartCommandMode order RULEUCC_Move
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
debug: Current gametime: 00:38:30
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
debug: Loading module '\000/units/uab2101/uab2101_script.lua\000'
debug: Loading module '\000/units/url0304/url0304_script.lua\000'
debug: Current gametime: 00:39:00
debug: Loading module '\000/projectiles/cantorpedomeson02/cantorpedomeson02_script.lua\000'
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
info: UI_Lua import("/lua/ui/game/orders.lua").Stop()
info: UI_Lua import("/lua/ui/game/confirmunitdestroy.lua").ConfirmUnitDestruction(true)
info: UI_Lua import("/lua/ui/game/confirmunitdestroy.lua").ConfirmUnitDestruction(true)
info: UI_Lua import("/lua/ui/game/confirmunitdestroy.lua").ConfirmUnitDestruction(true)
info: UI_Lua import("/lua/ui/game/confirmunitdestroy.lua").ConfirmUnitDestruction(true)
info: UI_Lua import("/lua/spreadattack.lua").SpreadAttack()
info: UI_Lua import("/lua/spreadattack.lua").SpreadAttack()
info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("attack")
debug: Current gametime: 00:39:30
info: StartCommandMode order RULEUCC_Move
debug: Loading module '\000/projectiles/cdfrocketmeson01/cdfrocketmeson01_script.lua\000'
debug: Loading module '\000/projectiles/cdfbolter02/cdfbolter02_script.lua\000'
debug: Loading module '\000/units/uaa0204/uaa0204_script.lua\000'
info: StartCommandMode order RULEUCC_Move
debug: Loading module '\000/projectiles/tdfmachinegun01/tdfmachinegun01_script.lua\000'
debug: Loading module '\000/units/xas0306/xas0306_script.lua\000'
debug: Current gametime: 00:40:00
debug: Loading module '\000/units/ura0304/ura0304_script.lua\000'
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Shields")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Shields")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Shields")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Shields")
debug: Loading module '\000/projectiles/aandepthcharge03/aandepthcharge03_script.lua\000'
debug: Current gametime: 00:40:30
debug: Loading module '\000/units/url0401/url0401_script.lua\000'
info: StartCommandMode order RULEUCC_Move
debug: Loading module '\000/projectiles/tifmissilenuke01/tifmissilenuke01_script.lua\000'
debug: Current gametime: 00:41:00
debug: Loading module '\000/effects/entities/debrisboneattachlow01/debrisboneattachlow01_script.lua\000'
debug: Loading module '\000/units/uab2304/uab2304_script.lua\000'
info: StartCommandMode order RULEUCC_Move
debug: Current gametime: 00:41:30
debug: Loading module '\000/projectiles/cdflaserdisintegrator01/cdflaserdisintegrator01_script.lua\000'
debug: Loading module '\000/units/xsl0304/xsl0304_script.lua\000'
debug: Loading module '\000/units/ual0309/ual0309_script.lua\000'
info: StartCommandMode order RULEUCC_Move
debug: Current gametime: 00:42:00
debug: Loading module '\000/units/xsb2303/xsb2303_script.lua\000'
info: CWldSession::DoBeat() unknown entity id (0x2ff0067d) supplied in a pose update.
debug: Loading module '\000/units/xsl0307/xsl0307_script.lua\000'
debug: Current gametime: 00:42:30
info: StartCommandMode order RULEUCC_Move
info: StartCommandMode order RULEUCC_Move
debug: Loading module '\000/projectiles/sifzthuthaamartilleryshell02/sifzthuthaamartilleryshell02_script.lua\000'
debug: Loading module '\000/projectiles/aifmissileserpentine03/aifmissileserpentine03_script.lua\000'
debug: Current gametime: 00:43:00
debug: Loading module '\000/units/uab4201/uab4201_script.lua\000'
debug: Loading module '\000/projectiles/sifsuthanusartilleryshell01/sifsuthanusartilleryshell01_script.lua\000'
debug: Loading module '\000/units/xaa0306/xaa0306_script.lua\000'
info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("attack")
debug: Current gametime: 00:43:30
info: StartCommandMode order RULEUCC_Move
debug: Current gametime: 00:44:00