FAF crashing during game
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Hi,
FAf used to be very statble on my PC but since some weeks I experience a couple of crashes during game. About 5-8% of the games I would say.
Crash log below, client log attached as file.
Made a RAM check, no error.
Any idea?
Thanks,
Jean
Crash log:
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x009279a6
attempted to read memory at 0x00000010Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /cybran /log C:\Users\Jean\AppData\Roaming\Forged Alliance Forever\logs\game_25065213.log /gpgnet 127.0.0.1:14275 /mean 1397.5301513671875 /deviation 66.22692108154297 /division diamond /subdivision V /savereplay gpgnet://127.0.0.1:14276/25065213/JeanLu.SCFAreplay /country FR /clan BFA /numgames 15605 /team 3 /players 2 /startspot 2 /numgames 13549Callstack:
Unknown symbol (address 0x009279a6)
Unknown symbol (address 0x18b78f23)Last 100 lines of log...
warning: NUM PROPS = 6487
info: Initialize Armies brain nickname is b1adam
info: CreateArmy group ARMY_1
info: Initialize Armies brain nickname is JeanLu
info: CreateArmy group ARMY_2
info: Initialize Armies brain nickname is civilian
info: CreateArmy group ARMY_17
info: Initialize Armies brain nickname is civilian
info: CreateArmy group NEUTRAL_CIVILIAN
debug: SetPlayableArea before round : 0, 0 512, 512
debug: SetPlayableArea after round : 0, 0 512, 512
debug: Preloading 1418 batch textures
debug: Preloading 0 d3d textures
debug: Preloading 0 models
debug: Preloading 0 animations
info: creating high fidelity terrain
info: creating high fidelity water
info: creating high fidelity terrain
info: creating high fidelity water
debug: Context based templates: Found template: AppendPowerGeneratorsToTML with name Power generators
debug: Context based templates: Found template: AppendT3FabricatorWithStorages with name Storages
debug: Context based templates: Found template: TorpedoDefense with name Torpedo defense
debug: Context based templates: Found template: T3ExtractorWithStorages with name Extractor and storages
debug: Context based templates: Found template: AppendPowerGeneratorsToSalvation with name Power generators
debug: Context based templates: Found template: AppendWallsToPointDefense with name Walls
debug: Context based templates: Found template: AppendOpticsWithPower with name Power generators
debug: Context based templates: Found template: AppendAirGrid with name Air grid
debug: Context based templates: Found template: AppendPowerGeneratorsToEnergyStorage with name Power generators
debug: Context based templates: Found template: AppendExtractorWithFabs with name Storages and fabricators
debug: Context based templates: Found template: AppendPowerGeneratorsToT3Artillery with name Power generators
debug: Context based templates: Found template: AppendRadarWithPower with name Power generators
debug: Context based templates: Found template: AppendPowerGeneratorsToT2Artillery with name Power generators
debug: Context based templates: Found template: T1Hydrocarbon with name Hydrocarbon
debug: Context based templates: Found template: T3ExtractorWithStoragesAndFabs with name Extractor, storages and fabricators
debug: Context based templates: Found template: AppendT3ArtilleryWithPower with name Power generators
debug: Context based templates: Found template: PointDefense with name Point defense
debug: Context based templates: Found template: AppendT2ArtilleryWithPower with name Power generators
debug: Context based templates: Found template: AirDefenseLand with name Anti-air defense
debug: Context based templates: Found template: AppendExtractorWithStorages with name Storages
debug: Context based templates: Found template: T3Extractor with name Extractor
debug: Context based templates: Found template: AirDefenseWater with name Anti-air defense
debug: Context based templates: Found template: AppendSalvationWithPower with name Power generators
debug: Context based templates: Found 23 templates
info: /savereplay
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
info: Can't find texture "/maps/autumn.v0001/env/layers/rock_albedo.dds" -- trying fallback.
info: Can't find texture "/maps/autumn.v0001/env/layers/rock_normals.dds" -- trying fallback.
debug: Session time: 00:00:17 Game time: 00:00:00 Heap: 256.0M / 229.1M
info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
debug: Session time: 00:00:28 Game time: 00:00:08 Heap: 256.0M / 228.3M
debug: Session time: 00:00:46 Game time: 00:00:25 Heap: 256.0M / 232.9M
debug: Session time: 00:01:05 Game time: 00:00:44 Heap: 256.0M / 237.1M
debug: Session time: 00:01:15 Game time: 00:00:54 Heap: 256.0M / 236.6M
warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): error evaluating lazy variable: ...mdata\faforever\gamedata\lua.nx2\lua\maui\bitmap.lua(86): attempt to call fieldBitmapWidth' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\maui\bitmap.lua(86): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\bitmap.lua:86> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in functionWidth'
...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38>
[C]: ?
