FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login
    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Unhandled exception since 1.2.2

    Scheduled Pinned Locked Moved FAF support (client and account issues)
    13 Posts 4 Posters 5.7k Views 1 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • B Offline
      butch3r
      last edited by

      before the last update i ha dalmost no undhandled exception crashes. since it came out i had 2. 1 yesterday and 1 today.
      2 out of 4 or 5 games.
      todays log is below.

      no idea what could be the problem, maybe its not even related to the update but noticable it started yesterday

      Unhandled exception:

      bad allocation

      Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
      Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game_12917718.log /gpgnet 127.0.0.1:32731 /mean 1673.0481 /deviation 94.75894 /savereplay gpgnet://127.0.0.1:63804/12917718/butch3r.SCFAreplay /country HU /clan SC /numgames 2014

      Callstack:
      Unknown symbol (address 0x008d462c)

      Last 100 lines of log...

      info: StartCommandMode order RULEUCC_Move
      info: StartCommandMode order RULEUCC_Move
      debug: Loading module '\000/lua/ui/game/confirmunitdestroy.lua\000'
      info: UI_Lua import("/lua/ui/game/confirmunitdestroy.lua").ConfirmUnitDestruction(true)
      debug: Loading module '\000/projectiles/tifmissilecruise02/tifmissilecruise02_script.lua\000'
      debug: Current gametime: 00:37:00
      info: StartCommandMode order RULEUCC_Move
      debug: Loading module '\000/units/uas0401/uas0401_script.lua\000'
      debug: Loading module '\000/units/uab4202/uab4202_script.lua\000'
      debug: Loading module '\000/projectiles/tifmissilenuke02/tifmissilenuke02_script.lua\000'
      debug: Current gametime: 00:37:30
      debug: Loading module '\000/units/xsl0303/xsl0303_script.lua\000'
      debug: Loading module '\000/projectiles/siflaansetacticalmissile04/siflaansetacticalmissile04_script.lua\000'
      debug: Loading module '\000/effects/entities/uefnukeeffectcontroller01/uefnukeeffectcontroller01_script.lua\000'
      debug: Loading module '\000/effects/entities/uefnukeeffect01/uefnukeeffect01_script.lua\000'
      debug: Loading module '\000/effects/entities/uefnukeeffect02/uefnukeeffect02_script.lua\000'
      debug: Loading module '\000/effects/entities/uefnukeshockwave01/uefnukeshockwave01_script.lua\000'
      debug: Loading module '\000/effects/entities/uefnukeshockwave02/uefnukeshockwave02_script.lua\000'
      debug: Loading module '\000/effects/entities/uefnukeeffect03/uefnukeeffect03_script.lua\000'
      debug: Loading module '\000/effects/entities/uefnukeflavorplume01/uefnukeflavorplume01_script.lua\000'
      debug: Loading module '\000/effects/entities/uefnukeeffect05/uefnukeeffect05_script.lua\000'
      debug: Loading module '\000/projectiles/aimantimissile01/aimantimissile01_script.lua\000'
      info: CWldSession::DoBeat() unknown entity id (0x2ff000b1) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff000fc) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00106) supplied in a pose update.
      info: StartCommandMode order RULEUCC_Move
      info: StartCommandMode order RULEUCC_Move
      info: StartCommandMode order RULEUCC_Move
      debug: Current gametime: 00:38:00
      info: StartCommandMode order RULEUCC_Move
      info: StartCommandMode order RULEUCC_Move
      info: StartCommandMode order RULEUCC_Move
      info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
      debug: Current gametime: 00:38:30
      info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
      info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
      info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
      info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
      info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
      info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
      debug: Loading module '\000/units/uab2101/uab2101_script.lua\000'
      debug: Loading module '\000/units/url0304/url0304_script.lua\000'
      debug: Current gametime: 00:39:00
