Unhandled exception since 1.2.2
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can iget any help or suggestions or i should just give up asking?
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Maybe try to delete the C:\ProgramData\FAForever folder once, but that is just guessing.
Client updates and game crashes are 99% of the time unrelated.
And engine experts are rare here. -
@Brutus5000 tryied. didnt help. just had a new crash today...
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0067a559
attempted to write memory at 0x00002004Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game_13010584.log /gpgnet 127.0.0.1:1262 /mean 1719.3145 /deviation 94.69888 /savereplay gpgnet://127.0.0.1:62216/13010584/butch3r.SCFAreplay /country HU /clan SC /numgames 2040Callstack:
Unknown symbol (address 0x0067a559)Last 100 lines of log...
debug: Loading module '\000/projectiles/aimantitorpedo02/aimantitorpedo02_script.lua\000'
debug: Loading module '\000/units/uel0301/uel0301_script.lua\000'
debug: Current gametime: 00:27:00
debug: Loading module '\000/units/xeb0204/xeb0204_script.lua\000'
debug: Loading module '\000/units/urb2104/urb2104_script.lua\000'
debug: Loading module '\000/units/url0205/url0205_script.lua\000'
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Upgrades")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Upgrades")
info: UI_Lua import("/lua/ui/game/construction.lua").ToggleUnitPause()
debug: Loading module '\000/units/urs0304/urs0304_script.lua\000'
debug: Loading module '\000/units/urb2301/urb2301_script.lua\000'
debug: Current gametime: 00:27:30
debug: Loading module '\000/projectiles/sdfaireauweapon01/sdfaireauweapon01_script.lua\000'
info: StartCommandMode order RULEUCC_Move
debug: Loading module '\000/projectiles/sdfexperimentalphasonproj01/sdfexperimentalphasonproj01_script.lua\000'
debug: Loading module '\000/projectiles/sdfsinnuntheweapon01/sdfsinnuntheweapon01_script.lua\000'
info: StartCommandMode order RULEUCC_Move
debug: Loading module '\000/projectiles/caaburstcloud01/caaburstcloud01_script.lua\000'
debug: Loading module '\000/effects/entities/debrisboneattachlow01/debrisboneattachlow01_script.lua\000'
info: CWldSession::DoBeat() unknown entity id (0x2ff009da) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff009e6) supplied in a pose update.
debug: Loading module '\000/effects/entities/debrisboneattachchassis01/debrisboneattachchassis01_script.lua\000'
debug: Loading module '\000/units/urb2304/urb2304_script.lua\000'
debug: Loading module '\000/units/urb2204/urb2204_script.lua\000'
info: CWldSession::DoBeat() unknown entity id (0x2ff00a2f) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00a30) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00a35) supplied in a pose update.
debug: Loading module '\000/projectiles/cifmissiletactical02/cifmissiletactical02_script.lua\000'
info: CWldSession::DoBeat() unknown entity id (0x2ff0089b) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00a3e) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00a3f) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00a40) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00a44) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00a46) supplied in a pose update.
debug: Current gametime: 00:28:00
debug: Loading module '\000/projectiles/caamissilenanite02/caamissilenanite02_script.lua\000'
info: CWldSession::DoBeat() unknown entity id (0x2ff00a47) supplied in a pose update.
