Additional build power for lower tier units
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What if upgraded factories had additional build power for lower-tier units to build them a lot faster? So that a T3 factory builds, say, T1 units 5 times faster and T2 units 2 times faster. This way, if you suddenly need a spam of T1 units, you don't have to have 20 T1 factories.
Just a thought.
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What if, it is already working that way.
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@magge Mister, it doesn't. Do I really have to specify "additional build power to the additional build power factories get after getting upgraded"?
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T3 (land) factories are already bottlenecked by the unloading time for t1 units so this makes zero difference.
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@ftxcommando Not unless it takes T3 factories 1 tick to build T1 units.
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The literal 1-tick constant spam of T1 art units, would be far too strong to defend/attack bases. They are doing their volley and damage is done.
Also, it would impact the whole T1 and T2 engineers to unimagined heights.
Edit: But I would really like to see some changes for the "unpack" behavior. It feels clunky and in the worst case, the unit blocks its own fab.
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The only offensive T1 land unit you will ever produce at T3 stage is arty, it takes 2 seconds to currently make a t1 arty with a t3 land fac. It takes 3 seconds for a t1 arty to leave a land factory. This is a sum total of 5 seconds. If you made it take one tenth of a second it would be 3.1 seconds per t1 arty or 38% faster.
A T3 support fac costs the equivalent of 6 t1 factories. Each factory takes 9 seconds to make an arty combined with 3 seconds of unloading time. This comes down to 2 seconds per t1 arty.
Even with this it's bad. Only exception to all of this is that it's a buff to zthuee amphibious spam, but zthuee was already intentionally adjusted to not be super spammable from few factories lol.