      debug: Loading module '\000/projectiles/cantorpedomeson02/cantorpedomeson02_script.lua\000'
      info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
      info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
      info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
      info: UI_Lua import("/lua/ui/game/orders.lua").Stop()
      info: UI_Lua import("/lua/ui/game/confirmunitdestroy.lua").ConfirmUnitDestruction(true)
      info: UI_Lua import("/lua/ui/game/confirmunitdestroy.lua").ConfirmUnitDestruction(true)
      info: UI_Lua import("/lua/ui/game/confirmunitdestroy.lua").ConfirmUnitDestruction(true)
      info: UI_Lua import("/lua/ui/game/confirmunitdestroy.lua").ConfirmUnitDestruction(true)
      info: UI_Lua import("/lua/spreadattack.lua").SpreadAttack()
      info: UI_Lua import("/lua/spreadattack.lua").SpreadAttack()
      info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("attack")
      debug: Current gametime: 00:39:30
      info: StartCommandMode order RULEUCC_Move
      debug: Loading module '\000/projectiles/cdfrocketmeson01/cdfrocketmeson01_script.lua\000'
      debug: Loading module '\000/projectiles/cdfbolter02/cdfbolter02_script.lua\000'
      debug: Loading module '\000/units/uaa0204/uaa0204_script.lua\000'
      info: StartCommandMode order RULEUCC_Move
      debug: Loading module '\000/projectiles/tdfmachinegun01/tdfmachinegun01_script.lua\000'
      debug: Loading module '\000/units/xas0306/xas0306_script.lua\000'
      debug: Current gametime: 00:40:00
      debug: Loading module '\000/units/ura0304/ura0304_script.lua\000'
      info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Shields")
      info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Shields")
      info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Shields")
      info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Shields")
      debug: Loading module '\000/projectiles/aandepthcharge03/aandepthcharge03_script.lua\000'
      debug: Current gametime: 00:40:30
      debug: Loading module '\000/units/url0401/url0401_script.lua\000'
      info: StartCommandMode order RULEUCC_Move
      debug: Loading module '\000/projectiles/tifmissilenuke01/tifmissilenuke01_script.lua\000'
      debug: Current gametime: 00:41:00
      debug: Loading module '\000/effects/entities/debrisboneattachlow01/debrisboneattachlow01_script.lua\000'
      debug: Loading module '\000/units/uab2304/uab2304_script.lua\000'
      info: StartCommandMode order RULEUCC_Move
      debug: Current gametime: 00:41:30
      debug: Loading module '\000/projectiles/cdflaserdisintegrator01/cdflaserdisintegrator01_script.lua\000'
      debug: Loading module '\000/units/xsl0304/xsl0304_script.lua\000'
      debug: Loading module '\000/units/ual0309/ual0309_script.lua\000'
      info: StartCommandMode order RULEUCC_Move
      debug: Current gametime: 00:42:00
      debug: Loading module '\000/units/xsb2303/xsb2303_script.lua\000'
      info: CWldSession::DoBeat() unknown entity id (0x2ff0067d) supplied in a pose update.
      debug: Loading module '\000/units/xsl0307/xsl0307_script.lua\000'
      debug: Current gametime: 00:42:30
      info: StartCommandMode order RULEUCC_Move
      info: StartCommandMode order RULEUCC_Move
      debug: Loading module '\000/projectiles/sifzthuthaamartilleryshell02/sifzthuthaamartilleryshell02_script.lua\000'
      debug: Loading module '\000/projectiles/aifmissileserpentine03/aifmissileserpentine03_script.lua\000'
      debug: Current gametime: 00:43:00
      debug: Loading module '\000/units/uab4201/uab4201_script.lua\000'
      debug: Loading module '\000/projectiles/sifsuthanusartilleryshell01/sifsuthanusartilleryshell01_script.lua\000'
      debug: Loading module '\000/units/xaa0306/xaa0306_script.lua\000'
      info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("attack")
      debug: Current gametime: 00:43:30
      info: StartCommandMode order RULEUCC_Move
      debug: Current gametime: 00:44:00

      1 Reply Last reply Reply Quote 0
      • B Offline
        butch3r
        last edited by butch3r

        and today again, every day crash at least. i had none before last update
        and log didnt copy to clipboard.