debug: Loading module '\000/units/zsb9603/zsb9603_script.lua\000'
debug: Loading module '\000/units/xsb4302/xsb4302_script.lua\000'
warning: Error running lua script: ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(564): attempt to perform arithmetic on fieldDamageRecharge' (a boolean value) stack traceback: ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(564): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:541> debug: Loading module '\000/units/ueb2109/ueb2109_script.lua\000' debug: Current gametime: 00:28:30 debug: Loading module '\000/projectiles/saaolarisaaartillery03/saaolarisaaartillery03_script.lua\000' info: UI_Lua import("/lua/ui/game/construction.lua").ToggleUnitPause() info: CWldSession::DoBeat() unknown entity id (0x2ff00bc9) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00bca) supplied in a pose update. debug: Loading module '\000/units/xeb2306/xeb2306_script.lua\000' info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("attack") info: *FORMATION DEBUG: Unit "urs0304" does not match any Naval categories. info: *FORMATION DEBUG: Unit "urs0304" does not match any Naval categories. info: CWldSession::DoBeat() unknown entity id (0x2ff00c4c) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00c4e) supplied in a pose update. debug: Current gametime: 00:29:00 debug: Loading module '\000/projectiles/tdfheavyplasmagatlingcannon01/tdfheavyplasmagatlingcannon01_script.lua\000' debug: Loading module '\000/units/url0203/url0203_script.lua\000' debug: Loading module '\000/units/urb0302/urb0302_script.lua\000' debug: Loading module '\000/projectiles/cifmissiletacticalsplit01/cifmissiletacticalsplit01_script.lua\000' debug: Loading module '\000/units/zrb9603/zrb9603_script.lua\000' debug: Loading module '\000/units/dea0202/dea0202_script.lua\000' debug: Current gametime: 00:29:30 info: CWldSession::DoBeat() unknown entity id (0x2ff0037e) supplied in a pose update. debug: Loading module '\000/projectiles/taarailgun03/taarailgun03_script.lua\000' debug: Loading module '\000/units/urb0304/urb0304_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") debug: Loading module '\000/effects/entities/debrismisc010/debrismisc010_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00234) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00cd5) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00cd8) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00cd9) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00cda) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00cdb) supplied in a pose update. debug: Loading module '\000/projectiles/simantimissile02/simantimissile02_script.lua\000' debug: Current gametime: 00:30:00 debug: Loading module '\000/units/url0301/url0301_script.lua\000' debug: Loading module '\000/projectiles/tifnapalmcarpetbomb02/tifnapalmcarpetbomb02_script.lua\000' debug: Loading module '\000/units/xsl0402/xsl0402_script.lua\000' debug: Loading module '\000/units/xsb2109/xsb2109_script.lua\000' debug: Loading module '\000/projectiles/sanuallcavitationtorpedo03/sanuallcavitationtorpedo03_script.lua\000' debug: Current gametime: 00:30:30 debug: Loading module '\000/units/zsb9501/zsb9501_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Pgen") debug: Loading module '\000/units/xss0203/xss0203_script.lua\000' info: StartCommandMode order RULEUCC_Move debug: Current gametime: 00:31:00 info: UI_ApplySelectionSet 0 info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Upgrades") info: UI_ApplySelectionSet 0 info: StartCommandMode order RULEUCC_Move debug: Loading module '\000/units/urb4206/urb4206_script.lua\000' warning: Error running lua script: ...reme commander forged alliance\mods\common\units.lua(110): Expected a game object. (Did you call with '.' instead of ':'?) stack traceback: [C]: in function
ValidateUnitsList'
...reme commander forged alliance\mods\common\units.lua(110): in functionGet' ...cations\scripts\script_tactical_missile_finished.lua(42): in function
triggerNotification'
... alliance\mods\reminder\modules\notificationmain.lua(86): in functiontriggerNotificationChecks' ... alliance\mods\reminder\modules\notificationmain.lua(53): in function <... alliance\mods\reminder\modules\notificationmain.lua:33> warning: Error running lua script: ...reme commander forged alliance\mods\common\units.lua(110): Expected a game object. (Did you call with '.' instead of ':'?) stack traceback: [C]: in function
ValidateUnitsList'
...reme commander forged alliance\mods\common\units.lua(110): in functionGet' ...der forged alliance\mods\em\modules\buildoverlay.lua(49): in function
getConstructions'
...der forged alliance\mods\em\modules\buildoverlay.lua(211): in function `callback'
...e commander forged alliance\mods\em\modules\init.lua(31): in function <...e commander forged alliance\mods\em\modules\init.lua:18>
debug: Current gametime: 00:31:30
info: UI_Lua import("/lua/ui/game/confirmunitdestroy.lua").ConfirmUnitDestruction(true)
info: StartCommandMode order RULEUCC_Move
debug: Loading module '\000/projectiles/sanuallcavitationtorpedo02/sanuallcavitationtorpedo02_script.lua\000'where can i find engine experts?
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You can try to raise a ticket here: https://github.com/FAForever/fa
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Client version and game error are 99.9% not related
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i tried reinstalling the whole game, deleted everything.
jsut had an other crash. this time w/o any error message or debugger.
only clue that lobby says replay server couldn't be reachedyesterday played 4 hours without any crash. wierd as fuck and annoying
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@Brutus5000 how can i raise ticket tehre? cant find any menu regarding for errors and i dont want to spam there / or create wrong threads
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There is an "Issues" tab on the page I linked and a "New issue" button (but you need create an account for that)
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Same here. Started after Updating Downlord´s FAF Client.
Which I had not updated for a very long time.
Game almost loads, then stalls.
Have tried the dfc_windows-x64_1_2_4-RC1 fix.Unknown symbol (address 0x008d462c)
Last 100 lines of log...
warning: [C]: in function
pcall' warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function
import'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
warning: ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(997): in main chunk -
sorry for late feedback since then i've found out on of my mem kits are faulty.
i removed them and so far no issues.