V51 released but I'm holding off summarising the changelog for now as I may need to roll back to v47 and scrap the various changes made since then.
A few different players have reported desyncs happening sometimes when playing M27 with more than one human player. If you come across this, please could you send me the replay, and also let me know the last version of M27 you played multiple such games (i.e. games with 2+ humans) on so I can try and figure out which version caused the desyncs to start happening.
So far I've seen it happen from 3m into a game to more than 1 hour into a game, on a variety of maps and gamestates.