        debug: Loading module '\000/units/ueb4301/ueb4301_script.lua\000'
        info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Upgrades")
        info: UI_ApplySelectionSet 3
        debug: Loading module '\000/units/xeb0104/xeb0104_script.lua\000'
        info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("attack")
        debug: Loading module '\000/units/xea3204/xea3204_script.lua\000'
        debug: Current gametime: 00:23:30
        debug: Loading module '\000/units/url0301/url0301_script.lua\000'
        debug: Loading module '\000/units/uab0303/uab0303_script.lua\000'
        info: UI_Lua import("/lua/ui/game/orders.lua").Stop()
        debug: Loading module '\000/units/xes0205/xes0205_script.lua\000'
        debug: Loading module '\000/units/urb4206/urb4206_script.lua\000'
        debug: Loading module '\000/units/uab0201/uab0201_script.lua\000'
        debug: Current gametime: 00:24:00
        debug: Loading module '\000/units/zeb9503/zeb9503_script.lua\000'
        info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
        info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
        info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
        debug: Current gametime: 00:24:30
        info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
        debug: Loading module '\000/units/urb4302/urb4302_script.lua\000'
        info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
        info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
        info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
        info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
        debug: Loading module '\000/units/uas0302/uas0302_script.lua\000'
        debug: Loading module '\000/units/uea0204/uea0204_script.lua\000'
        debug: Loading module '\000/units/uab4202/uab4202_script.lua\000'
        info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Defense")
        info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("AA")
        info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("AA")
        info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("AA")
        info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("AA")
        info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("AA")
        info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("AA")
        info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("AA")
        info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Upgrades")
        debug: Loading module '\000/units/uab2303/uab2303_script.lua\000'
        debug: Current gametime: 00:25:00
        info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
        info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
        info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
        debug: Current gametime: 00:25:30
        debug: Loading module '\000/units/uel0304/uel0304_script.lua\000'
        debug: Loading module '\000/units/uab4301/uab4301_script.lua\000'
        debug: Loading module '\000/projectiles/tananglertorpedo06/tananglertorpedo06_script.lua\000'
        debug: Current gametime: 00:26:00
        info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("attack")
        debug: Loading module '\000/units/urb1303/urb1303_script.lua\000'
        info: UI_MakeSelectionSet 2
        info: UI_ApplySelectionSet 2
        info: UI_MakeSelectionSet 2
        debug: Loading module '\000/units/ueb0304/ueb0304_script.lua\000'
        debug: Loading module '\000/units/xeb0204/xeb0204_script.lua\000'
        info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Upgrades")
        debug: Current gametime: 00:26:30
        info: UI_ApplySelectionSet 2
        debug: Loading module '\000/units/uea0104/uea0104_script.lua\000'
        info: UI_MakeSelectionSet 2
        debug: Loading module '\000/units/uel0301/uel0301_script.lua\000'
        debug: Loading module '\000/units/zab9501/zab9501_script.lua\000'
        info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Pgen")
        debug: Current gametime: 00:27:00
        info: UI_ApplySelectionSet 2
        info: StartCommandMode order RULEUCC_Reclaim
        info: StartCommandMode order RULEUCC_Reclaim
        info: UI_ApplySelectionSet 2
        info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Upgrades")
        debug: Current gametime: 00:27:30
        info: StartCommandMode order RULEUCC_Reclaim
        info: StartCommandMode order RULEUCC_Reclaim
        debug: Loading module '\000/units/zeb9603/zeb9603_script.lua\000'
        debug: Loading module '\000/units/urb0303/urb0303_script.lua\000'
        info: UI_MakeSelectionSet 2
        debug: Loading module '\000/units/uab0202/uab0202_script.lua\000'
        debug: Current gametime: 00:28:00
        debug: Loading module '\000/units/uab1301/uab1301_script.lua\000'
        info: UI_ApplySelectionSet 2
        info: StartCommandMode order RULEUCC_Move
        info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Pgen")
        debug: Loading module '\000/projectiles/adfoblivioncannon02/adfoblivioncannon02_script.lua\000'
        debug: Loading module '\000/units/uab0302/uab0302_script.lua\000'
        debug: Current gametime: 00:28:30
        debug: Loading module '\000/units/ual0205/ual0205_script.lua\000'
        info: UI_ApplySelectionSet 2
        debug: Loading module '\000/units/ueb2304/ueb2304_script.lua\000'
        info: UI_MakeSelectionSet 2
        debug: Loading module '\000/units/url0205/url0205_script.lua\000'
        debug: Loading module '\000/units/zeb9502/zeb9502_script.lua\000'
        debug: Current gametime: 00:29:00
        info: UI_MakeSelectionSet 2
        debug: Loading module '\000/projectiles/aaafizz01/aaafizz01_script.lua\000'
        info: UI_Lua import("/lua/ui/game/orders.lua").Stop()
        debug: Loading module '\000/units/zrb9603/zrb9603_script.lua\000'
        debug: Loading module '\000/projectiles/tifantimattershells02/tifantimattershells02_script.lua\000'
        info: UI_ApplySelectionSet 2
        debug: Loading module '\000/units/urs0302/urs0302_script.lua\000'
        info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("attack")
        debug: Loading module '\000/units/xel0305/xel0305_script.lua\000'
        debug: Loading module '\000/units/xra0305/xra0305_script.lua\000'
        debug: Loading module '\000/units/uab4302/uab4302_script.lua\000'
        warning: Error running OnRelease script in <deleted object>: ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed
        stack traceback:
        [C]: in function `Play'
        ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78>
        debug: Current gametime: 00:29:30
        debug: Loading module '\000/projectiles/tifsmallyieldnuclearbomb01/tifsmallyieldnuclearbomb01_script.lua\000'
        info: UI_ApplySelectionSet 2
        debug: Loading module '\000/lua/ui/dialogs/score.lua\000'
        debug: Loading module '\000/lua/ui/dialogs/hotstats.lua\000'
        debug: Loading module '\000/lua/ui/dialogs/myeffecthelpers.lua\000'
        info: UI_MakeSelectionSet 2
        info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Pgen")
        info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Upgrades")
        debug: Loading module '\000/units/urb4204/urb4204_script.lua\000'
        info: UI_ApplySelectionSet 2
        debug: Loading module '\000/projectiles/timantitorpedo01/timantitorpedo01_script.lua\000'
        debug: Loading module '\000/units/ues0103/ues0103_script.lua\000'
        debug: Loading module '\000/projectiles/tananglertorpedo02/tananglertorpedo02_script.lua\000'
        debug: Loading module '\000/units/ueb1104/ueb1104_script.lua\000'
        info: UI_ApplySelectionSet 2
        debug: Current gametime: 00:30:00