...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41>
Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Width' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41>debug: Session time: 00:01:26 Game time: 00:01:05 Heap: 256.0M / 237.5M
debug: Session time: 00:01:36 Game time: 00:01:15 Heap: 256.0M / 237.5M
debug: Session time: 00:01:55 Game time: 00:01:33 Heap: 256.0M / 238.3M
debug: Session time: 00:02:05 Game time: 00:01:43 Heap: 256.0M / 238.8M
debug: Session time: 00:02:16 Game time: 00:01:54 Heap: 256.0M / 238.4M
debug: Session time: 00:02:27 Game time: 00:02:05 Heap: 256.0M / 238.5M
debug: Session time: 00:02:45 Game time: 00:02:23 Heap: 256.0M / 239.9M
debug: Session time: 00:02:56 Game time: 00:02:33 Heap: 256.0M / 240.5M
debug: Session time: 00:03:14 Game time: 00:02:52 Heap: 256.0M / 240.6M
debug: Session time: 00:03:32 Game time: 00:03:09 Heap: 256.0M / 240.9M
debug: Session time: 00:03:52 Game time: 00:03:29 Heap: 256.0M / 243.0M
debug: Session time: 00:04:04 Game time: 00:03:40 Heap: 256.0M / 243.7M
warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): error evaluating lazy variable: ...mdata\faforever\gamedata\lua.nx2\lua\maui\bitmap.lua(86): attempt to call fieldBitmapWidth' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\maui\bitmap.lua(86): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\bitmap.lua:86> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in functionWidth'
...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38>
[C]: ?
...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41>
Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Width' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41>debug: Session time: 00:04:23 Game time: 00:03:59 Heap: 256.0M / 244.0M
debug: Session time: 00:04:42 Game time: 00:04:18 Heap: 256.0M / 243.9M
debug: Session time: 00:04:53 Game time: 00:04:29 Heap: 256.0M / 244.1M
debug: Session time: 00:05:12 Game time: 00:04:48 Heap: 256.0M / 244.5M
debug: Session time: 00:05:23 Game time: 00:04:58 Heap: 256.0M / 245.4M
debug: Session time: 00:05:35 Game time: 00:05:10 Heap: 256.0M / 245.7M
debug: Session time: 00:05:51 Game time: 00:05:26 Heap: 256.0M / 246.1M
debug: Session time: 00:06:12 Game time: 00:05:46 Heap: 256.0M / 246.9M
debug: Session time: 00:06:22 Game time: 00:05:56 Heap: 256.0M / 247.8M
debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/unknown_icon.dds
debug: Session time: 00:06:40 Game time: 00:06:14 Heap: 256.0M / 248.4M
debug: Session time: 00:06:52 Game time: 00:06:26 Heap: 256.0M / 248.7M
warning: Evaluating LazyVar failed: error evaluating lazy variable: ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): error evaluating lazy variable: ...mdata\faforever\gamedata\lua.nx2\lua\maui\bitmap.lua(86): attempt to call fieldBitmapWidth' (a nil value) stack traceback: ...mdata\faforever\gamedata\lua.nx2\lua\maui\bitmap.lua(86): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\bitmap.lua:86> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in functionWidth'
...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38>
[C]: ?
...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41>
Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function `Width' ...data\faforever\gamedata\lua.nx2\lua\maui\control.lua(38): in function <...data\faforever\gamedata\lua.nx2\lua\maui\control.lua:38> [C]: ? ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(72): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41> Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info] stack traceback: [C]: in function `error' ...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua(86): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\lazyvar.lua:41>debug: Session time: 00:07:14 Game time: 00:06:48 Heap: 256.0M / 248.9M
debug: Session time: 00:07:25 Game time: 00:06:58 Heap: 288.0M / 249.6M
debug: Session time: 00:07:44 Game time: 00:07:17 Heap: 288.0M / 249.4M
client.log
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