Error in play
-
Error in game,
the logs :
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x00423190
attempted to read memory at 0x43ec9924Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\Users\sewer\AppData\Roaming\Forged Alliance Forever\logs\game_21012327.log /gpgnet 127.0.0.1:52080 /mean 1293.28 /deviation 263.935 /savereplay gpgnet://127.0.0.1:52078/21012327/Saladyn.SCFAreplay /country /numgames 4 /numgames 4Callstack:
Unknown symbol (address 0x00423190)
Unknown symbol (address 0x00801e43)Last 100 lines of log...
debug: Caching 0 markers of type Island!
debug: Caching 0 markers of type Naval Exclude!
info: *AI DEBUG: ARMY 1 : Initiating Archetype using TechSmallMap
debug: Total Mayhem: Injecting BuilderGroups
debug: Total Mayhem: Injecting FormerGroups
info: *AI DEBUG: ARMY 2 : Initiating Archetype using TechSmallMap
debug: Total Mayhem: Injecting BuilderGroups
debug: Total Mayhem: Injecting FormerGroups
info: *AI DEBUG: ARMY 4 : Initiating Archetype using RushMainBalanced
debug: Total Mayhem: Injecting BuilderGroups
debug: Total Mayhem: Injecting FormerGroups
info: *AI DEBUG: ARMY 5 : Initiating Archetype using TurtleMain
debug: Total Mayhem: Injecting BuilderGroups
debug: Total Mayhem: Injecting FormerGroups
info: *AI DEBUG: ARMY 6 : Initiating Archetype using TechSmallMap
debug: Total Mayhem: Injecting BuilderGroups
debug: Total Mayhem: Injecting FormerGroups
debug: Current gametime: 00:00:30
debug: Current gametime: 00:01:00
debug: Current gametime: 00:01:30
info: AIGetMarkerLocationsEx 0 markers for Land Path Node
info: AIGetMarkerLocationsEx 0 markers for Water Path Node
info: AIGetMarkerLocationsEx 0 markers for Air Path Node
info: AIGetMarkerLocationsEx 0 markers for Amphibious Path Node
info: AIGetMarkerLocationsEx 0 markers for Amphibious Path Node (generated from Land/Water markers).
debug: Total Mayhem: Injecting BuilderGroups
debug: Total Mayhem: Injecting FormerGroups
debug: Current gametime: 00:02:00
debug: Total Mayhem: Injecting BuilderGroups
debug: Total Mayhem: Injecting FormerGroups
debug: Current gametime: 00:02:30
debug: Current gametime: 00:03:00
debug: Total Mayhem: Injecting BuilderGroups
debug: Total Mayhem: Injecting FormerGroups
debug: Total Mayhem: Injecting BuilderGroups
debug: Total Mayhem: Injecting FormerGroups
debug: Total Mayhem: Injecting BuilderGroups
debug: Total Mayhem: Injecting FormerGroups
debug: Total Mayhem: Injecting BuilderGroups
debug: Total Mayhem: Injecting FormerGroups
debug: Current gametime: 00:03:30
debug: Total Mayhem: Injecting BuilderGroups
debug: Total Mayhem: Injecting FormerGroups
debug: Total Mayhem: Injecting BuilderGroups
debug: Total Mayhem: Injecting FormerGroups
debug: Total Mayhem: Injecting BuilderGroups
debug: Total Mayhem: Injecting FormerGroups
debug: Total Mayhem: Injecting BuilderGroups
debug: Total Mayhem: Injecting FormerGroups
debug: Current gametime: 00:04:00
debug: Total Mayhem: Injecting BuilderGroups
debug: Total Mayhem: Injecting FormerGroups
debug: Current gametime: 00:04:30
debug: Total Mayhem: Injecting BuilderGroups
debug: Total Mayhem: Injecting FormerGroups
debug: Current gametime: 00:05:00
debug: Total Mayhem: Injecting BuilderGroups
debug: Total Mayhem: Injecting FormerGroups
debug: Total Mayhem: Injecting BuilderGroups
debug: Total Mayhem: Injecting FormerGroups
debug: Current gametime: 00:05:30
debug: Caching 0 markers of type Defensive Point!
debug: Total Mayhem: Injecting BuilderGroups
debug: Total Mayhem: Injecting FormerGroups
debug: Total Mayhem: Injecting BuilderGroups
debug: Total Mayhem: Injecting FormerGroups
debug: Current gametime: 00:06:00
debug: Total Mayhem: Injecting BuilderGroups
debug: Total Mayhem: Injecting FormerGroups
debug: Total Mayhem: Injecting BuilderGroups
debug: Total Mayhem: Injecting FormerGroups
debug: Current gametime: 00:06:30
debug: Total Mayhem: Injecting BuilderGroups
debug: Total Mayhem: Injecting FormerGroups
debug: Total Mayhem: Injecting BuilderGroups
debug: Total Mayhem: Injecting FormerGroups
debug: Current gametime: 00:07:00
debug: Total Mayhem: Injecting BuilderGroups
debug: Total Mayhem: Injecting FormerGroups
debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/unknown_icon.dds
debug: Current gametime: 00:07:30
debug: Total Mayhem: Injecting BuilderGroups
debug: Total Mayhem: Injecting FormerGroups
debug: Current gametime: 00:08:00
debug: Total Mayhem: Injecting BuilderGroups
debug: Total Mayhem: Injecting FormerGroups
debug: Caching 0 markers of type Amphibious Path Node!
debug: Caching 0 markers of type Land Path Node!
debug: Caching 0 markers of type Transport Marker!
debug: Current gametime: 00:08:30
debug: Total Mayhem: Injecting BuilderGroups
debug: Total Mayhem: Injecting FormerGroups
debug: Current gametime: 00:09:00
info: CWldSession::DoBeat() unknown entity id (0x2ff00059) supplied in a pose update.
debug: Current gametime: 00:09:30
debug: Total Mayhem: Injecting BuilderGroups
debug: Total Mayhem: Injecting FormerGroups
debug: Total Mayhem: Injecting BuilderGroups
debug: Total Mayhem: Injecting FormerGroups
debug: Current gametime: 00:10:00