        1 Reply Last reply Reply Quote 0
        • B Offline
          butch3r
          last edited by

          here is the next log from today.

          EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x00560375
          attempted to read memory at 0x8734c00c

          Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
          Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game_12950382.log /gpgnet 127.0.0.1:52571 /mean 1687.4315 /deviation 94.7799 /savereplay gpgnet://127.0.0.1:55476/12950382/butch3r.SCFAreplay /country HU /clan SC /numgames 2027

          Callstack:
          Unknown symbol (address 0x00560375)

          Last 100 lines of log...

          debug: Current gametime: 00:32:00
          debug: Loading module '\000/projectiles/caananodart04/caananodart04_script.lua\000'
          info: CWldSession::DoBeat() unknown entity id (0x2ff00cab) supplied in a pose update.
          debug: Loading module '\000/projectiles/tananglertorpedo03/tananglertorpedo03_script.lua\000'
          debug: Loading module '\000/units/ueb2109/ueb2109_script.lua\000'
          debug: Current gametime: 00:32:30
          debug: Loading module '\000/units/urb5202/urb5202_script.lua\000'
          debug: Loading module '\000/units/urb4204/urb4204_script.lua\000'
          debug: Current gametime: 00:33:00
          debug: Loading module '\000/units/urb4205/urb4205_script.lua\000'
          debug: Current gametime: 00:33:30
          debug: Loading module '\000/units/zrb9503/zrb9503_script.lua\000'
          debug: Current gametime: 00:34:00
          debug: Current gametime: 00:34:30
          debug: Loading module '\000/projectiles/caananodart03/caananodart03_script.lua\000'
          debug: Current gametime: 00:35:00
          debug: Loading module '\000/units/urb4207/urb4207_script.lua\000'
          debug: Loading module '\000/units/urb3202/urb3202_script.lua\000'
          debug: Current gametime: 00:35:30
          debug: Loading module '\000/units/uea0303/uea0303_script.lua\000'
          debug: Loading module '\000/units/ueb2304/ueb2304_script.lua\000'
          debug: Current gametime: 00:36:00
          debug: Loading module '\000/projectiles/cdfprotoncannon02/cdfprotoncannon02_script.lua\000'
          debug: Loading module '\000/units/xeb2306/xeb2306_script.lua\000'
          debug: Loading module '\000/units/ueb0201/ueb0201_script.lua\000'
          debug: Loading module '\000/units/urs0305/urs0305_script.lua\000'
          debug: Current gametime: 00:36:30
          debug: Loading module '\000/units/xeb0104/xeb0104_script.lua\000'
          debug: Loading module '\000/projectiles/tdfginsu01/tdfginsu01_script.lua\000'
          debug: Loading module '\000/units/xea3204/xea3204_script.lua\000'
          debug: Current gametime: 00:37:00
          debug: Loading module '\000/units/xsl0201/xsl0201_script.lua\000'
          debug: Loading module '\000/units/xeb0204/xeb0204_script.lua\000'
          debug: Loading module '\000/projectiles/sdfohcannon01/sdfohcannon01_script.lua\000'
          debug: Loading module '\000/projectiles/caananodart02/caananodart02_script.lua\000'
          debug: Current gametime: 00:37:30
          debug: Loading module '\000/units/ura0203/ura0203_script.lua\000'
          debug: Loading module '\000/effects/entities/debrisboneattachlow01/debrisboneattachlow01_script.lua\000'
          info: CWldSession::DoBeat() unknown entity id (0x2ff00889) supplied in a pose update.
          info: CWldSession::DoBeat() unknown entity id (0x2ff00a24) supplied in a pose update.
          info: CWldSession::DoBeat() unknown entity id (0x2ff00cd4) supplied in a pose update.
          info: CWldSession::DoBeat() unknown entity id (0x2ff00cdc) supplied in a pose update.
          debug: Loading module '\000/units/uel0401/uel0401_script.lua\000'
          debug: Loading module '\000/projectiles/cdfrocketiridium01/cdfrocketiridium01_script.lua\000'
          debug: Loading module '\000/units/uel0205/uel0205_script.lua\000'
          debug: Loading module '\000/units/ura0107/ura0107_script.lua\000'
          debug: Current gametime: 00:38:00
          debug: Loading module '\000/units/ueb4202/ueb4202_script.lua\000'
          info: CWldSession::DoBeat() unknown entity id (0x2ff00581) supplied in a pose update.
          warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
          ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
          warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
          ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
          warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
          ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
          warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
          ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
          warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
          ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
          warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
          ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
          warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
          ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
          warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
          ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
          warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
          ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
          warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
          ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
          warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
          ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
          info: CWldSession::DoBeat() unknown entity id (0x2ff00581) supplied in a pose update.
          info: CWldSession::DoBeat() unknown entity id (0x2ff00873) supplied in a pose update.
          warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
          ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
          warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
          ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
          warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
          ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
          warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
          ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
          warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
          ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
          warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
          ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
          warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
          ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
          warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
          ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
          warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
          ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
          warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
          ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
          warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
          ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
          warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
          ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
          warning: Error running OnScriptBitClear script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(25): in function OnProductionUnpaused'
          ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(534): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:510>
          warning: Error running OnScriptBitSet script in Entity urb1303 at 69bdc608: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): attempt to call method SetTargetSpeed' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb1303\urb1303_script.lua(30): in function OnProductionPaused'
          ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(487): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:462>
          debug: Current gametime: 00:38:30
          debug: Loading module '\000/units/url0402/url0402_script.lua\000'
          debug: Loading module '\000/projectiles/caamissilenanite02/caamissilenanite02_script.lua\000'
          debug: Loading module '\000/projectiles/taalightfragmentationshell01/taalightfragmentationshell01_script.lua\000'
          debug: Current gametime: 00:39:00
          debug: Loading module '\000/projectiles/taamissileflayer01/taamissileflayer01_script.lua\000'
          debug: Loading module '\000/units/ues0304/ues0304_script.lua\000'
          debug: Current gametime: 00:39:30
          debug: Loading module '\000/units/xrb2308/xrb2308_script.lua\000'
          debug: Current gametime: 00:40:00
          debug: Current gametime: 00:40:30
          debug: Loading module '\000/units/xrb2309/xrb2309_script.lua\000'
          debug: Loading module '\000/units/ues0401/ues0401_script.lua\000'
          debug: Loading module '\000/units/xrl0403/xrl0403_script.lua\000'
          debug: Current gametime: 00:41:00
          debug: Loading module '\000/projectiles/cankriltorpedo01/cankriltorpedo01_script.lua\000'
          info: CWldSession::DoBeat() unknown entity id (0x2ff0197e) supplied in a pose update.
          info: CWldSession::DoBeat() unknown entity id (0x2ff0197f) supplied in a pose update.
          info: CWldSession::DoBeat() unknown entity id (0x2ff01980) supplied in a pose update.
          info: CWldSession::DoBeat() unknown entity id (0x2ff01981) supplied in a pose update.
          info: CWldSession::DoBeat() unknown entity id (0x2ff01985) supplied in a pose update.
          info: CWldSession::DoBeat() unknown entity id (0x2ff01986) supplied in a pose update.
          info: CWldSession::DoBeat() unknown entity id (0x2ff01987) supplied in a pose update.
          info: CWldSession::DoBeat() unknown entity id (0x2ff00099) supplied in a pose update.

          1 Reply Last reply Reply Quote 0
          • B Offline
            butch3r
            last edited by

            can iget any help or suggestions or i should just give up asking?

            1 Reply Last reply Reply Quote 0
            • Brutus5000B Offline
              Brutus5000 FAF Server Admin
              last edited by

              Maybe try to delete the C:\ProgramData\FAForever folder once, but that is just guessing.

              Client updates and game crashes are 99% of the time unrelated.
              And engine experts are rare here.

              He said, "I've been to the year 3000
              Not much has changed, but they live underwater
              And your great-great-great-granddaughter
              Is playin' FAF, playin' FAF"

              B 1 Reply Last reply Reply Quote 0
              • B Offline
                butch3r @Brutus5000
                last edited by

                @Brutus5000 tryied. didnt help. just had a new crash today...

                EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0067a559
                attempted to write memory at 0x00002004

                Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
                Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game_13010584.log /gpgnet 127.0.0.1:1262 /mean 1719.3145 /deviation 94.69888 /savereplay gpgnet://127.0.0.1:62216/13010584/butch3r.SCFAreplay /country HU /clan SC /numgames 2040

                Callstack:
                Unknown symbol (address 0x0067a559)

                Last 100 lines of log...

                debug: Loading module '\000/projectiles/aimantitorpedo02/aimantitorpedo02_script.lua\000'
                debug: Loading module '\000/units/uel0301/uel0301_script.lua\000'
                debug: Current gametime: 00:27:00
                debug: Loading module '\000/units/xeb0204/xeb0204_script.lua\000'
                debug: Loading module '\000/units/urb2104/urb2104_script.lua\000'
                debug: Loading module '\000/units/url0205/url0205_script.lua\000'
                info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Upgrades")
                info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Upgrades")
                info: UI_Lua import("/lua/ui/game/construction.lua").ToggleUnitPause()
                debug: Loading module '\000/units/urs0304/urs0304_script.lua\000'
                debug: Loading module '\000/units/urb2301/urb2301_script.lua\000'
                debug: Current gametime: 00:27:30
                debug: Loading module '\000/projectiles/sdfaireauweapon01/sdfaireauweapon01_script.lua\000'
                info: StartCommandMode order RULEUCC_Move
                debug: Loading module '\000/projectiles/sdfexperimentalphasonproj01/sdfexperimentalphasonproj01_script.lua\000'
                debug: Loading module '\000/projectiles/sdfsinnuntheweapon01/sdfsinnuntheweapon01_script.lua\000'
                info: StartCommandMode order RULEUCC_Move
                debug: Loading module '\000/projectiles/caaburstcloud01/caaburstcloud01_script.lua\000'
                debug: Loading module '\000/effects/entities/debrisboneattachlow01/debrisboneattachlow01_script.lua\000'
                info: CWldSession::DoBeat() unknown entity id (0x2ff009da) supplied in a pose update.
                info: CWldSession::DoBeat() unknown entity id (0x2ff009e6) supplied in a pose update.
                debug: Loading module '\000/effects/entities/debrisboneattachchassis01/debrisboneattachchassis01_script.lua\000'
                debug: Loading module '\000/units/urb2304/urb2304_script.lua\000'
                debug: Loading module '\000/units/urb2204/urb2204_script.lua\000'
                info: CWldSession::DoBeat() unknown entity id (0x2ff00a2f) supplied in a pose update.
                info: CWldSession::DoBeat() unknown entity id (0x2ff00a30) supplied in a pose update.
                info: CWldSession::DoBeat() unknown entity id (0x2ff00a35) supplied in a pose update.
                debug: Loading module '\000/projectiles/cifmissiletactical02/cifmissiletactical02_script.lua\000'
                info: CWldSession::DoBeat() unknown entity id (0x2ff0089b) supplied in a pose update.
                info: CWldSession::DoBeat() unknown entity id (0x2ff00a3e) supplied in a pose update.
                info: CWldSession::DoBeat() unknown entity id (0x2ff00a3f) supplied in a pose update.
                info: CWldSession::DoBeat() unknown entity id (0x2ff00a40) supplied in a pose update.
                info: CWldSession::DoBeat() unknown entity id (0x2ff00a44) supplied in a pose update.
                info: CWldSession::DoBeat() unknown entity id (0x2ff00a46) supplied in a pose update.
                debug: Current gametime: 00:28:00
                debug: Loading module '\000/projectiles/caamissilenanite02/caamissilenanite02_script.lua\000'
                info: CWldSession::DoBeat() unknown entity id (0x2ff00a47) supplied in a pose update.
                debug: Loading module '\000/units/zsb9603/zsb9603_script.lua\000'
                debug: Loading module '\000/units/xsb4302/xsb4302_script.lua\000'
                warning: Error running lua script: ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(564): attempt to perform arithmetic on field DamageRecharge' (a boolean value) stack traceback: ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(564): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:541> debug: Loading module '\000/units/ueb2109/ueb2109_script.lua\000' debug: Current gametime: 00:28:30 debug: Loading module '\000/projectiles/saaolarisaaartillery03/saaolarisaaartillery03_script.lua\000' info: UI_Lua import("/lua/ui/game/construction.lua").ToggleUnitPause() info: CWldSession::DoBeat() unknown entity id (0x2ff00bc9) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00bca) supplied in a pose update. debug: Loading module '\000/units/xeb2306/xeb2306_script.lua\000' info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("attack") info: *FORMATION DEBUG: Unit "urs0304" does not match any Naval categories. info: *FORMATION DEBUG: Unit "urs0304" does not match any Naval categories. info: CWldSession::DoBeat() unknown entity id (0x2ff00c4c) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00c4e) supplied in a pose update. debug: Current gametime: 00:29:00 debug: Loading module '\000/projectiles/tdfheavyplasmagatlingcannon01/tdfheavyplasmagatlingcannon01_script.lua\000' debug: Loading module '\000/units/url0203/url0203_script.lua\000' debug: Loading module '\000/units/urb0302/urb0302_script.lua\000' debug: Loading module '\000/projectiles/cifmissiletacticalsplit01/cifmissiletacticalsplit01_script.lua\000' debug: Loading module '\000/units/zrb9603/zrb9603_script.lua\000' debug: Loading module '\000/units/dea0202/dea0202_script.lua\000' debug: Current gametime: 00:29:30 info: CWldSession::DoBeat() unknown entity id (0x2ff0037e) supplied in a pose update. debug: Loading module '\000/projectiles/taarailgun03/taarailgun03_script.lua\000' debug: Loading module '\000/units/urb0304/urb0304_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders") debug: Loading module '\000/effects/entities/debrismisc010/debrismisc010_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00234) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00cd5) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00cd8) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00cd9) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00cda) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00cdb) supplied in a pose update. debug: Loading module '\000/projectiles/simantimissile02/simantimissile02_script.lua\000' debug: Current gametime: 00:30:00 debug: Loading module '\000/units/url0301/url0301_script.lua\000' debug: Loading module '\000/projectiles/tifnapalmcarpetbomb02/tifnapalmcarpetbomb02_script.lua\000' debug: Loading module '\000/units/xsl0402/xsl0402_script.lua\000' debug: Loading module '\000/units/xsb2109/xsb2109_script.lua\000' debug: Loading module '\000/projectiles/sanuallcavitationtorpedo03/sanuallcavitationtorpedo03_script.lua\000' debug: Current gametime: 00:30:30 debug: Loading module '\000/units/zsb9501/zsb9501_script.lua\000' info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Pgen") debug: Loading module '\000/units/xss0203/xss0203_script.lua\000' info: StartCommandMode order RULEUCC_Move debug: Current gametime: 00:31:00 info: UI_ApplySelectionSet 0 info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Upgrades") info: UI_ApplySelectionSet 0 info: StartCommandMode order RULEUCC_Move debug: Loading module '\000/units/urb4206/urb4206_script.lua\000' warning: Error running lua script: ...reme commander forged alliance\mods\common\units.lua(110): Expected a game object. (Did you call with '.' instead of ':'?) stack traceback: [C]: in function ValidateUnitsList'
                ...reme commander forged alliance\mods\common\units.lua(110): in function Get' ...cations\scripts\script_tactical_missile_finished.lua(42): in function triggerNotification'
                ... alliance\mods\reminder\modules\notificationmain.lua(86): in function triggerNotificationChecks' ... alliance\mods\reminder\modules\notificationmain.lua(53): in function <... alliance\mods\reminder\modules\notificationmain.lua:33> warning: Error running lua script: ...reme commander forged alliance\mods\common\units.lua(110): Expected a game object. (Did you call with '.' instead of ':'?) stack traceback: [C]: in function ValidateUnitsList'
                ...reme commander forged alliance\mods\common\units.lua(110): in function Get' ...der forged alliance\mods\em\modules\buildoverlay.lua(49): in function getConstructions'
                ...der forged alliance\mods\em\modules\buildoverlay.lua(211): in function `callback'
                ...e commander forged alliance\mods\em\modules\init.lua(31): in function <...e commander forged alliance\mods\em\modules\init.lua:18>
                debug: Current gametime: 00:31:30
                info: UI_Lua import("/lua/ui/game/confirmunitdestroy.lua").ConfirmUnitDestruction(true)
                info: StartCommandMode order RULEUCC_Move
                debug: Loading module '\000/projectiles/sanuallcavitationtorpedo02/sanuallcavitationtorpedo02_script.lua\000'

                where can i find engine experts?

                1 Reply Last reply Reply Quote 0
                • Brutus5000B Offline
                  Brutus5000 FAF Server Admin
                  last edited by

                  You can try to raise a ticket here: https://github.com/FAForever/fa

                  He said, "I've been to the year 3000
                  Not much has changed, but they live underwater
                  And your great-great-great-granddaughter
                  Is playin' FAF, playin' FAF"

                  B 1 Reply Last reply Reply Quote 0
                  • L Offline
                    left_boy
                    last edited by

                    Client version and game error are 99.9% not related

                    Soon™️

                    1 Reply Last reply Reply Quote 0
                    • B Offline
                      butch3r
                      last edited by

                      i tried reinstalling the whole game, deleted everything.
                      jsut had an other crash. this time w/o any error message or debugger.
                      only clue that lobby says replay server couldn't be reached

                      yesterday played 4 hours without any crash. wierd as fuck and annoying

                      1 Reply Last reply Reply Quote 0
                      • B Offline
                        butch3r @Brutus5000
                        last edited by

                        @Brutus5000 how can i raise ticket tehre? cant find any menu regarding for errors and i dont want to spam there / or create wrong threads

                        1 Reply Last reply Reply Quote 0
                        • Brutus5000B Offline
                          Brutus5000 FAF Server Admin
                          last edited by

                          There is an "Issues" tab on the page I linked and a "New issue" button (but you need create an account for that)

                          He said, "I've been to the year 3000
                          Not much has changed, but they live underwater
                          And your great-great-great-granddaughter
                          Is playin' FAF, playin' FAF"

                          1 Reply Last reply Reply Quote 0
                          • S Offline
                            SamSon
                            last edited by

                            Same here. Started after Updating Downlord´s FAF Client.
                            Which I had not updated for a very long time.
                            Game almost loads, then stalls.
                            Have tried the dfc_windows-x64_1_2_4-RC1 fix.

                            Unknown symbol (address 0x008d462c)
                            

                            Last 100 lines of log...

                            warning: [C]: in function pcall' warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function import'
                            warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
                            warning: ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(997): in main chunk

                            1 Reply Last reply Reply Quote 0
                            • B Offline
                              butch3r
                              last edited by

                              sorry for late feedback since then i've found out on of my mem kits are faulty.
                              i removed them and so far no issues.

                              1 Reply Last reply Reply Quote 0
                              • First post
                                Last post